Player Matchup

Fenrir
Fenrir
Babyd3vil
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
Belze3uth
Guan Yu
Level 32
God Stats
0W - 1L
1,177 SR
Queue Stats
9W - 16L
1,481 Elo+
Party 2
Janus
Janus
HighKingRobert
Janus
Level 27
God Stats
86W - 111L
1,561 SR
Queue Stats
112W - 140L
1,567 Elo+
Solo
Tyr
Tyr
SirTryALot
Tyr
Level 10
God Stats
29W - 28L
1,652 SR
Queue Stats
31W - 30L
1,677 Elo+
Solo
Heimdallr
Heimdallr
msl1234567
Heimdallr
Level 24
God Stats
0W - 2L
1,190 SR
Queue Stats
36W - 32L
1,516 Elo+
Solo
Team Averages
Level 24
1,416 SR
1,533 Elo+

VS

Team Averages
Level 20
1,612 SR
1,521 Elo+
Ares
Ares
B1gC4shP05t3r
Ares
Level 12
God Stats
3W - 1L
1,575 SR
Queue Stats
10W - 10L
1,531 Elo+
Party 1
Serqet
Serqet
Kagr
Serqet
Level 17
God Stats
7W - 5L
1,855 SR
Queue Stats
29W - 26L
1,494 Elo+
Solo
Heimdallr
Heimdallr
RadekZelenka
Heimdallr
Level 29
God Stats
15W - 10L
1,614 SR
Queue Stats
23W - 20L
1,522 Elo+
Party 1
Poseidon
Poseidon
ZestyFart
Poseidon
Level 12
God Stats
11W - 13L
1,506 SR
Queue Stats
124W - 108L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
zervs
Erlang Shen
Level 29
God Stats
21W - 24L
1,509 SR
Queue Stats
137W - 150L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Babyd3vil
Fenrir
10
2 / 3 / 4
8,078
367
3,269
9,609
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Belze3uth
Guan Yu
14
1 / 9 / 7
9,682
440
3,039
18,735
20,292
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
9 / 6 / 4
10,939
497
14,519
15,022
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 7
10,573
481
6,196
21,314
21,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
msl1234567
Heimdallr
15
0 / 5 / 3
9,453
430
5,431
11,458
4,113
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,867
449
4,580
11,447
11,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Kagr
Serqet
17
3 / 8 / 6
11,281
513
7,429
18,330
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
RadekZelenka
Heimdallr
15
3 / 2 / 9
10,321
469
10,469
9,184
3,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ZestyFart
Poseidon
20
8 / 5 / 5
12,977
590
16,903
12,939
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
zervs
Erlang Shen
19
9 / 1 / 6
12,817
583
17,887
17,005
13,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
17
Kills
26
26
Deaths
18
25
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Fenrir
Babyd3vil
Fenrir
2
3
4
1.33
L
Guan Yu
Belze3uth
Guan Yu
1
9
7
0.5
L
9
6
4
1.83
W
Serqet
Kagr
Serqet
3
8
6
0.75
W
Heimdallr
RadekZelenka
Heimdallr
3
2
9
3.75
L
5
3
7
2.83
W
Poseidon
ZestyFart
Poseidon
8
5
5
2.1
L
Heimdallr
msl1234567
Heimdallr
0
5
3
0.3
W
Erlang Shen
zervs
Erlang Shen
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,454
Damage
57,268
76,138
Taken
68,905
53,915
Mitigated
40,611
16,049
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,580
429
0
370
11,447
11,595
382
2,398
9,049
19,613
0
L
Fenrir
Babyd3vil
Fenrir
3,269
772
0
3,057
9,609
3,223
0
3,261
6,348
0
25,542
L
Guan Yu
Belze3uth
Guan Yu
3,039
434
350
1,714
18,735
20,292
48
2,674
15,443
0
49,292
L
14,519
1,293
0
2,803
15,022
4,897
171
5,925
8,524
57,255
0
W
Serqet
Kagr
Serqet
7,429
630
0
3,222
18,330
6,616
628
4,174
14,156
0
64,359
W
Heimdallr
RadekZelenka
Heimdallr
10,469
5,053
0
3,065
9,184
3,823
2,556
1,183
8,001
0
52,551
L
6,196
643
0
5,716
21,314
21,390
96
7,262
12,972
0
33,691
W
Poseidon
ZestyFart
Poseidon
16,903
2,276
100
2,791
12,939
4,994
2,414
2,688
10,251
112,133
0
L
Heimdallr
msl1234567
Heimdallr
5,431
3,285
0
2,409
11,458
4,113
830
2,527
8,931
0
56,186
W
Erlang Shen
zervs
Erlang Shen
17,887
7,857
0
9,574
17,005
13,583
1,492
4,308
12,697
0
97,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
57,263
370
Minions Killed
506
0
Camps Cleared
0
1,901,349
Distance Traveled
2,146,463
8
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,867
449
26
1
0
439,794
2
L
Fenrir
8,078
367
44
2
0
285,100
1
L
Guan Yu
9,682
440
79
4
0
374,122
0
L
Janus
10,939
497
97
4
0
386,787
5
W
Serqet
11,281
513
99
5
0
404,758
5
W
Heimdallr
10,321
469
86
4
0
424,689
9
L
Tyr
10,573
481
47
2
0
503,129
2
W
Poseidon
12,977
590
153
7
0
407,980
5
L
Heimdallr
9,453
430
103
5
0
352,211
0
W
Erlang Shen
12,817
583
142
6
0
469,242
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role