Player Matchup

Izanami
Izanami
Alucard_imer
Izanami
Level 7
God Stats
4W - 2L
1,623 SR
Queue Stats
9W - 5L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
RelicWasTaken-
Kumbhakarna
Level 28
God Stats
4W - 8L
1,321 SR
Queue Stats
56W - 56L
1,472 Elo+
Solo
Fenrir
Fenrir
TeachMeHow2Raid
Fenrir
Level 26
God Stats
2W - 4L
1,257 SR
Queue Stats
88W - 86L
1,477 Elo+
Solo
Janus
Janus
Toftonik
Janus
Level 30
God Stats
11W - 29L
1,237 SR
Queue Stats
167W - 209L
1,286 Elo+
Solo
Bellona
Bellona
Ur_BabyMammas_Ex
Bellona
Level 25
God Stats
14W - 6L
1,667 SR
Queue Stats
151W - 140L
1,484 Elo+
Solo
Team Averages
Level 23
1,421 SR
1,447 Elo+

VS

Team Averages
Level 9
1,553 SR
1,443 Elo+
Set
Set
Dreamland_Killer
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,318 Elo+
Solo
Artemis
Artemis
Jdog5j5
Artemis
Level 8
God Stats
13W - 15L
1,643 SR
Queue Stats
153W - 150L
1,626 Elo+
Solo
Olorun
Olorun
diligent-spawn3
Olorun
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 16L
1,308 Elo+
Party 1
Ra
Ra
layaway baby
Ra
Level 8
God Stats
4W - 3L
1,620 SR
Queue Stats
19W - 17L
1,451 Elo+
Solo
Odin
Odin
timka1008
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alucard_imer
Izanami
20
21 / 0 / 10
14,495
690
22,419
11,767
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
RelicWasTaken-
Kumbhakarna
15
3 / 2 / 5
11,086
528
3,399
19,485
16,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
13 / 2 / 4
13,667
651
8,924
13,963
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Toftonik
Janus
17
2 / 2 / 10
11,628
554
6,688
9,519
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
16 / 0 / 7
12,691
604
13,950
16,019
17,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
8,154
388
8,828
18,217
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Jdog5j5
Artemis
9
0 / 8 / 1
6,666
317
4,736
10,535
3,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 15 / 0
8,032
382
2,153
17,962
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 8 / 0
7,795
371
3,030
10,006
3,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
10
0 / 17 / 0
6,873
327
1,959
17,722
17,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
5
55
Kills
4
6
Deaths
58
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Alucard_imer
Izanami
21
0
10
26
L
2
10
0
0.2
L
Artemis
Jdog5j5
Artemis
0
8
1
0.06
W
Kumbhakarna
RelicWasTaken-
Kumbhakarna
3
2
5
2.75
W
13
2
4
7.5
W
Janus
Toftonik
Janus
2
2
10
3.5
W
16
0
7
19.5
L
2
15
0
0.13
L
0
8
0
0
L
Odin
0
17
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,380
Damage
20,706
70,753
Taken
74,442
50,035
Mitigated
39,475
23,960
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Alucard_imer
Izanami
22,419
16,890
0
3,810
11,767
6,412
9,972
1,731
10,036
0
115,689
L
8,828
4,782
0
2,175
18,217
8,765
0
4,744
13,201
0
43,969
L
Artemis
Jdog5j5
Artemis
4,736
2,855
0
947
10,535
3,080
0
1,600
8,691
0
21,600
W
Kumbhakarna
RelicWasTaken-
Kumbhakarna
3,399
783
0
6,243
19,485
16,050
718
1,741
17,485
29,131
0
W
8,924
2,580
0
4,041
13,963
6,787
0
1,960
12,003
0
104,610
W
Janus
Toftonik
Janus
6,688
1,041
0
3,639
9,519
2,914
1,797
913
8,515
71,971
0
W
13,950
3,167
0
6,227
16,019
17,872
50
2,998
12,948
0
57,387
L
2,153
1,386
79
2,250
17,962
7,183
442
673
17,117
32,753
5,883
L
3,030
706
84
1,624
10,006
3,077
0
1,788
8,055
44,122
0
L
Odin
1,959
633
0
0
17,722
17,370
0
1,282
16,250
0
16,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,567
Gold Earned
37,520
511
Minions Killed
294
0
Camps Cleared
0
1,971,789
Distance Traveled
1,560,867
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,495
690
165
8
0
389,154
1
L
Set
8,154
388
75
4
0
388,464
0
L
Artemis
6,666
317
33
2
0
279,657
4
W
Kumbhakarna
11,086
528
41
2
0
362,484
3
W
Fenrir
13,667
651
125
6
0
429,982
2
W
Janus
11,628
554
98
5
0
378,176
4
W
Bellona
12,691
604
82
4
0
411,993
4
L
Olorun
8,032
382
75
4
0
247,565
0
L
Ra
7,795
371
83
4
0
361,965
0
L
Odin
6,873
327
28
1
0
283,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role