Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ImmortalNecron
Hou Yi
Level 21
God Stats
0W - 1L
1,312 SR
Queue Stats
16W - 16L
1,510 Elo+
Solo
Bellona
Bellona
Totaku18
Bellona
Level 8
God Stats
7W - 7L
1,428 SR
Queue Stats
61W - 57L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
myanacondadoes1
Zhong Kui
Level 22
God Stats
5W - 5L
1,534 SR
Queue Stats
304W - 326L
1,523 Elo+
Solo
Cthulhu
Cthulhu
zCronnosTm
Cthulhu
Level 28
God Stats
4W - 3L
1,651 SR
Queue Stats
134W - 117L
1,530 Elo+
Party 2
Team Averages
Level 19
1,485 SR
1,520 Elo+

VS

Team Averages
Level 20
1,634 SR
1,586 Elo+
Khepri
Khepri
Sukai3
Khepri
Level 35
God Stats
1W - 0L
1,665 SR
Queue Stats
45W - 26L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
TR0K0L0
Sun Wukong
Level 15
God Stats
8W - 4L
1,785 SR
Queue Stats
42W - 45L
1,531 Elo+
Solo
Thoth
Thoth
TempestTraps
Thoth
Level 24
God Stats
11W - 13L
1,502 SR
Queue Stats
67W - 60L
1,525 Elo+
Solo
Medusa
Medusa
TheArcaneTora
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,758 Elo+
Party 1
Thor
Thor
我和苍老师拍过片
Thor
Level 23
God Stats
6W - 5L
1,718 SR
Queue Stats
26W - 28L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 4 / 0
9,783
489
8,210
17,394
7,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 1
8,468
423
9,055
10,718
3,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Totaku18
Bellona
16
1 / 0 / 1
10,102
505
4,786
10,023
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
myanacondadoes1
Zhong Kui
15
0 / 5 / 1
8,947
447
7,212
14,805
10,403
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
zCronnosTm
Cthulhu
15
0 / 2 / 1
8,772
439
6,672
12,207
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Sukai3
Khepri
13
0 / 0 / 8
8,949
447
3,391
10,983
12,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
TR0K0L0
Sun Wukong
18
2 / 2 / 0
10,897
545
8,777
13,591
9,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 2 / 3
10,749
537
13,129
11,895
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 0 / 3
11,607
580
11,549
8,282
3,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 2
9,420
471
4,073
9,819
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
14
14
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
0
0.5
L
1
3
1
0.5
W
Khepri
Sukai3
Khepri
0
0
8
4
W
Sun Wukong
TR0K0L0
Sun Wukong
2
2
0
1
W
4
2
3
2.75
W
5
0
3
6.5
L
Bellona
Totaku18
Bellona
1
0
1
1.5
L
Zhong Kui
myanacondadoes1
Zhong Kui
0
5
1
0.1
L
Cthulhu
zCronnosTm
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,935
Damage
40,919
65,147
Taken
54,570
42,907
Mitigated
35,062
20,639
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,210
5,045
0
8,016
17,394
7,029
826
4,326
13,068
0
60,438
L
9,055
5,818
0
1,692
10,718
3,436
0
3,774
6,944
0
47,999
W
Khepri
Sukai3
Khepri
3,391
484
0
2,118
10,983
12,697
323
4,446
6,257
21,741
0
W
Sun Wukong
TR0K0L0
Sun Wukong
8,777
2,666
0
1,554
13,591
9,899
578
0
11,858
0
76,422
W
13,129
232
105
3,291
11,895
4,888
0
4,662
6,815
79,302
0
W
11,549
6,089
0
3,574
8,282
3,609
14
2,614
5,640
0
106,942
L
Bellona
Totaku18
Bellona
4,786
654
0
1,050
10,023
9,863
2,193
0
10,023
0
57,019
L
Zhong Kui
myanacondadoes1
Zhong Kui
7,212
475
0
5,666
14,805
10,403
0
6,590
8,215
64,360
0
L
Cthulhu
zCronnosTm
Cthulhu
6,672
232
494
3,721
12,207
12,176
0
1,830
10,377
48,997
0
W
4,073
426
0
4,624
9,819
3,969
0
2,300
7,439
0
53,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,072
Gold Earned
51,622
571
Minions Killed
626
0
Camps Cleared
0
1,912,569
Distance Traveled
1,951,652
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,783
489
146
7
0
452,516
6
L
Hou Yi
8,468
423
92
5
0
321,978
6
W
Khepri
8,949
447
33
2
0
396,307
7
W
Sun Wukong
10,897
545
154
8
0
399,368
0
W
Thoth
10,749
537
155
8
0
362,597
5
W
Medusa
11,607
580
182
9
0
404,049
4
L
Bellona
10,102
505
125
6
0
413,238
0
L
Zhong Kui
8,947
447
118
6
0
327,000
2
L
Cthulhu
8,772
439
90
5
0
397,837
1
W
Thor
9,420
471
102
5
0
389,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role