Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Alseeka
Odin
Level 26
God Stats
3W - 6L
1,441 SR
Queue Stats
123W - 122L
1,450 Elo+
Party 2
Ra
Ra
Kalashnikovski
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,343 Elo+
Solo
Vulcan
Vulcan
TheOfficialCANE
Vulcan
Level 17
God Stats
16W - 11L
1,638 SR
Queue Stats
96W - 86L
1,439 Elo+
Solo
Kali
Kali
luffy1424
Kali
Level 29
God Stats
1W - 3L
1,396 SR
Queue Stats
109W - 100L
1,447 Elo+
Party 2
Team Averages
Level 21
1,495 SR
1,436 Elo+

VS

Team Averages
Level 28
1,517 SR
1,424 Elo+
Arachne
Arachne
AlexZhabin
Arachne
Level 27
God Stats
92W - 70L
1,508 SR
Queue Stats
98W - 85L
1,454 Elo+
Party 3
Odin
Odin
Madmattyyo
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 88L
1,450 Elo+
Party 1
Ymir
Ymir
MatiazM
Ymir
Level 23
God Stats
21W - 26L
1,380 SR
Queue Stats
71W - 60L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
Ridd1es
Danzaburou
Level 45
God Stats
5W - 2L
1,700 SR
Queue Stats
18W - 23L
1,411 Elo+
Party 1
Anubis
Anubis
fugoleep
Anubis
Level 27
God Stats
7W - 3L
1,498 SR
Queue Stats
74W - 78L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
2 / 6 / 5
6,754
450
6,710
8,410
2,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Alseeka
Odin
11
3 / 4 / 2
7,046
470
4,536
9,215
4,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 6 / 7
8,413
561
4,889
10,255
5,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 4
8,524
568
13,415
6,033
2,415
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
12
1 / 2 / 4
7,098
473
3,112
9,954
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexZhabin
Arachne
15
4 / 1 / 5
8,598
573
7,186
9,466
3,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 8
7,850
523
6,465
7,372
4,190
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
MatiazM
Ymir
10
1 / 3 / 7
6,938
463
3,436
10,176
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Ridd1es
Danzaburou
10
0 / 4 / 7
5,923
395
2,608
7,406
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
fugoleep
Anubis
13
12 / 7 / 3
9,417
628
10,118
9,767
3,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
18
Kills
19
19
Deaths
18
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
5
0.75
W
Arachne
AlexZhabin
Arachne
4
1
5
6.5
L
Odin
Alseeka
Odin
3
4
2
1
L
4
6
7
1.25
W
2
3
8
2
W
Ymir
MatiazM
Ymir
1
3
7
1.5
W
Danzaburou
Ridd1es
Danzaburou
0
4
7
0.88
L
8
1
4
10
W
Anubis
fugoleep
Anubis
12
7
3
1.93
L
Kali
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,662
Damage
29,813
43,867
Taken
44,187
18,974
Mitigated
21,632
12,352
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,710
74
348
2,330
8,410
2,325
453
4,963
3,447
21,134
0
W
Arachne
AlexZhabin
Arachne
7,186
4,320
0
6,175
9,466
3,967
340
3,217
6,157
0
63,306
L
Odin
Alseeka
Odin
4,536
453
0
2,192
9,215
4,231
0
2,345
6,618
0
26,590
L
4,889
793
80
1,439
10,255
5,821
578
3,390
6,811
27,357
0
W
6,465
1,851
0
1,497
7,372
4,190
335
2,116
4,830
5,752
26,135
W
Ymir
MatiazM
Ymir
3,436
569
0
2,115
10,176
7,321
0
6,930
3,202
19,204
0
W
Danzaburou
Ridd1es
Danzaburou
2,608
521
0
1,168
7,406
2,180
821
5,468
1,890
0
25,055
L
13,415
2,809
0
1,715
6,033
2,415
823
2,216
3,569
57,008
0
W
Anubis
fugoleep
Anubis
10,118
399
0
1,960
9,767
3,974
813
7,283
2,484
35,593
0
L
Kali
3,112
1,389
205
4,043
9,954
4,182
144
1,893
7,937
0
43,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
38,726
299
Minions Killed
325
0
Camps Cleared
0
1,394,326
Distance Traveled
1,431,319
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,754
450
37
2
0
186,160
0
W
Arachne
8,598
573
107
7
0
352,081
1
L
Odin
7,046
470
53
4
0
302,131
1
L
Ra
8,413
561
41
3
0
263,121
1
W
Odin
7,850
523
88
6
0
277,653
2
W
Ymir
6,938
463
31
2
0
292,578
7
W
Danzaburou
5,923
395
48
3
0
265,693
3
L
Vulcan
8,524
568
91
6
0
309,392
1
W
Anubis
9,417
628
51
3
0
243,314
5
L
Kali
7,098
473
77
5
0
333,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role