Player Matchup

Chronos
Chronos
NAngryMonkey
Chronos
Level 84
God Stats
3W - 3L
1,477 SR
Queue Stats
166W - 132L
1,542 Elo+
Solo
Neith
Neith
XxBabyExX420
Neith
Level 9
God Stats
4W - 3L
1,486 SR
Queue Stats
15W - 12L
1,519 Elo+
Solo
Chaac
Chaac
xXxMARVITZxXx
Chaac
Level 36
God Stats
26W - 38L
1,535 SR
Queue Stats
210W - 300L
1,447 Elo+
Solo
Team Averages
Level 43
1,499 SR
1,503 Elo+

VS

Team Averages
Level 95
1,405 SR
1,447 Elo+
Nu Wa
Nu Wa
HotGirlMileena
Nu Wa
Level 125
God Stats
5W - 4L
1,347 SR
Queue Stats
268W - 294L
1,424 Elo+
Solo
Thor
Thor
Teasdale93
Thor
Level 148
God Stats
0W - 2L
1,318 SR
Queue Stats
83W - 103L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
sennheiserHD660
Baron Samedi
Level 12
God Stats
3W - 4L
1,552 SR
Queue Stats
15W - 20L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NAngryMonkey
Chronos
15
5 / 4 / 4
10,877
680
7,153
12,183
3,470
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 6
10,724
670
7,212
10,839
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 8
10,112
632
5,225
12,595
11,802
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
8,189
512
2,579
3,034
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 6 / 2
10,755
672
11,859
14,186
6,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
sennheiserHD660
Baron Samedi
14
2 / 3 / 2
9,623
601
8,266
7,636
6,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
7
7
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Chronos
NAngryMonkey
Chronos
5
4
4
1.75
L
5
6
2
1
W
4
1
6
7
L
Baron Samedi
sennheiserHD660
Baron Samedi
2
3
2
1
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,590
Damage
22,704
35,617
Taken
24,856
19,336
Mitigated
13,921
11,613
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,579
1,026
0
1,079
3,034
778
0
583
2,451
6,496
0
W
Chronos
NAngryMonkey
Chronos
7,153
2,475
0
3,591
12,183
3,470
1,208
2,755
9,312
37,322
0
L
11,859
3,225
95
1,946
14,186
6,710
0
5,144
9,042
0
42,072
W
7,212
2,832
0
3,331
10,839
4,064
1,302
4,729
6,016
0
40,583
L
Baron Samedi
sennheiserHD660
Baron Samedi
8,266
419
339
2,352
7,636
6,433
0
1,900
5,736
27,866
0
W
5,225
227
287
4,404
12,595
11,802
652
3,639
7,866
0
30,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,713
Gold Earned
28,567
183
Minions Killed
127
9
Camps Cleared
5
823,565
Distance Traveled
564,538
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,189
512
12
1
0
83,094
1
W
Chronos
10,877
680
60
4
2
271,809
4
L
Thor
10,755
672
66
4
4
220,044
2
W
Neith
10,724
670
63
4
3
252,088
4
L
Baron Samedi
9,623
601
49
3
1
261,400
2
W
Chaac
10,112
632
60
4
4
299,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role