Player Matchup

Athena
Athena
daviidsanvaz
Athena
Level 84
God Stats
20W - 19L
1,590 SR
Queue Stats
145W - 133L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
ghostfacepiz
Zhong Kui
Level 159
God Stats
6W - 10L
1,542 SR
Queue Stats
336W - 336L
1,537 Elo+
Solo
Bakasura
Bakasura
vanitas_white
Bakasura
Level 62
God Stats
10W - 18L
1,347 SR
Queue Stats
393W - 461L
1,305 Elo+
Solo
Sobek
Sobek
wonkyeye101
Sobek
Level 124
God Stats
0W - 3L
1,333 SR
Queue Stats
20W - 35L
1,381 Elo+
Solo
Anhur
Anhur
xyankz95
Anhur
Level 116
God Stats
2W - 3L
1,570 SR
Queue Stats
52W - 58L
1,432 Elo+
Solo
Team Averages
Level 109
1,477 SR
1,435 Elo+

VS

Team Averages
Level 68
1,611 SR
1,489 Elo+
Olorun
Olorun
Festimeliza
Olorun
Level 81
God Stats
9W - 4L
1,792 SR
Queue Stats
90W - 97L
1,459 Elo+
Solo
Bacchus
Bacchus
FreshPrinceWill1
Bacchus
Level 61
God Stats
27W - 19L
1,611 SR
Queue Stats
313W - 357L
1,471 Elo+
Solo
Da Ji
Da Ji
Gafro-
Da Ji
Level 67
God Stats
6W - 0L
1,870 SR
Queue Stats
287W - 226L
1,588 Elo+
Solo
Chang'e
Chang'e
Wormii
Chang'e
Level 68
God Stats
17W - 18L
1,462 SR
Queue Stats
397W - 417L
1,470 Elo+
Solo
Odin
Odin
Yushie_123
Odin
Level 61
God Stats
5W - 6L
1,321 SR
Queue Stats
368W - 375L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 4 / 6
7,233
425
4,150
13,361
9,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
ghostfacepiz
Zhong Kui
15
3 / 4 / 2
9,003
530
9,428
12,695
8,292
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
vanitas_white
Bakasura
14
2 / 4 / 3
8,565
504
5,819
13,149
5,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 1
8,558
503
6,993
13,149
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
xyankz95
Anhur
14
2 / 4 / 4
8,360
492
6,526
10,331
3,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
6 / 3 / 2
9,549
562
9,139
10,378
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 10
8,195
482
5,866
10,235
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Gafro-
Da Ji
17
8 / 1 / 1
10,361
609
8,692
10,498
4,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Wormii
Chang'e
15
2 / 2 / 9
8,546
503
9,298
9,987
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 2
9,086
534
8,238
12,231
7,894
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
18
18
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
3
2
2.33
W
0
2
10
2.5
W
Da Ji
Gafro-
Da Ji
8
1
1
8.5
W
Chang'e
Wormii
Chang'e
2
2
9
3.25
W
2
2
2
1.5
L
Athena
2
4
6
1.25
L
Zhong Kui
ghostfacepiz
Zhong Kui
3
4
2
1
L
Bakasura
vanitas_white
Bakasura
2
4
3
0.88
L
0
2
1
0.25
L
Anhur
xyankz95
Anhur
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,916
Damage
41,233
62,685
Taken
53,329
41,463
Mitigated
29,432
19,710
Healing
17,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,139
4,428
569
4,176
10,378
3,601
1,132
1,328
9,050
68,121
0
W
5,866
831
0
2,462
10,235
10,787
0
2,836
6,934
20,621
0
W
Da Ji
Gafro-
Da Ji
8,692
2,196
0
250
10,498
4,153
0
2,480
7,858
0
84,412
W
Chang'e
Wormii
Chang'e
9,298
510
1,619
4,096
9,987
2,997
802
6,693
3,254
50,068
0
W
8,238
1,549
0
4,244
12,231
7,894
0
6,102
4,815
11,899
40,928
L
Athena
4,150
980
642
1,070
13,361
9,094
390
8,998
4,244
18,124
2,398
L
Zhong Kui
ghostfacepiz
Zhong Kui
9,428
837
0
3,766
12,695
8,292
0
4,823
7,671
58,976
0
L
Bakasura
vanitas_white
Bakasura
5,819
3,462
0
4,794
13,149
5,624
0
4,264
8,795
0
56,985
L
6,993
592
0
7,076
13,149
15,268
186
3,076
9,598
50,097
0
L
Anhur
xyankz95
Anhur
6,526
2,740
0
2,362
10,331
3,185
0
7,607
2,689
0
56,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
45,737
457
Minions Killed
512
0
Camps Cleared
0
1,533,996
Distance Traveled
1,596,418
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,549
562
131
8
0
297,362
2
W
Bacchus
8,195
482
32
2
0
335,183
3
W
Da Ji
10,361
609
138
8
0
312,460
4
W
Chang'e
8,546
503
91
5
0
312,675
7
W
Odin
9,086
534
120
7
0
338,738
2
L
Athena
7,233
425
34
2
0
320,793
4
L
Zhong Kui
9,003
530
109
6
0
290,343
6
L
Bakasura
8,565
504
116
7
0
326,300
2
L
Sobek
8,558
503
87
5
0
310,557
1
L
Anhur
8,360
492
111
7
0
286,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role