Player Matchup

Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NorbyPL
Zhong Kui
Level 57
God Stats
1W - 2L
1,406 SR
Queue Stats
144W - 162L
1,441 Elo+
Solo
Awilix
Awilix
SnowyC
Awilix
Level 86
God Stats
67W - 63L
1,463 SR
Queue Stats
397W - 531L
1,404 Elo+
Solo
Izanami
Izanami
diegoelrudo
Izanami
Level 87
God Stats
1W - 3L
1,454 SR
Queue Stats
53W - 56L
1,513 Elo+
Solo
Bacchus
Bacchus
wannabeeeee
Bacchus
Level 105
God Stats
6W - 7L
1,455 SR
Queue Stats
235W - 225L
1,434 Elo+
Solo
Team Averages
Level 79
1,456 SR
1,458 Elo+

VS

Team Averages
Level 94
1,622 SR
1,499 Elo+
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Flickel
Izanami
Level 122
God Stats
10W - 3L
1,874 SR
Queue Stats
88W - 82L
1,526 Elo+
Solo
Thanatos
Thanatos
TeiouDaKing
Thanatos
Level 66
God Stats
24W - 11L
1,590 SR
Queue Stats
198W - 158L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Vanbyres
Cthulhu
Level 69
God Stats
3W - 3L
1,506 SR
Queue Stats
103W - 119L
1,473 Elo+
Solo
Khepri
Khepri
mikiloos
Khepri
Level 105
God Stats
33W - 18L
1,641 SR
Queue Stats
718W - 713L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 9 / 1
7,700
385
4,545
9,396
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
NorbyPL
Zhong Kui
17
0 / 3 / 2
10,150
508
7,363
15,994
17,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
SnowyC
Awilix
14
8 / 9 / 0
9,776
489
15,062
16,987
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
diegoelrudo
Izanami
16
4 / 3 / 1
9,825
491
5,998
11,596
2,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
wannabeeeee
Bacchus
14
2 / 4 / 6
9,119
456
10,644
15,379
11,007
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
4 / 2 / 8
11,132
557
8,923
10,197
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Flickel
Izanami
18
3 / 5 / 3
10,998
550
6,653
13,400
4,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
TeiouDaKing
Thanatos
20
19 / 2 / 4
13,866
693
19,125
18,327
8,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Vanbyres
Cthulhu
16
1 / 4 / 8
10,579
529
10,675
16,055
13,657
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
mikiloos
Khepri
13
1 / 2 / 10
8,969
448
4,030
14,124
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
14
Kills
28
28
Deaths
15
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
9
1
0.06
W
Janus
 
Janus
4
2
8
4
W
Izanami
Flickel
Izanami
3
5
3
0.9
L
Zhong Kui
NorbyPL
Zhong Kui
0
3
2
0.33
L
Awilix
SnowyC
Awilix
8
9
0
0.89
W
Thanatos
TeiouDaKing
Thanatos
19
2
4
10.5
W
Cthulhu
Vanbyres
Cthulhu
1
4
8
1.25
L
Izanami
diegoelrudo
Izanami
4
3
1
1.5
W
Khepri
mikiloos
Khepri
1
2
10
3
L
Bacchus
wannabeeeee
Bacchus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,612
Damage
49,406
69,352
Taken
72,103
39,555
Mitigated
43,677
17,203
Healing
35,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,545
247
0
368
9,396
2,663
420
4,002
5,394
32,713
0
W
Janus
 
Janus
8,923
407
0
2,103
10,197
3,332
1,026
3,304
6,893
81,982
0
W
Izanami
Flickel
Izanami
6,653
5,691
0
3,236
13,400
4,302
1,267
2,852
10,548
0
109,253
L
Zhong Kui
NorbyPL
Zhong Kui
7,363
1,474
0
9,096
15,994
17,458
66
6,812
9,182
68,710
0
L
Awilix
SnowyC
Awilix
15,062
5,953
0
575
16,987
5,461
0
4,214
12,651
0
57,949
W
Thanatos
TeiouDaKing
Thanatos
19,125
6,546
0
23,586
18,327
8,033
254
5,062
13,265
0
106,418
W
Cthulhu
Vanbyres
Cthulhu
10,675
932
0
5,684
16,055
13,657
0
7,566
8,489
62,575
0
L
Izanami
diegoelrudo
Izanami
5,998
3,435
0
3,138
11,596
2,966
1,784
1,615
9,959
0
73,892
W
Khepri
mikiloos
Khepri
4,030
646
0
1,158
14,124
14,353
266
3,768
10,356
12,559
0
L
Bacchus
wannabeeeee
Bacchus
10,644
1,468
491
3,535
15,379
11,007
0
6,738
8,294
37,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,570
Gold Earned
55,544
479
Minions Killed
603
0
Camps Cleared
0
1,696,486
Distance Traveled
1,980,089
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,700
385
70
4
0
239,404
1
W
Janus
11,132
557
140
7
0
424,355
5
W
Izanami
10,998
550
171
9
0
337,050
2
L
Zhong Kui
10,150
508
147
7
0
339,488
3
L
Awilix
9,776
489
79
4
0
355,022
4
W
Thanatos
13,866
693
150
8
0
488,354
5
W
Cthulhu
10,579
529
121
6
0
366,727
4
L
Izanami
9,825
491
138
7
0
383,564
8
W
Khepri
8,969
448
21
1
0
363,603
6
L
Bacchus
9,119
456
45
2
0
379,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role