Player Matchup

Medusa
Medusa
ClaudeElysus
Medusa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 139L
1,550 Elo+
Solo
Nu Wa
Nu Wa
EaqueDuGaruda
Nu Wa
Level 18
God Stats
56W - 50L
1,471 SR
Queue Stats
142W - 168L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PhilPhil14
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 30L
1,611 Elo+
Solo
Jormungandr
Jormungandr
Uliveto
Jormungandr
Level 27
God Stats
81W - 73L
1,617 SR
Queue Stats
780W - 865L
1,462 Elo+
Solo
Thor
Thor
kuangli
Thor
Level 29
God Stats
15W - 8L
1,485 SR
Queue Stats
93W - 92L
1,510 Elo+
Solo
Team Averages
Level 26
1,515 SR
1,501 Elo+

VS

Team Averages
Level 19
1,569 SR
1,550 Elo+
Neith
Neith
Esokari
Neith
Level 25
God Stats
70W - 57L
1,768 SR
Queue Stats
78W - 71L
1,447 Elo+
Solo
Ra
Ra
JunoKing
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Solo
Hera
Hera
Woblex
Hera
Level 29
God Stats
2W - 5L
1,669 SR
Queue Stats
162W - 174L
1,564 Elo+
Solo
Agni
Agni
fantaSyPain
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,779 Elo+
Solo
Vamana
Vamana
阿伟是蔡徐坤
Vamana
Level 29
God Stats
10W - 15L
1,410 SR
Queue Stats
317W - 359L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 0 / 13
11,716
1,065
7,137
10,855
4,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 0 / 16
10,665
970
9,387
3,217
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
PhilPhil14
Morgan Le Fay
18
6 / 0 / 12
10,761
978
16,478
11,671
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Uliveto
Jormungandr
18
2 / 1 / 17
10,877
989
8,930
11,537
15,337
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
kuangli
Thor
18
15 / 2 / 8
12,158
1,105
18,514
11,729
5,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

267

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Esokari
Neith
16
1 / 4 / 2
10,024
911
6,904
12,259
2,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 8 / 2
9,226
839
4,584
12,364
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Woblex
Hera
16
1 / 6 / 1
9,687
881
18,202
11,194
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 11 / 1
9,098
827
6,104
15,310
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 2
9,909
901
9,755
14,826
13,985
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
11
31
Kills
3
3
Deaths
31
66
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
0
13
12.5
W
2
0
16
10
L
Neith
Esokari
Neith
1
4
2
0.5
L
0
8
2
0.13
W
Morgan Le Fay
PhilPhil14
Morgan Le Fay
6
0
12
12
W
Jormungandr
Uliveto
Jormungandr
2
1
17
10.5
L
Hera
Woblex
Hera
1
6
1
0.25
L
0
11
1
0.05
W
Thor
kuangli
Thor
15
2
8
9.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,446
Damage
45,549
49,009
Taken
65,953
31,860
Mitigated
26,454
4,660
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,137
2,341
0
1,554
10,855
4,673
0
7,691
3,164
0
38,563
W
9,387
2,551
0
41
3,217
1,353
0
1,763
1,454
29,854
0
L
Neith
Esokari
Neith
6,904
2,765
0
681
12,259
2,919
0
5,650
6,609
0
32,984
L
4,584
287
393
0
12,364
3,076
0
6,148
5,892
25,576
0
W
Morgan Le Fay
PhilPhil14
Morgan Le Fay
16,478
799
332
2,618
11,671
5,146
0
6,399
5,272
29,049
0
W
Jormungandr
Uliveto
Jormungandr
8,930
724
0
0
11,537
15,337
0
6,430
5,107
22,043
0
L
Hera
Woblex
Hera
18,202
3,620
0
0
11,194
3,032
0
5,629
5,565
34,327
0
L
6,104
589
0
19
15,310
3,442
0
8,174
7,136
27,692
0
W
Thor
kuangli
Thor
18,514
1,404
0
115
11,729
5,351
0
6,628
5,101
0
34,363
L
9,755
2,253
0
2,158
14,826
13,985
0
9,194
5,632
21
36,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,177
Gold Earned
47,944
211
Minions Killed
240
9
Camps Cleared
5
1,079,679
Distance Traveled
991,111
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,716
1,065
89
8
5
230,385
0
W
Nu Wa
10,665
970
31
3
3
199,409
0
L
Neith
10,024
911
48
4
0
178,499
0
L
Ra
9,226
839
48
4
0
185,821
0
W
Morgan Le Fay
10,761
978
39
4
0
223,347
0
W
Jormungandr
10,877
989
30
3
1
226,074
0
L
Hera
9,687
881
45
4
2
212,047
1
L
Agni
9,098
827
45
4
0
169,051
0
W
Thor
12,158
1,105
22
2
0
200,464
0
L
Vamana
9,909
901
54
5
3
245,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role