Player Matchup

Discordia
Discordia
Aless_Flo
Discordia
Level 76
God Stats
18W - 10L
1,611 SR
Queue Stats
251W - 248L
1,479 Elo+
Solo
Artio
Artio
AlonKer21
Artio
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 3
Medusa
Medusa
Unjustly
Medusa
Level 68
God Stats
2W - 6L
1,200 SR
Queue Stats
96W - 93L
1,423 Elo+
Party 2
Ares
Ares
eleganteheren
Ares
Level 109
God Stats
4W - 4L
1,608 SR
Queue Stats
296W - 279L
1,460 Elo+
Party 2
Kali
Kali
jaleibas
Kali
Level 67
God Stats
8W - 5L
1,470 SR
Queue Stats
312W - 332L
1,321 Elo+
Party 3
Team Averages
Level 83
1,478 SR
1,432 Elo+

VS

Team Averages
Level 98
1,390 SR
1,409 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dragkainen
Ah Muzen Cab
Level 99
God Stats
0W - 2L
1,289 SR
Queue Stats
35W - 35L
1,439 Elo+
Party 1
Khepri
Khepri
Hoaalohakupaa
Khepri
Level 109
God Stats
4W - 4L
1,572 SR
Queue Stats
69W - 74L
1,393 Elo+
Party 1
Hades
Hades
Omgamoor_7
Hades
Level 96
God Stats
88W - 75L
1,546 SR
Queue Stats
245W - 252L
1,453 Elo+
Solo
Ra
Ra
Wooohoohannah
Ra
Level 56
God Stats
1W - 5L
1,204 SR
Queue Stats
107W - 166L
1,381 Elo+
Solo
Pele
Pele
darkling132326
Pele
Level 129
God Stats
8W - 18L
1,340 SR
Queue Stats
503W - 469L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aless_Flo
Discordia
17
6 / 2 / 8
10,825
541
17,596
9,297
3,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
AlonKer21
Artio
18
4 / 0 / 8
11,154
558
13,159
25,595
23,569
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Unjustly
Medusa
17
4 / 1 / 8
10,007
500
9,197
11,350
4,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 9
9,255
463
9,346
15,944
13,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
16
5 / 4 / 4
10,691
535
9,759
19,225
9,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dragkainen
Ah Muzen Cab
13
3 / 5 / 0
8,100
405
9,370
16,858
7,147
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 4
8,504
425
5,265
14,333
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
17
2 / 3 / 1
10,203
510
14,180
17,045
8,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 2
9,106
455
8,372
13,994
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 2
9,530
477
12,500
17,423
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
21
Kills
9
9
Deaths
21
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aless_Flo
Discordia
6
2
8
5
W
Artio
AlonKer21
Artio
4
0
8
8
L
Ah Muzen Cab
Dragkainen
Ah Muzen Cab
3
5
0
0.6
L
1
4
4
0.75
L
Hades
2
3
1
0.83
W
Medusa
Unjustly
Medusa
4
1
8
8
L
0
6
2
0.17
L
3
3
2
1.33
W
2
2
9
3.25
W
Kali
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,057
Damage
49,687
81,411
Taken
79,653
54,667
Mitigated
46,016
36,667
Healing
33,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aless_Flo
Discordia
17,596
974
388
3,957
9,297
3,612
740
3,739
5,558
66,756
0
W
Artio
AlonKer21
Artio
13,159
2,099
582
16,236
25,595
23,569
190
11,485
14,110
71,888
0
L
Ah Muzen Cab
Dragkainen
Ah Muzen Cab
9,370
4,391
195
6,977
16,858
7,147
0
6,964
9,894
0
54,583
L
5,265
591
534
2,068
14,333
15,258
0
5,668
8,665
23,076
0
L
Hades
14,180
1,865
0
9,971
17,045
8,958
544
10,090
6,955
67,645
0
W
Medusa
Unjustly
Medusa
9,197
4,040
0
4,730
11,350
4,354
957
2,783
8,567
0
77,381
L
8,372
612
1,620
4,642
13,994
6,474
0
8,490
5,504
65,352
0
L
12,500
2,678
0
7,565
17,423
8,179
0
8,889
8,534
0
68,550
W
9,346
270
0
2,146
15,944
13,922
137
5,130
10,814
36,983
0
W
Kali
9,759
4,014
0
8,628
19,225
9,210
0
4,912
14,313
0
71,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,932
Gold Earned
45,443
543
Minions Killed
517
0
Camps Cleared
0
1,912,234
Distance Traveled
1,715,686
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,825
541
116
6
0
391,458
5
W
Artio
11,154
558
135
7
0
366,560
4
L
Ah Muzen Cab
8,100
405
90
5
0
375,804
2
L
Khepri
8,504
425
33
2
0
337,377
3
L
Hades
10,203
510
143
7
0
281,066
4
W
Medusa
10,007
500
135
7
0
385,739
2
L
Ra
9,106
455
132
7
0
314,093
2
L
Pele
9,530
477
119
6
0
407,346
5
W
Ares
9,255
463
48
2
0
362,219
8
W
Kali
10,691
535
109
5
0
406,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role