Player Matchup

Chronos
Chronos
Sanderlol
Chronos
Level 99
God Stats
2W - 5L
1,401 SR
Queue Stats
64W - 63L
1,455 Elo+
Solo
Set
Set
dylanmaster
Set
Level 105
God Stats
12W - 23L
1,343 SR
Queue Stats
84W - 86L
1,414 Elo+
Solo
Neith
Neith
ernyjam
Neith
Level 57
God Stats
57W - 53L
1,519 SR
Queue Stats
173W - 171L
1,448 Elo+
Solo
Vulcan
Vulcan
kompadre098
Vulcan
Level 63
God Stats
1W - 3L
1,360 SR
Queue Stats
123W - 130L
1,449 Elo+
Solo
Osiris
Osiris
Келтузад
Osiris
Level 48
God Stats
7W - 8L
1,650 SR
Queue Stats
76W - 104L
1,468 Elo+
Solo
Team Averages
Level 74
1,454 SR
1,447 Elo+

VS

Team Averages
Level 90
1,550 SR
1,455 Elo+
Morgan Le Fay
Morgan Le Fay
Angelasek
Morgan Le Fay
Level 63
God Stats
18W - 15L
1,512 SR
Queue Stats
118W - 128L
1,475 Elo+
Solo
Merlin
Merlin
ApoStroff
Merlin
Level 156
God Stats
19W - 12L
1,885 SR
Queue Stats
284W - 284L
1,487 Elo+
Party 1
Chernobog
Chernobog
BoomnastyHD
Chernobog
Level 109
God Stats
9W - 5L
1,641 SR
Queue Stats
442W - 415L
1,514 Elo+
Party 1
Ganesha
Ganesha
Tanzbaerlie
Ganesha
Level 75
God Stats
2W - 4L
1,468 SR
Queue Stats
502W - 637L
1,450 Elo+
Solo
Kali
Kali
костяадик
Kali
Level 48
God Stats
1W - 3L
1,244 SR
Queue Stats
95W - 137L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Sanderlol
Chronos
13
1 / 3 / 1
8,409
526
3,234
10,784
2,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 6 / 4
7,123
445
6,167
11,085
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
ernyjam
Neith
12
1 / 5 / 5
7,660
479
6,031
8,820
2,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
12
3 / 4 / 2
7,514
470
6,068
8,647
3,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 1
6,556
410
4,627
10,862
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angelasek
Morgan Le Fay
14
3 / 1 / 2
8,598
537
8,071
7,068
3,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
ApoStroff
Merlin
17
7 / 1 / 1
9,611
601
9,938
7,867
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
BoomnastyHD
Chernobog
16
8 / 0 / 1
9,836
615
9,263
7,683
3,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Tanzbaerlie
Ganesha
11
0 / 4 / 4
6,932
433
3,064
11,499
7,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 2 / 5
8,019
501
4,537
9,748
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
20
20
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Angelasek
Morgan Le Fay
3
1
2
4
W
Merlin
ApoStroff
Merlin
7
1
1
7.5
W
Chernobog
BoomnastyHD
Chernobog
8
0
1
8.5
L
Chronos
Sanderlol
Chronos
1
3
1
0.5
W
Ganesha
Tanzbaerlie
Ganesha
0
4
4
0.5
L
2
6
4
0.67
L
Neith
ernyjam
Neith
1
5
5
0.7
L
Vulcan
3
4
2
1
L
1
2
1
0.75
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,127
Damage
34,873
50,198
Taken
43,865
18,191
Mitigated
20,936
8,862
Healing
12,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Angelasek
Morgan Le Fay
8,071
1,167
0
3,662
7,068
3,707
614
2,063
5,005
50,626
0
W
Merlin
ApoStroff
Merlin
9,938
745
0
2,491
7,867
3,267
0
805
7,017
85,596
0
W
Chernobog
BoomnastyHD
Chernobog
9,263
5,741
0
3,634
7,683
3,475
1,347
1,908
5,581
0
75,477
L
Chronos
Sanderlol
Chronos
3,234
600
0
2,062
10,784
2,826
549
6,671
4,113
44,791
0
W
Ganesha
Tanzbaerlie
Ganesha
3,064
155
0
861
11,499
7,121
282
3,619
6,923
20,198
0
L
6,167
2,422
0
1,548
11,085
3,671
0
5,488
5,597
0
36,810
L
Neith
ernyjam
Neith
6,031
3,918
0
1,804
8,820
2,160
1,073
1,284
7,536
0
30,958
L
Vulcan
6,068
1,496
0
1,376
8,647
3,368
423
2,604
6,043
43,337
0
L
4,627
765
0
2,072
10,862
6,166
0
5,287
5,575
5,075
26,859
W
4,537
1,496
0
2,236
9,748
3,366
0
1,168
8,493
0
43,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
42,996
371
Minions Killed
504
0
Camps Cleared
0
1,345,865
Distance Traveled
1,530,952
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,598
537
106
7
0
279,758
2
W
Merlin
9,611
601
152
10
0
288,994
6
W
Chernobog
9,836
615
158
10
0
336,322
7
L
Chronos
8,409
526
98
6
0
250,576
6
W
Ganesha
6,932
433
13
1
0
305,038
0
L
Set
7,123
445
68
4
0
259,004
6
L
Neith
7,660
479
60
4
0
294,504
3
L
Vulcan
7,514
470
86
5
0
287,885
1
L
Osiris
6,556
410
59
4
0
253,896
0
W
Kali
8,019
501
75
5
0
320,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role