Player Matchup

Hun Batz
Hun Batz
Djnut_7
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 37L
1,380 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mydeys
Tsukuyomi
Level 24
God Stats
2W - 5L
1,477 SR
Queue Stats
46W - 54L
1,494 Elo+
Solo
Hel
Hel
STIMEmaster00
Hel
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,435 Elo+
Solo
Ymir
Ymir
feoreloris
Ymir
Level 28
God Stats
30W - 6L
1,931 SR
Queue Stats
215W - 68L
1,800 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sugondese_hoe
Morgan Le Fay
Level 47
God Stats
2W - 4L
1,303 SR
Queue Stats
280W - 359L
1,286 Elo+
Party 2
Team Averages
Level 27
1,542 SR
1,479 Elo+

VS

Team Averages
Level 27
1,609 SR
1,429 Elo+
Merlin
Merlin
CallMeDaddy75
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Artemis
Artemis
GardenCat
Artemis
Level 29
God Stats
11W - 8L
1,574 SR
Queue Stats
60W - 51L
1,507 Elo+
Party 1
Chronos
Chronos
NoobieAtSmite
Chronos
Level 29
God Stats
13W - 20L
1,659 SR
Queue Stats
124W - 147L
1,430 Elo+
Solo
Ravana
Ravana
SK8erMoose
Ravana
Level 29
God Stats
2W - 0L
1,811 SR
Queue Stats
59W - 52L
1,505 Elo+
Party 1
Artio
Artio
XxGannonOverlord
Artio
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 106L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Djnut_7
Hun Batz
10
0 / 9 / 3
7,005
334
4,066
14,795
3,501
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
Mydeys
Tsukuyomi
18
4 / 5 / 1
10,568
503
8,532
12,404
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 10 / 6
8,807
419
7,884
15,293
6,376
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
12 / 4 / 4
12,143
578
22,412
19,848
10,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
sugondese_hoe
Morgan Le Fay
13
1 / 8 / 5
8,418
401
8,211
18,206
7,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 11
11,080
528
12,423
11,363
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
GardenCat
Artemis
18
14 / 5 / 7
12,661
603
23,920
13,542
5,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
20
7 / 4 / 3
13,128
625
11,214
17,441
7,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
SK8erMoose
Ravana
19
7 / 3 / 4
12,171
580
9,929
12,451
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 2 / 13
10,747
512
4,156
20,912
17,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
20
Kills
35
36
Deaths
21
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
7
11
1.36
L
Hun Batz
Djnut_7
Hun Batz
0
9
3
0.17
W
Artemis
GardenCat
Artemis
14
5
7
3.5
L
Tsukuyomi
Mydeys
Tsukuyomi
4
5
1
0.9
W
Chronos
7
4
3
2.13
W
Ravana
SK8erMoose
Ravana
7
3
4
3
L
3
10
6
0.6
W
3
2
13
4.75
L
12
4
4
3.5
L
Morgan Le Fay
sugondese_hoe
Morgan Le Fay
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,105
Damage
61,642
80,546
Taken
75,709
36,741
Mitigated
40,062
18,014
Healing
22,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,423
431
0
958
11,363
4,444
317
7,153
4,159
56,455
0
L
Hun Batz
Djnut_7
Hun Batz
4,066
1,659
0
250
14,795
3,501
43
2,783
12,012
0
21,908
W
Artemis
GardenCat
Artemis
23,920
13,910
0
3,167
13,542
5,202
1,887
8,662
4,786
0
75,072
L
Tsukuyomi
Mydeys
Tsukuyomi
8,532
2,295
0
2,426
12,404
8,137
0
5,793
6,611
0
56,081
W
Chronos
11,214
4,166
0
8,492
17,441
7,995
4,051
3,763
12,914
81,783
11,400
W
Ravana
SK8erMoose
Ravana
9,929
2,950
0
4,924
12,451
5,125
2,587
5,611
6,840
0
86,700
L
7,884
527
813
3,366
15,293
6,376
1,502
4,664
10,629
33,912
0
W
4,156
910
652
3,984
20,912
17,296
162
12,646
8,213
20,086
0
L
22,412
4,074
0
6,254
19,848
10,964
0
7,337
12,511
95,327
5,490
L
Morgan Le Fay
sugondese_hoe
Morgan Le Fay
8,211
1,068
561
4,344
18,206
7,763
0
6,264
11,942
44,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,941
Gold Earned
59,787
436
Minions Killed
498
0
Camps Cleared
0
1,785,206
Distance Traveled
1,828,549
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,080
528
89
4
0
299,053
4
L
Hun Batz
7,005
334
33
2
0
364,579
0
W
Artemis
12,661
603
109
5
0
355,057
4
L
Tsukuyomi
10,568
503
114
5
0
392,953
5
W
Chronos
13,128
625
142
7
0
353,456
10
W
Ravana
12,171
580
134
6
0
393,164
4
L
Hel
8,807
419
52
2
0
318,314
2
W
Artio
10,747
512
24
1
0
427,819
3
L
Ymir
12,143
578
167
8
0
371,363
1
L
Morgan Le Fay
8,418
401
70
3
0
337,997
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role