Player Matchup

Freya
Freya
 
Freya
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
C11Y15NO2
Nu Wa
Level 43
God Stats
7W - 14L
1,435 SR
Queue Stats
63W - 70L
1,507 Elo+
Solo
Nemesis
Nemesis
Pitufanaranja
Nemesis
Level 103
God Stats
2W - 4L
1,460 SR
Queue Stats
69W - 77L
1,450 Elo+
Party 1
Gilgamesh
Gilgamesh
Tiffmastaer
Gilgamesh
Level 156
God Stats
15W - 6L
1,800 SR
Queue Stats
244W - 265L
1,552 Elo+
Solo
Jormungandr
Jormungandr
algoga96
Jormungandr
Level 126
God Stats
0W - 1L
1,602 SR
Queue Stats
20W - 22L
1,491 Elo+
Party 1
Team Averages
Level 91
1,560 SR
1,500 Elo+

VS

Team Averages
Level 130
1,579 SR
1,499 Elo+
Loki
Loki
AdelynX
Loki
Level 160
God Stats
10W - 10L
1,494 SR
Queue Stats
86W - 85L
1,496 Elo+
Solo
Terra
Terra
ArdemLynch
Terra
Level 129
God Stats
1W - 1L
1,694 SR
Queue Stats
55W - 62L
1,470 Elo+
Solo
Izanami
Izanami
IFlightI
Izanami
Level 145
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 1L
1,458 Elo+
Solo
Poseidon
Poseidon
TheGusJ
Poseidon
Level 129
God Stats
22W - 13L
1,336 SR
Queue Stats
180W - 143L
1,593 Elo+
Solo
Hades
Hades
c4uatropatas
Hades
Level 89
God Stats
1W - 0L
1,787 SR
Queue Stats
89W - 81L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
2 / 5 / 1
9,372
721
8,023
15,084
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
C11Y15NO2
Nu Wa
8
0 / 0 / 0
6,372
490
0
0
0
Nemesis
16
2 / 4 / 1
8,809
678
9,143
15,567
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tiffmastaer
Gilgamesh
14
1 / 8 / 2
8,399
646
7,640
14,717
10,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
algoga96
Jormungandr
16
1 / 8 / 4
9,455
727
9,557
18,393
18,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AdelynX
Loki
18
12 / 0 / 8
12,407
954
16,051
8,917
4,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
15
0 / 0 / 15
9,650
742
4,206
9,504
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
IFlightI
Izanami
18
7 / 1 / 11
11,275
867
10,606
7,989
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
TheGusJ
Poseidon
17
2 / 3 / 10
10,192
784
12,619
11,765
5,286
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 2 / 12
10,497
807
12,386
15,580
10,695
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
6
Kills
25
25
Deaths
6
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
5
1
0.5
W
Loki
AdelynX
Loki
12
0
8
16
W
Terra
0
0
15
7.5
L
Nu Wa
C11Y15NO2
Nu Wa
0
0
0
0
W
Izanami
IFlightI
Izanami
7
1
11
12.5
L
Nemesis
2
4
1
0.63
W
Poseidon
TheGusJ
Poseidon
2
3
10
2.33
L
Gilgamesh
Tiffmastaer
Gilgamesh
1
8
2
0.25
L
Jormungandr
algoga96
Jormungandr
1
8
4
0.38
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,363
Damage
55,868
63,761
Taken
53,755
41,594
Mitigated
34,690
7,501
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
8,023
2,402
0
4,019
15,084
5,948
0
8,476
6,608
34,999
0
W
Loki
AdelynX
Loki
16,051
4,176
0
1,200
8,917
4,144
1,276
2,828
6,089
0
41,386
W
Terra
4,206
620
3,843
2,687
9,504
10,559
412
3,408
6,096
12,920
0
L
Nu Wa
C11Y15NO2
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
IFlightI
Izanami
10,606
6,698
0
1,793
7,989
4,006
2,400
3,367
4,622
0
42,216
L
Nemesis
9,143
3,405
0
2,063
15,567
7,387
0
6,971
8,596
0
27,512
W
Poseidon
TheGusJ
Poseidon
12,619
1,670
0
2,333
11,765
5,286
908
3,399
8,366
49,262
0
L
Gilgamesh
Tiffmastaer
Gilgamesh
7,640
654
0
642
14,717
10,099
0
6,214
8,503
0
24,249
L
Jormungandr
algoga96
Jormungandr
9,557
1,161
0
777
18,393
18,160
0
7,758
10,635
37,001
0
W
12,386
1,752
892
6,181
15,580
10,695
74
5,063
10,517
40,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
54,021
213
Minions Killed
329
4
Camps Cleared
11
914,436
Distance Traveled
1,305,614
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,372
721
60
5
0
223,082
1
W
Loki
12,407
954
48
4
5
284,922
2
W
Terra
9,650
742
23
2
0
289,117
2
L
Nu Wa
6,372
490
0
0
0
2,072
0
W
Izanami
11,275
867
102
8
0
230,871
1
L
Nemesis
8,809
678
46
4
3
268,588
5
W
Poseidon
10,192
784
84
6
3
248,443
1
L
Gilgamesh
8,399
646
38
3
1
223,881
1
L
Jormungandr
9,455
727
69
5
0
196,813
4
W
Hades
10,497
807
72
6
3
252,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role