Player Matchup

Anubis
Anubis
Haramune
Anubis
Level 17
God Stats
1W - 2L
1,276 SR
Queue Stats
46W - 54L
1,359 Elo+
Solo
Bellona
Bellona
HardRock60
Bellona
Level 8
God Stats
2W - 1L
1,724 SR
Queue Stats
84W - 81L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
II-Higuinho-II
Sun Wukong
Level 29
God Stats
4W - 4L
1,350 SR
Queue Stats
38W - 30L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Metal323bang
Cthulhu
Level 15
God Stats
17W - 16L
1,478 SR
Queue Stats
24W - 22L
1,503 Elo+
Solo
Thanatos
Thanatos
The47thDeathwish
Thanatos
Level 27
God Stats
8W - 5L
1,828 SR
Queue Stats
8W - 7L
1,775 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,526 Elo+

VS

Team Averages
Level 9
1,449 SR
1,480 Elo+
Fenrir
Fenrir
DemonZ_9990
Fenrir
Level 6
God Stats
4W - 2L
1,519 SR
Queue Stats
7W - 3L
1,479 Elo+
Solo
Tiamat
Tiamat
its_bot_343
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
kiel3010
Vulcan
Level 16
God Stats
6W - 14L
1,306 SR
Queue Stats
160W - 155L
1,521 Elo+
Solo
Neith
Neith
original_Afro_
Neith
Level 10
God Stats
0W - 1L
1,422 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Odin
Odin
rima1234
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Haramune
Anubis
20
12 / 2 / 16
14,516
1,210
22,613
14,620
6,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
HardRock60
Bellona
20
6 / 2 / 17
13,286
1,107
9,649
14,146
10,491
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
II-Higuinho-II
Sun Wukong
20
1 / 1 / 19
12,083
1,007
10,877
14,683
12,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Metal323bang
Cthulhu
19
5 / 5 / 11
12,182
1,015
14,822
18,172
12,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 8 / 12
13,563
1,130
23,761
19,985
6,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 8 / 10
12,383
1,032
14,905
25,838
12,496
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
18
2 / 17 / 9
11,502
959
8,658
26,986
10,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
kiel3010
Vulcan
19
6 / 9 / 9
13,474
1,123
24,151
16,620
4,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 3 / 10
13,130
1,094
25,032
16,925
5,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
15
0 / 1 / 0
9,080
757
57
764
119
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
56
38
Kills
18
18
Deaths
38
75
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
8
10
1.13
W
Anubis
Haramune
Anubis
12
2
16
10
W
Bellona
HardRock60
Bellona
6
2
17
7.25
W
Sun Wukong
II-Higuinho-II
Sun Wukong
1
1
19
10.5
W
Cthulhu
Metal323bang
Cthulhu
5
5
11
2.1
W
14
8
12
2.5
L
Tiamat
2
17
9
0.38
L
Vulcan
kiel3010
Vulcan
6
9
9
1.17
L
6
3
10
3.67
L
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,722
Damage
72,803
81,606
Taken
87,133
47,453
Mitigated
32,943
22,023
Healing
6,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,905
3,115
0
759
25,838
12,496
0
10,490
15,348
0
31,898
W
Anubis
Haramune
Anubis
22,613
1,123
0
6,597
14,620
6,252
0
6,082
8,538
51,122
0
W
Bellona
HardRock60
Bellona
9,649
4,657
0
656
14,146
10,491
0
5,504
8,642
0
25,986
W
Sun Wukong
II-Higuinho-II
Sun Wukong
10,877
1,727
0
1,085
14,683
12,229
0
6,592
8,091
5,566
37,017
W
Cthulhu
Metal323bang
Cthulhu
14,822
1,567
373
894
18,172
12,016
0
6,144
12,028
36,624
0
W
23,761
7,847
0
12,418
19,985
6,465
0
8,487
11,498
0
38,471
L
Tiamat
8,658
1,810
0
1,678
26,986
10,673
0
9,691
17,295
20,130
0
L
Vulcan
kiel3010
Vulcan
24,151
11,398
0
1,470
16,620
4,600
0
8,294
8,326
54,452
0
L
25,032
13,040
102
2,630
16,925
5,055
0
9,930
6,995
0
57,278
L
Odin
57
0
0
0
764
119
0
607
157
0
57

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,630
Gold Earned
59,569
267
Minions Killed
205
9
Camps Cleared
0
1,050,070
Distance Traveled
871,312
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,383
1,032
37
3
0
229,878
1
W
Anubis
14,516
1,210
63
5
1
176,716
0
W
Bellona
13,286
1,107
47
4
0
246,846
0
W
Sun Wukong
12,083
1,007
69
6
4
218,828
0
W
Cthulhu
12,182
1,015
48
4
1
215,675
1
W
Thanatos
13,563
1,130
40
3
3
192,005
1
L
Tiamat
11,502
959
14
1
0
187,713
0
L
Vulcan
13,474
1,123
74
6
0
240,153
0
L
Neith
13,130
1,094
80
7
0
199,077
2
L
Odin
9,080
757
0
0
0
14,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role