Player Matchup

Nemesis
Nemesis
Chief Jabari
Nemesis
Level 155
God Stats
1W - 3L
1,541 SR
Queue Stats
165W - 162L
1,642 Elo+
Solo
Sun Wukong
Sun Wukong
DarthViking820
Sun Wukong
Level 147
God Stats
8W - 3L
1,643 SR
Queue Stats
277W - 302L
1,396 Elo+
Party 2
Loki
Loki
ForsakenQrow
Loki
Level 160
God Stats
0W - 2L
1,620 SR
Queue Stats
18W - 24L
1,520 Elo+
Party 1
Chronos
Chronos
MysteryMan597
Chronos
Level 155
God Stats
9W - 5L
1,603 SR
Queue Stats
223W - 243L
1,505 Elo+
Party 2
Janus
Janus
REGuLaToR1001
Janus
Level 158
God Stats
6W - 11L
1,515 SR
Queue Stats
275W - 277L
1,572 Elo+
Party 1
Team Averages
Level 155
1,584 SR
1,527 Elo+

VS

Team Averages
Level 120
1,605 SR
1,576 Elo+
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
EveningRubouts
Chronos
Level 88
God Stats
3W - 0L
1,948 SR
Queue Stats
66W - 35L
1,764 Elo+
Solo
Ravana
Ravana
Funkmasters68
Ravana
Level 156
God Stats
7W - 8L
1,504 SR
Queue Stats
363W - 364L
1,554 Elo+
Solo
Ra
Ra
tshot70
Ra
Level 89
God Stats
3W - 0L
1,517 SR
Queue Stats
335W - 377L
1,451 Elo+
Solo
Apollo
Apollo
zLunar
Apollo
Level 107
God Stats
35W - 38L
1,557 SR
Queue Stats
877W - 892L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chief Jabari
Nemesis
16
2 / 5 / 3
9,290
516
7,266
12,420
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
DarthViking820
Sun Wukong
8
1 / 8 / 3
6,840
380
6,314
12,357
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 1
10,703
595
7,867
11,114
3,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
8
3 / 7 / 1
7,024
390
4,229
10,024
2,512
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
0 / 4 / 4
8,999
500
6,757
11,066
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 2 / 2
11,177
621
9,351
6,079
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
12 / 2 / 5
11,763
654
12,628
14,432
9,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 6
8,804
489
3,853
10,711
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 14
10,179
566
4,648
16,282
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
zLunar
Apollo
18
3 / 1 / 5
10,776
599
5,687
9,463
4,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
22
25
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
2
2
2
L
Nemesis
Chief Jabari
Nemesis
2
5
3
0.7
L
Sun Wukong
DarthViking820
Sun Wukong
1
8
3
0.31
W
12
2
5
7.25
L
4
1
1
4.5
W
0
3
6
1
L
Chronos
3
7
1
0.5
L
0
4
4
0.5
W
4
3
14
3.67
W
Apollo
zLunar
Apollo
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
36,167
56,981
Taken
56,967
19,901
Mitigated
36,504
10,554
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,351
351
0
1,400
6,079
2,382
520
1,230
4,847
80,442
0
L
Nemesis
Chief Jabari
Nemesis
7,266
2,739
0
2,874
12,420
5,595
0
5,197
7,223
0
78,105
L
Sun Wukong
DarthViking820
Sun Wukong
6,314
1,277
206
2,637
12,357
5,342
0
5,951
4,956
0
22,811
W
12,628
6,717
0
4,848
14,432
9,238
2,446
4,215
9,828
82,820
0
L
7,867
2,123
0
820
11,114
3,451
582
4,499
6,615
0
75,156
W
3,853
876
0
1,933
10,711
4,832
1,032
2,014
8,659
0
58,573
L
Chronos
4,229
886
0
1,267
10,024
2,512
0
5,270
3,907
27,434
0
L
6,757
179
0
2,750
11,066
3,001
0
5,935
5,131
66,854
0
W
4,648
851
2,265
4,557
16,282
15,826
315
6,361
9,464
25,610
0
W
Apollo
zLunar
Apollo
5,687
2,837
0
4,830
9,463
4,226
1,597
390
9,073
0
75,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
52,699
496
Minions Killed
547
0
Camps Cleared
0
1,568,784
Distance Traveled
1,686,467
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,177
621
148
8
0
338,829
8
L
Nemesis
9,290
516
127
7
0
364,723
4
L
Sun Wukong
6,840
380
31
2
0
298,257
5
W
Chronos
11,763
654
135
8
0
328,270
4
L
Loki
10,703
595
159
9
0
348,150
3
W
Ravana
8,804
489
87
5
0
341,006
2
L
Chronos
7,024
390
46
3
0
206,461
1
L
Janus
8,999
500
133
7
0
351,193
9
W
Ra
10,179
566
28
2
0
321,465
0
W
Apollo
10,776
599
149
8
0
356,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role