Player Matchup

Ares
Ares
KodaTubs
Ares
Level 83
God Stats
11W - 4L
1,496 SR
Queue Stats
173W - 188L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Tulsg
Jormungandr
Level 88
God Stats
1W - 1L
1,505 SR
Queue Stats
92W - 88L
1,362 Elo+
Solo
Cthulhu
Cthulhu
oP Sanjii
Cthulhu
Level 154
God Stats
1W - 0L
1,638 SR
Queue Stats
7W - 13L
1,171 Elo+
Solo
Team Averages
Level 108
1,546 SR
1,347 Elo+

VS

Team Averages
Level 40
1,305 SR
1,242 Elo+
Kukulkan
Kukulkan
HoboFromHell
Kukulkan
Level 40
God Stats
0W - 5L
1,135 SR
Queue Stats
2W - 28L
1,048 Elo+
Party 1
Danzaburou
Danzaburou
Nooseboi
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,330 Elo+
Party 1
Hel
Hel
catinthehat1
Hel
Level 65
God Stats
0W - 2L
1,281 SR
Queue Stats
13W - 31L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 0 / 10
8,248
825
6,612
6,694
5,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
Tulsg
Jormungandr
11
3 / 0 / 10
7,659
766
6,230
6,717
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cthulhu
oP Sanjii
Cthulhu
11
7 / 0 / 7
7,921
792
8,094
6,222
2,921
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoboFromHell
Kukulkan
8
0 / 2 / 0
5,596
560
3,053
5,314
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Nooseboi
Danzaburou
7
0 / 8 / 0
5,447
545
3,753
9,773
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
6,030
603
2,802
7,533
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HoboFromHell
Kukulkan
0
2
0
0
W
Ares
5
0
10
10
L
Danzaburou
Nooseboi
Danzaburou
0
8
0
0
W
Jormungandr
Tulsg
Jormungandr
3
0
10
8
L
0
5
0
0
W
Cthulhu
oP Sanjii
Cthulhu
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
9,608
19,633
Taken
22,620
13,589
Mitigated
10,778
4,074
Healing
5,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HoboFromHell
Kukulkan
3,053
129
0
524
5,314
1,761
0
5,064
250
12,697
0
W
Ares
6,612
341
0
1,017
6,694
5,769
387
1,580
4,934
18,784
0
L
Danzaburou
Nooseboi
Danzaburou
3,753
2,137
0
506
9,773
3,426
0
9,052
721
0
10,770
W
Jormungandr
Tulsg
Jormungandr
6,230
1,628
0
2,300
6,717
4,899
719
2,691
3,890
32,530
0
L
2,802
683
2,152
1,884
7,533
5,591
0
6,820
713
11,226
0
W
Cthulhu
oP Sanjii
Cthulhu
8,094
420
429
328
6,222
2,921
687
1,850
4,240
18,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,828
Gold Earned
17,073
111
Minions Killed
69
9
Camps Cleared
0
553,505
Distance Traveled
414,782
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,596
560
22
2
0
145,320
0
W
Ares
8,248
825
31
3
1
190,820
4
L
Danzaburou
5,447
545
28
3
0
123,230
0
W
Jormungandr
7,659
766
58
6
5
164,593
2
L
Hel
6,030
603
19
2
0
146,232
1
W
Cthulhu
7,921
792
22
2
3
198,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role