Player Matchup

Erlang Shen
Erlang Shen
Flamminghawk7
Erlang Shen
Level 107
God Stats
7W - 13L
1,393 SR
Queue Stats
458W - 476L
1,501 Elo+
Solo
Sylvanus
Sylvanus
IcingSugarCrepe
Sylvanus
Level 142
God Stats
4W - 7L
1,490 SR
Queue Stats
90W - 69L
1,564 Elo+
Solo
Jing Wei
Jing Wei
PickleMan007
Jing Wei
Level 144
God Stats
8W - 10L
1,518 SR
Queue Stats
496W - 472L
1,577 Elo+
Party 2
Ymir
Ymir
SirThomasIV
Ymir
Level 158
God Stats
1W - 4L
1,421 SR
Queue Stats
284W - 265L
1,552 Elo+
Party 2
Aphrodite
Aphrodite
clerixx
Aphrodite
Level 104
God Stats
1W - 2L
1,794 SR
Queue Stats
453W - 491L
1,420 Elo+
Solo
Team Averages
Level 131
1,523 SR
1,523 Elo+

VS

Team Averages
Level 145
1,572 SR
1,568 Elo+
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Invictous
Freya
Level 158
God Stats
8W - 4L
1,605 SR
Queue Stats
1,156W - 625L
1,628 Elo+
Party 1
Kukulkan
Kukulkan
Syshesri
Kukulkan
Level 160
God Stats
5W - 2L
1,636 SR
Queue Stats
462W - 215L
1,723 Elo+
Party 1
Arachne
Arachne
Sømnus
Arachne
Level 124
God Stats
25W - 16L
1,618 SR
Queue Stats
226W - 237L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flamminghawk7
Erlang Shen
12
3 / 7 / 3
7,931
467
5,420
15,728
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
15
2 / 5 / 1
8,693
511
7,736
11,680
6,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Jing Wei
PickleMan007
Jing Wei
15
3 / 3 / 3
9,099
535
6,496
10,122
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
2 / 4 / 2
7,211
424
3,890
12,872
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
clerixx
Aphrodite
13
0 / 3 / 4
8,023
472
4,012
10,244
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 2 / 8
9,494
558
5,977
13,552
13,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
 
Guan Yu
15
3 / 2 / 4
9,005
530
5,603
10,447
7,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
Invictous
Freya
17
5 / 2 / 3
10,460
615
9,051
7,999
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Syshesri
Kukulkan
17
4 / 1 / 8
10,917
642
12,796
4,427
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Sømnus
Arachne
15
7 / 3 / 6
9,923
584
8,338
12,053
6,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
22
22
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
8
3.5
W
Guan Yu
 
Guan Yu
3
2
4
2.5
L
Erlang Shen
Flamminghawk7
Erlang Shen
3
7
3
0.64
L
Sylvanus
2
5
1
0.5
W
Freya
Invictous
Freya
5
2
3
3.25
L
Jing Wei
PickleMan007
Jing Wei
3
3
3
1.5
L
2
4
2
0.75
W
Kukulkan
Syshesri
Kukulkan
4
1
8
8
W
Arachne
Sømnus
Arachne
7
3
6
3.33
L
Aphrodite
clerixx
Aphrodite
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,554
Damage
41,765
60,646
Taken
48,478
30,785
Mitigated
32,613
19,266
Healing
22,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,977
1,534
0
4,976
13,552
13,825
345
3,861
9,691
24
21,728
W
Guan Yu
 
Guan Yu
5,603
1,562
1,306
4,948
10,447
7,740
1,098
5,334
5,113
0
44,222
L
Erlang Shen
Flamminghawk7
Erlang Shen
5,420
2,379
0
4,678
15,728
7,974
0
6,569
9,159
0
45,539
L
Sylvanus
7,736
2,252
111
3,083
11,680
6,319
0
834
10,846
55,938
0
W
Freya
Invictous
Freya
9,051
2,755
0
4,840
7,999
2,951
337
1,145
6,854
86,936
0
L
Jing Wei
PickleMan007
Jing Wei
6,496
4,681
0
2,893
10,122
3,267
0
5,300
4,822
0
66,519
L
3,890
876
0
1,321
12,872
9,348
0
5,851
7,021
18,221
0
W
Kukulkan
Syshesri
Kukulkan
12,796
1,104
0
1,891
4,427
1,810
744
815
3,612
91,688
0
W
Arachne
Sømnus
Arachne
8,338
5,092
0
4,405
12,053
6,287
1,332
4,483
7,570
0
55,882
L
Aphrodite
clerixx
Aphrodite
4,012
470
2,052
5,128
10,244
3,877
215
3,638
6,606
58,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,957
Gold Earned
49,799
473
Minions Killed
523
0
Camps Cleared
0
1,499,155
Distance Traveled
1,716,155
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,494
558
29
2
0
330,017
5
W
Guan Yu
9,005
530
75
4
0
348,474
0
L
Erlang Shen
7,931
467
80
5
0
329,396
2
L
Sylvanus
8,693
511
103
6
0
269,086
0
W
Freya
10,460
615
143
8
0
314,534
4
L
Jing Wei
9,099
535
139
8
0
300,411
2
L
Ymir
7,211
424
28
2
0
300,792
5
W
Kukulkan
10,917
642
181
11
0
335,002
11
W
Arachne
9,923
584
95
6
0
388,128
4
L
Aphrodite
8,023
472
123
7
0
299,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role