Player Matchup

Osiris
Osiris
Gold V
Adopted Pudding
Osiris
Gold V
Level 129
God Stats
5W - 3L
1,680 SR
Queue Stats
226W - 238L
1,302 MMR
Solo
Artemis
Artemis
Diamond V
Bankai Ichigo X
Artemis
Diamond V
Level 155
God Stats
19W - 10L
1,676 SR
Queue Stats
48W - 35L
2,151 MMR
Solo
Artio
Artio
Silver II
MassiveBeastkoen
Artio
Silver II
Level 143
God Stats
41W - 28L
1,644 SR
Queue Stats
298W - 304L
1,042 MMR
Solo
Horus
Horus
Silver I
SexyBanshee
Horus
Silver I
Level 109
God Stats
18W - 12L
1,592 SR
Queue Stats
429W - 430L
1,051 MMR
Solo
Kukulkan
Kukulkan
Silver I
rabavieira
Kukulkan
Silver I
Level 114
God Stats
16W - 10L
1,461 SR
Queue Stats
255W - 244L
1,136 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,611 SR
1,336 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,588 SR
1,404 MMR
Kali
Kali
Platinum I
Angello_98765
Kali
Platinum I
Level 123
God Stats
3W - 3L
1,549 SR
Queue Stats
783W - 771L
2,012 MMR
Solo
Cthulhu
Cthulhu
Silver II
Figarolbo
Cthulhu
Silver II
Level 66
God Stats
0W - 1L
1,618 SR
Queue Stats
45W - 59L
1,026 MMR
Solo
Skadi
Skadi
Silver II
Xx_HaMoN_xX
Skadi
Silver II
Level 67
God Stats
7W - 6L
1,557 SR
Queue Stats
99W - 113L
1,028 MMR
Solo
Chaac
Chaac
Silver IV
neo1tyk
Chaac
Silver IV
Level 116
God Stats
24W - 25L
1,569 SR
Queue Stats
69W - 99L
815 MMR
Solo
Janus
Janus
Diamond III
sebas974
Janus
Diamond III
Level 154
God Stats
3W - 4L
1,647 SR
Queue Stats
154W - 140L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,275
528
1,193
7,307
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
9 / 1 / 2
7,366
737
9,357
3,694
1,173
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
6,055
606
3,980
7,380
6,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

8
2 / 0 / 7
5,475
548
2,331
7,440
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
rabavieira
Kukulkan
11
1 / 0 / 0
5,857
586
1,310
1,873
596
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
TiamatMorgan Le FayGilgameshAthenaPersephone

VS

Bans
Cu ChulainnFenrirBellonaLokiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,229
523
2,567
6,759
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Figarolbo
Cthulhu
5
0 / 4 / 0
3,816
382
2,464
6,402
2,416
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,464
446
1,404
6,320
910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
neo1tyk
Chaac
10
0 / 1 / 0
5,202
520
4,115
7,814
5,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Janus
sebas974
Janus
10
3 / 0 / 0
5,956
596
2,975
1,329
330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
3
3
0.5
W
9
1
2
10
L
Cthulhu
Figarolbo
Cthulhu
0
4
0
0
W
1
0
0
1
W
2
0
7
5.5
L
0
5
0
0
L
Chaac
neo1tyk
Chaac
0
1
0
0
W
Kukulkan
rabavieira
Kukulkan
1
0
0
1
L
Janus
sebas974
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
13,525
27,694
Taken
28,624
13,487
Mitigated
11,250
14,178
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,193
382
0
3,419
7,307
3,277
0
1,029
6,146
0
25,439
L
2,567
1,141
0
1,608
6,759
2,475
0
1,029
5,730
0
25,696
W
9,357
5,624
0
1,617
3,694
1,173
0
1,454
2,240
0
43,869
L
Cthulhu
Figarolbo
Cthulhu
2,464
75
0
1,230
6,402
2,416
0
0
6,402
9,175
0
W
3,980
370
0
4,292
7,380
6,002
0
0
7,380
31,716
0
W
2,331
1,083
741
3,859
7,440
2,439
0
2,412
4,878
0
12,329
L
1,404
801
0
817
6,320
910
0
0
6,320
0
19,961
L
Chaac
neo1tyk
Chaac
4,115
1,342
0
4,468
7,814
5,119
0
3,837
3,977
0
29,491
W
Kukulkan
rabavieira
Kukulkan
1,310
134
0
250
1,873
596
635
293
1,548
37,086
0
L
Janus
sebas974
Janus
2,975
71
0
377
1,329
330
235
424
905
28,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
24,667
297
Minions Killed
242
0
Camps Cleared
0
925,622
Distance Traveled
845,384
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,275
528
63
6
0
183,465
2
L
Kali
5,229
523
52
5
0
196,876
2
W
Artemis
7,366
737
66
7
0
172,865
2
L
Cthulhu
3,816
382
12
1
0
107,793
0
W
Artio
6,055
606
64
6
0
182,522
3
W
Horus
5,475
548
19
2
0
186,407
1
L
Skadi
4,464
446
50
5
0
167,113
2
L
Chaac
5,202
520
61
6
0
170,160
1
W
Kukulkan
5,857
586
85
9
0
200,363
2
L
Janus
5,956
596
67
7
0
203,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role