Player Matchup

Artio
Artio
MrBBWolf
Artio
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 107L
1,443 Elo+
Solo
Hel
Hel
Nreth
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Spinozz
Vamana
Level 122
God Stats
2W - 2L
1,294 SR
Queue Stats
12W - 18L
1,476 Elo+
Party 1
Nox
Nox
StrikerMD
Nox
Level 124
God Stats
3W - 2L
1,627 SR
Queue Stats
144W - 119L
1,579 Elo+
Solo
Cthulhu
Cthulhu
gingeroid
Cthulhu
Level 140
God Stats
0W - 1L
1,698 SR
Queue Stats
15W - 15L
1,397 Elo+
Party 1
Team Averages
Level 124
1,524 SR
1,479 Elo+

VS

Team Averages
Level 121
1,405 SR
1,439 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Schlumpfine1979
Discordia
Level 159
God Stats
8W - 14L
1,305 SR
Queue Stats
808W - 799L
1,429 Elo+
Solo
Zeus
Zeus
Volya
Zeus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,524 Elo+
Solo
Guan Yu
Guan Yu
lFredrikl123l
Guan Yu
Level 46
God Stats
1W - 2L
1,220 SR
Queue Stats
12W - 27L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MrBBWolf
Artio
17
1 / 8 / 9
10,965
548
7,097
27,745
35,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
Nreth
Hel
7
0 / 1 / 2
8,389
419
813
2,434
858
Vamana
Spinozz
Vamana
20
3 / 7 / 12
12,352
618
20,559
29,215
47,751
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 3 / 6
14,412
721
22,401
14,992
6,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
gingeroid
Cthulhu
20
7 / 4 / 10
14,122
706
27,610
24,611
30,003
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
4 / 1 / 12
13,554
678
16,469
11,916
6,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
 
Olorun
20
5 / 3 / 13
13,192
660
18,718
18,921
10,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Schlumpfine1979
Discordia
19
2 / 4 / 13
12,399
620
12,424
15,344
7,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
Volya
Zeus
20
6 / 7 / 8
13,458
673
25,824
20,059
9,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
19
6 / 5 / 13
12,722
636
15,806
29,063
34,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
82
19
Kills
23
23
Deaths
20
39
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
12
10
W
Olorun
 
Olorun
5
3
13
3.83
L
Artio
MrBBWolf
Artio
1
8
9
0.69
L
Hel
Nreth
Hel
0
1
2
1
W
Discordia
Schlumpfine1979
Discordia
2
4
13
2.13
L
Vamana
Spinozz
Vamana
3
7
12
1.29
L
8
3
6
3.67
W
Zeus
Volya
Zeus
6
7
8
1.43
L
Cthulhu
gingeroid
Cthulhu
7
4
10
3
W
Guan Yu
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,480
Damage
89,241
98,997
Taken
95,303
120,533
Mitigated
68,650
41,307
Healing
53,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,469
873
2,323
2,802
11,916
6,364
719
7,855
4,061
43,144
0
W
Olorun
 
Olorun
18,718
10,584
10,027
8,923
18,921
10,342
2,626
12,529
6,392
41,310
0
L
Artio
MrBBWolf
Artio
7,097
529
4,011
5,184
27,745
35,312
0
22,179
5,566
16,194
0
L
Hel
Nreth
Hel
813
121
2,267
1,016
2,434
858
0
2,193
241
1,455
0
W
Discordia
Schlumpfine1979
Discordia
12,424
1,426
3,833
1,944
15,344
7,664
884
9,556
5,788
33,440
0
L
Vamana
Spinozz
Vamana
20,559
7,457
3,253
7,722
29,215
47,751
0
18,147
11,068
0
35,115
L
22,401
527
1,525
4,482
14,992
6,609
1,040
11,878
3,114
58,426
0
W
Zeus
Volya
Zeus
25,824
3,401
2,311
3,720
20,059
9,705
786
12,480
7,579
51,643
0
L
Cthulhu
gingeroid
Cthulhu
27,610
137
4,845
7,002
24,611
30,003
569
19,038
5,573
59,689
0
W
Guan Yu
15,806
3,505
8,485
9,612
29,063
34,575
469
15,501
13,562
0
21,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
65,325
187
Minions Killed
214
0
Camps Cleared
0
1,545,079
Distance Traveled
1,732,728
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,554
678
66
3
0
371,820
1
W
Olorun
13,192
660
48
2
0
329,774
3
L
Artio
10,965
548
9
0
0
347,950
1
L
Hel
8,389
419
3
0
0
56,421
0
W
Discordia
12,399
620
45
2
0
321,281
4
L
Vamana
12,352
618
35
2
0
337,620
0
L
Nox
14,412
721
88
4
0
365,681
0
W
Zeus
13,458
673
44
2
0
306,854
2
L
Cthulhu
14,122
706
52
3
0
437,407
0
W
Guan Yu
12,722
636
11
1
0
402,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role