Player Matchup

Ares
Ares
StepBroFingersMe
Ares
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 65L
1,541 Elo+
Solo
Rama
Rama
Widard
Rama
Level 69
God Stats
4W - 3L
1,513 SR
Queue Stats
25W - 32L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
spric90
Kukulkan
Level 86
God Stats
1W - 0L
1,336 SR
Queue Stats
65W - 63L
1,571 Elo+
Party 1
Team Averages
Level 67
1,450 SR
1,543 Elo+

VS

Team Averages
Level 123
1,461 SR
1,510 Elo+
Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Aliensaber
Xing Tian
Level 116
God Stats
4W - 11L
1,511 SR
Queue Stats
226W - 246L
1,508 Elo+
Solo
Scylla
Scylla
Mazzdabator
Scylla
Level 129
God Stats
4W - 6L
1,371 SR
Queue Stats
491W - 475L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
10,829
722
9,561
15,072
18,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Widard
Rama
14
4 / 0 / 8
10,322
688
4,646
9,020
3,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
spric90
Kukulkan
15
6 / 1 / 6
10,589
706
19,621
7,712
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 4 / 0
9,566
638
7,156
11,964
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Xing Tian
Aliensaber
Xing Tian
10
0 / 5 / 1
8,052
537
3,206
16,697
14,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
13
0 / 3 / 2
8,920
595
8,422
8,934
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
0
0.5
L
Xing Tian
Aliensaber
Xing Tian
0
5
1
0.1
L
Scylla
0
3
2
0.33
W
2
1
10
7
W
Rama
Widard
Rama
4
0
8
8
W
Kukulkan
spric90
Kukulkan
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,828
Damage
18,784
31,804
Taken
37,595
25,263
Mitigated
21,949
7,438
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,156
1,847
0
1,567
11,964
4,461
0
9,091
2,873
0
33,611
L
Xing Tian
Aliensaber
Xing Tian
3,206
34
0
1,959
16,697
14,227
0
12,985
3,712
8,959
0
L
Scylla
8,422
730
0
1,006
8,934
3,261
0
7,362
1,572
46,228
0
W
9,561
224
0
2,721
15,072
18,423
258
4,333
10,739
20,899
0
W
Rama
Widard
Rama
4,646
3,297
0
3,655
9,020
3,594
2,254
3,719
5,301
0
34,379
W
Kukulkan
spric90
Kukulkan
19,621
1,024
0
1,062
7,712
3,246
742
4,143
3,569
74,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
26,538
198
Minions Killed
161
9
Camps Cleared
4
897,677
Distance Traveled
870,059
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,566
638
56
4
3
307,692
5
L
Xing Tian
8,052
537
6
0
0
268,178
4
L
Scylla
8,920
595
99
7
1
294,189
3
W
Ares
10,829
722
18
1
1
288,862
5
W
Rama
10,322
688
55
4
4
302,927
6
W
Kukulkan
10,589
706
125
8
4
305,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role