Player Matchup

Sun Wukong
Sun Wukong
Gigacancer
Sun Wukong
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 41L
1,006 Elo+
Solo
Ganesha
Ganesha
ImNewToPC25
Ganesha
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,314 Elo+
Solo
Merlin
Merlin
JuanAvar
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,288 Elo+
Solo
Chernobog
Chernobog
Wiewich
Chernobog
Level 26
God Stats
9W - 13L
1,414 SR
Queue Stats
166W - 197L
1,336 Elo+
Solo
Pele
Pele
kankulator
Pele
Level 26
God Stats
1W - 4L
1,243 SR
Queue Stats
63W - 88L
1,299 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,249 Elo+

VS

Team Averages
Level 25
1,457 SR
1,335 Elo+
Hun Batz
Hun Batz
Niteangell
Hun Batz
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,289 Elo+
Solo
Neith
Neith
NyXspi
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
TrollNoris
Baron Samedi
Level 10
God Stats
5W - 3L
1,224 SR
Queue Stats
18W - 15L
1,199 Elo+
Solo
Sun Wukong
Sun Wukong
Wumboooo
Sun Wukong
Level 29
God Stats
21W - 18L
1,558 SR
Queue Stats
133W - 165L
1,335 Elo+
Solo
Xing Tian
Xing Tian
Zan42069
Xing Tian
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gigacancer
Sun Wukong
10
1 / 5 / 1
5,910
455
2,743
8,825
4,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
ImNewToPC25
Ganesha
10
1 / 4 / 7
6,933
533
5,161
11,488
10,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
JuanAvar
Merlin
10
0 / 5 / 1
5,825
448
2,803
6,134
1,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
Wiewich
Chernobog
11
6 / 4 / 2
7,361
566
9,380
10,673
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 0
7,002
539
4,093
8,560
2,292
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Niteangell
Hun Batz
13
5 / 1 / 0
7,792
599
4,554
8,837
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
NyXspi
Neith
10
0 / 5 / 7
6,034
464
4,421
5,944
1,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TrollNoris
Baron Samedi
13
8 / 1 / 7
8,402
646
10,372
8,635
3,855
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Wumboooo
Sun Wukong
13
7 / 0 / 4
7,793
599
8,854
7,925
4,184
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Zan42069
Xing Tian
9
2 / 4 / 2
6,028
464
2,065
9,886
5,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
22
23
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gigacancer
Sun Wukong
1
5
1
0.3
L
Ganesha
ImNewToPC25
Ganesha
1
4
7
1.13
L
Merlin
JuanAvar
Merlin
0
5
1
0.1
W
Hun Batz
Niteangell
Hun Batz
5
1
0
5
W
Neith
NyXspi
Neith
0
5
7
0.7
W
Baron Samedi
TrollNoris
Baron Samedi
8
1
7
11.5
L
Chernobog
Wiewich
Chernobog
6
4
2
1.75
W
Sun Wukong
Wumboooo
Sun Wukong
7
0
4
9
W
Xing Tian
Zan42069
Xing Tian
2
4
2
0.75
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,180
Damage
30,266
45,680
Taken
41,227
22,138
Mitigated
18,958
7,747
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gigacancer
Sun Wukong
2,743
153
0
1,779
8,825
4,150
0
1,236
7,431
0
21,280
L
Ganesha
ImNewToPC25
Ganesha
5,161
730
0
2,982
11,488
10,513
15
3,156
7,717
22,569
0
L
Merlin
JuanAvar
Merlin
2,803
485
0
1,095
6,134
1,613
0
2,614
3,520
22,413
0
W
Hun Batz
Niteangell
Hun Batz
4,554
1,672
0
2,380
8,837
3,584
0
0
8,837
0
57,745
W
Neith
NyXspi
Neith
4,421
1,498
0
731
5,944
1,352
522
1,833
4,111
0
23,008
W
Baron Samedi
TrollNoris
Baron Samedi
10,372
1,817
709
4,022
8,635
3,855
913
3,110
5,507
41,993
0
L
Chernobog
Wiewich
Chernobog
9,380
7,313
0
1,738
10,673
3,570
1,364
3,462
7,159
0
36,716
W
Sun Wukong
Wumboooo
Sun Wukong
8,854
1,252
242
2,416
7,925
4,184
1,036
993
6,932
1,627
37,540
W
Xing Tian
Zan42069
Xing Tian
2,065
288
0
104
9,886
5,983
0
2,010
7,876
11,145
0
L
4,093
566
0
153
8,560
2,292
396
2,419
6,090
0
31,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,031
Gold Earned
36,049
244
Minions Killed
319
0
Camps Cleared
0
1,101,542
Distance Traveled
1,232,056
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,910
455
56
4
0
234,815
1
L
Ganesha
6,933
533
1
0
0
225,304
0
L
Merlin
5,825
448
46
4
0
182,150
0
W
Hun Batz
7,792
599
100
8
0
261,465
3
W
Neith
6,034
464
43
3
0
236,153
0
W
Baron Samedi
8,402
646
81
6
0
219,628
0
L
Chernobog
7,361
566
83
6
0
245,316
0
W
Sun Wukong
7,793
599
79
6
0
271,041
0
W
Xing Tian
6,028
464
16
1
0
243,769
0
L
Pele
7,002
539
58
4
0
213,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role