Player Matchup

Zeus
Zeus
Abangpro
Zeus
Level 27
God Stats
1W - 1L
1,257 SR
Queue Stats
15W - 7L
1,553 Elo+
Party 2
Xbalanque
Xbalanque
Krowmaster
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,365 Elo+
Party 2
Susano
Susano
MrBanger8585
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,455 Elo+
Solo
Arachne
Arachne
mattfoo330
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 64L
1,442 Elo+
Solo
Cthulhu
Cthulhu
xSOODIx
Cthulhu
Level 13
God Stats
26W - 22L
1,333 SR
Queue Stats
167W - 163L
1,371 Elo+
Solo
Team Averages
Level 25
1,418 SR
1,437 Elo+

VS

Team Averages
Level 42
1,575 SR
1,449 Elo+
Zhong Kui
Zhong Kui
DVN ANGEL
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,375 Elo+
Solo
Izanami
Izanami
EtherealKill3r
Izanami
Level 27
God Stats
37W - 34L
1,509 SR
Queue Stats
102W - 122L
1,355 Elo+
Solo
Anubis
Anubis
Kakashiguey
Anubis
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
107W - 120L
1,525 Elo+
Party 1
Cerberus
Cerberus
Leeluhh
Cerberus
Level 10
God Stats
99W - 114L
1,612 SR
Queue Stats
100W - 115L
1,526 Elo+
Party 1
Serqet
Serqet
MrsDeputySxy
Serqet
Level 30
God Stats
1W - 6L
1,754 SR
Queue Stats
78W - 93L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 4 / 20
15,278
1,091
28,784
13,980
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
Krowmaster
Xbalanque
20
12 / 5 / 20
15,664
1,119
24,154
18,685
7,365
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Susano
20
2 / 9 / 21
12,828
916
17,190
19,831
3,347
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
mattfoo330
Arachne
20
12 / 9 / 19
14,005
1,000
18,375
22,514
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
xSOODIx
Cthulhu
20
4 / 4 / 26
13,978
998
15,956
21,066
15,035
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

31

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DVN ANGEL
Zhong Kui
20
4 / 15 / 10
12,975
927
12,593
25,971
14,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 5 / 17
15,211
1,087
18,085
23,189
8,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
20
20 / 3 / 6
18,694
1,335
41,920
23,794
13,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Leeluhh
Cerberus
20
0 / 8 / 25
13,615
973
8,153
24,114
30,231
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
20
3 / 10 / 14
13,205
943
9,937
17,929
7,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
103
41
Kills
31
31
Deaths
41
106
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
4
20
5.25
L
Zhong Kui
DVN ANGEL
Zhong Kui
4
15
10
0.6
L
4
5
17
2.5
L
Anubis
20
3
6
7.67
W
Xbalanque
Krowmaster
Xbalanque
12
5
20
4.4
L
Cerberus
Leeluhh
Cerberus
0
8
25
1.56
W
Susano
2
9
21
1.39
L
Serqet
3
10
14
1
W
Arachne
mattfoo330
Arachne
12
9
19
2.39
W
Cthulhu
xSOODIx
Cthulhu
4
4
26
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,459
Damage
90,688
96,076
Taken
114,997
35,451
Mitigated
72,827
8,218
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
28,784
5,846
0
982
13,980
2,906
0
8,512
5,157
72,920
0
L
Zhong Kui
DVN ANGEL
Zhong Kui
12,593
1,249
0
429
25,971
14,061
0
9,467
16,504
22,767
0
L
18,085
13,706
0
6,040
23,189
8,311
0
7,643
15,546
0
81,225
L
Anubis
41,920
2,585
0
13,588
23,794
13,167
0
9,783
14,011
96,478
0
W
Xbalanque
Krowmaster
Xbalanque
24,154
14,275
0
0
18,685
7,365
0
8,791
9,768
0
37,162
L
Cerberus
Leeluhh
Cerberus
8,153
691
0
823
24,114
30,231
0
11,954
12,160
14,015
0
W
Susano
17,190
3,118
0
0
19,831
3,347
0
15,867
3,663
0
30,756
L
Serqet
9,937
1,128
0
185
17,929
7,057
0
5,893
12,036
0
19,579
W
Arachne
mattfoo330
Arachne
18,375
14,739
214
3,199
22,514
6,798
0
13,341
7,882
0
23,495
W
Cthulhu
xSOODIx
Cthulhu
15,956
1,093
1,926
1,897
21,066
15,035
0
15,225
4,914
45,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,753
Gold Earned
73,700
249
Minions Killed
300
6
Camps Cleared
14
1,207,858
Distance Traveled
1,095,620
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,278
1,091
113
8
2
225,223
1
L
Zhong Kui
12,975
927
14
1
0
198,838
0
L
Izanami
15,211
1,087
124
9
7
232,525
1
L
Anubis
18,694
1,335
113
8
6
236,610
0
W
Xbalanque
15,664
1,119
16
1
0
249,169
0
L
Cerberus
13,615
973
13
1
0
225,394
1
W
Susano
12,828
916
26
2
3
199,090
0
L
Serqet
13,205
943
36
3
1
202,253
0
W
Arachne
14,005
1,000
10
1
1
257,295
0
W
Cthulhu
13,978
998
84
6
0
277,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role