Player Matchup

Olorun
Olorun
BlackMask Mx
Olorun
Level 18
God Stats
36W - 23L
1,425 SR
Queue Stats
68W - 68L
1,284 Elo+
Solo
Fafnir
Fafnir
CloudV2
Fafnir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 17L
1,488 Elo+
Solo
Sobek
Sobek
dillmondo108
Sobek
Level 14
God Stats
1W - 2L
1,282 SR
Queue Stats
10W - 22L
1,011 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lospollos005
Ah Muzen Cab
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 14L
1,731 Elo+
Solo
Loki
Loki
xCALAN
Loki
Level 17
God Stats
2W - 6L
1,281 SR
Queue Stats
22W - 40L
1,215 Elo+
Party 2
Team Averages
Level 12
1,397 SR
1,346 Elo+

VS

Team Averages
Level 28
1,535 SR
1,397 Elo+
Janus
Janus
BAESALTY
Janus
Level 26
God Stats
8W - 10L
1,315 SR
Queue Stats
16W - 16L
1,237 Elo+
Solo
Ne Zha
Ne Zha
ISimp4Eboiz
Ne Zha
Level 29
God Stats
28W - 42L
1,376 SR
Queue Stats
42W - 71L
1,219 Elo+
Party 1
Izanami
Izanami
Support Buff
Izanami
Level 26
God Stats
3W - 0L
1,736 SR
Queue Stats
156W - 85L
1,642 Elo+
Party 3
Khepri
Khepri
Ultimaweapon629
Khepri
Level 29
God Stats
15W - 6L
1,799 SR
Queue Stats
250W - 184L
1,654 Elo+
Party 3
Nu Wa
Nu Wa
fatchocolate0
Nu Wa
Level 28
God Stats
6W - 5L
1,449 SR
Queue Stats
37W - 61L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 7 / 2
10,222
444
6,374
19,345
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
CloudV2
Fafnir
17
14 / 3 / 2
12,071
525
15,954
22,006
18,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 3 / 3
7,588
330
733
9,319
2,956
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
lospollos005
Ah Muzen Cab
20
6 / 1 / 2
12,682
551
18,507
17,542
9,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
xCALAN
Loki
13
0 / 6 / 2
8,736
380
3,939
14,206
4,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BAESALTY
Janus
17
2 / 6 / 3
12,565
546
4,085
12,300
4,545
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
0 / 7 / 4
10,544
458
2,997
14,405
4,521
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Support Buff
Izanami
20
15 / 0 / 2
15,822
688
28,586
16,586
8,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 15
12,515
544
6,084
20,178
22,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 7 / 7
11,732
510
16,886
13,383
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
22
Kills
20
20
Deaths
22
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
BAESALTY
Janus
2
6
3
0.58
L
Olorun
2
7
2
0.43
L
Fafnir
CloudV2
Fafnir
14
3
2
5
W
Ne Zha
0
7
4
0.29
W
Izanami
Support Buff
Izanami
15
0
2
16
W
2
2
15
4.75
L
0
3
3
0.5
W
1
7
7
0.64
L
Ah Muzen Cab
lospollos005
Ah Muzen Cab
6
1
2
7
L
Loki
xCALAN
Loki
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,507
Damage
58,638
82,418
Taken
76,852
42,502
Mitigated
44,635
29,412
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BAESALTY
Janus
4,085
616
0
3,983
12,300
4,545
1,910
8,067
4,233
68,691
0
L
Olorun
6,374
3,118
261
6,918
19,345
7,445
2,293
6,388
12,551
77,111
0
L
Fafnir
CloudV2
Fafnir
15,954
3,312
78
9,933
22,006
18,168
14
7,108
14,628
61,568
0
W
Ne Zha
2,997
819
0
4,440
14,405
4,521
0
4,255
10,150
0
46,429
W
Izanami
Support Buff
Izanami
28,586
20,472
0
5,715
16,586
8,240
9,186
2,235
14,351
0
167,507
W
6,084
361
0
7,219
20,178
22,903
638
7,263
12,915
24,797
0
L
733
50
0
227
9,319
2,956
0
5,369
3,678
6,019
0
W
16,886
2,644
174
896
13,383
4,426
2,028
3,141
10,242
66,571
0
L
Ah Muzen Cab
lospollos005
Ah Muzen Cab
18,507
7,321
0
10,495
17,542
9,291
1,025
3,729
13,636
0
123,853
L
Loki
xCALAN
Loki
3,939
161
0
1,500
14,206
4,642
0
3,182
10,870
0
50,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
63,178
533
Minions Killed
600
0
Camps Cleared
0
2,015,068
Distance Traveled
2,051,018
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,565
546
125
5
0
407,725
1
L
Olorun
10,222
444
135
6
0
368,161
6
L
Fafnir
12,071
525
86
4
0
363,879
3
W
Ne Zha
10,544
458
62
3
0
365,599
0
W
Izanami
15,822
688
251
11
0
449,657
10
W
Khepri
12,515
544
39
2
0
447,196
6
L
Sobek
7,588
330
13
1
0
393,925
0
W
Nu Wa
11,732
510
123
5
0
380,841
1
L
Ah Muzen Cab
12,682
551
222
10
0
469,339
5
L
Loki
8,736
380
77
3
0
419,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role