Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FaeValkyrie
Ah Muzen Cab
Level 29
God Stats
1W - 9L
1,260 SR
Queue Stats
115W - 155L
1,475 Elo+
Solo
Awilix
Awilix
Gripochi
Awilix
Level 28
God Stats
14W - 12L
1,500 SR
Queue Stats
212W - 207L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MipeNentuku
Morgan Le Fay
Level 26
God Stats
71W - 66L
1,511 SR
Queue Stats
236W - 277L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Sumi77mik
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,769 Elo+
Solo
Cthulhu
Cthulhu
TB013__
Cthulhu
Level 16
God Stats
13W - 11L
1,578 SR
Queue Stats
83W - 66L
1,585 Elo+
Solo
Team Averages
Level 25
1,470 SR
1,524 Elo+

VS

Team Averages
Level 22
1,583 SR
1,486 Elo+
Ra
Ra
FeilT
Ra
Level 16
God Stats
26W - 23L
1,480 SR
Queue Stats
96W - 97L
1,449 Elo+
Solo
Sol
Sol
Kadamajin
Sol
Level 28
God Stats
71W - 61L
1,541 SR
Queue Stats
134W - 146L
1,434 Elo+
Solo
Jormungandr
Jormungandr
RoyalSticki
Jormungandr
Level 18
God Stats
7W - 2L
1,610 SR
Queue Stats
29W - 18L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sott0Sama
Tsukuyomi
Level 28
God Stats
2W - 1L
1,688 SR
Queue Stats
139W - 129L
1,543 Elo+
Solo
Artemis
Artemis
Weezylizard_
Artemis
Level 22
God Stats
7W - 3L
1,596 SR
Queue Stats
8W - 4L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FaeValkyrie
Ah Muzen Cab
20
4 / 4 / 14
14,619
975
16,418
21,243
8,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
Gripochi
Awilix
20
11 / 7 / 10
16,109
1,074
14,675
26,227
10,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
MipeNentuku
Morgan Le Fay
20
6 / 8 / 16
15,192
1,013
25,043
22,653
9,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Sumi77mik
Kukulkan
20
7 / 6 / 15
15,101
1,007
29,262
19,531
7,664
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
TB013__
Cthulhu
20
9 / 5 / 21
16,329
1,089
25,114
41,755
60,405
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

37

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
1 / 3 / 16
14,064
938
22,142
13,307
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 11 / 10
14,060
937
17,648
24,506
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
RoyalSticki
Jormungandr
20
9 / 6 / 16
16,525
1,102
25,968
33,434
49,294
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Sott0Sama
Tsukuyomi
20
12 / 10 / 12
16,609
1,107
35,531
23,809
8,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Weezylizard_
Artemis
20
3 / 7 / 15
14,638
976
22,208
20,473
6,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
99
37
Kills
30
30
Deaths
37
76
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FaeValkyrie
Ah Muzen Cab
4
4
14
2.75
L
Ra
1
3
16
3
W
Awilix
Gripochi
Awilix
11
7
10
2.29
L
5
11
10
0.91
W
Morgan Le Fay
MipeNentuku
Morgan Le Fay
6
8
16
1.75
L
Jormungandr
RoyalSticki
Jormungandr
9
6
16
2.83
L
Tsukuyomi
Sott0Sama
Tsukuyomi
12
10
12
1.8
W
Kukulkan
Sumi77mik
Kukulkan
7
6
15
2.42
W
Cthulhu
TB013__
Cthulhu
9
5
21
3.9
L
Artemis
Weezylizard_
Artemis
3
7
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,512
Damage
123,497
131,409
Taken
115,529
96,470
Mitigated
76,788
16,287
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FaeValkyrie
Ah Muzen Cab
16,418
8,244
166
6,968
21,243
8,691
0
10,918
10,157
0
50,080
L
Ra
22,142
988
3,651
2,660
13,307
5,405
0
10,757
2,550
49,582
0
W
Awilix
Gripochi
Awilix
14,675
4,773
0
247
26,227
10,042
0
11,785
14,240
0
32,322
L
17,648
6,276
0
2,986
24,506
7,049
0
19,536
4,970
35,447
0
W
Morgan Le Fay
MipeNentuku
Morgan Le Fay
25,043
2,780
489
4,000
22,653
9,668
0
10,113
12,428
55,383
0
L
Jormungandr
RoyalSticki
Jormungandr
25,968
4,726
0
2,330
33,434
49,294
0
18,793
14,641
51,950
0
L
Tsukuyomi
Sott0Sama
Tsukuyomi
35,531
10,273
0
199
23,809
8,827
0
16,984
6,825
0
55,616
W
Kukulkan
Sumi77mik
Kukulkan
29,262
1,070
0
1,157
19,531
7,664
0
7,165
12,266
47,540
0
W
Cthulhu
TB013__
Cthulhu
25,114
876
1,796
1,464
41,755
60,405
0
24,628
16,560
58,752
0
L
Artemis
Weezylizard_
Artemis
22,208
8,002
0
2,290
20,473
6,213
0
13,349
7,124
0
62,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,350
Gold Earned
75,896
299
Minions Killed
304
7
Camps Cleared
5
1,451,486
Distance Traveled
1,442,024
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,619
975
85
6
3
281,441
0
L
Ra
14,064
938
92
6
0
303,663
0
W
Awilix
16,109
1,074
39
3
2
309,543
0
L
Sol
14,060
937
33
2
1
264,320
0
W
Morgan Le Fay
15,192
1,013
55
4
1
267,460
0
L
Jormungandr
16,525
1,102
49
3
1
283,028
1
L
Tsukuyomi
16,609
1,107
29
2
3
321,223
1
W
Kukulkan
15,101
1,007
44
3
1
281,235
0
W
Cthulhu
16,329
1,089
76
5
0
311,807
0
L
Artemis
14,638
976
101
7
0
269,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role