Player Matchup

Cthulhu
Cthulhu
HellboyxXx
Cthulhu
Level 35
God Stats
6W - 4L
1,500 SR
Queue Stats
23W - 34L
1,272 Elo+
Solo
Chang'e
Chang'e
edur445
Chang'e
Level 87
God Stats
0W - 3L
1,296 SR
Queue Stats
52W - 55L
1,515 Elo+
Solo
Medusa
Medusa
gokute88
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,329 Elo+
Solo
Team Averages
Level 51
1,432 SR
1,372 Elo+

VS

Team Averages
Level 53
1,504 SR
1,430 Elo+
Tiamat
Tiamat
DanilaBoy
Tiamat
Level 29
God Stats
3W - 6L
1,476 SR
Queue Stats
133W - 206L
1,254 Elo+
Solo
Hercules
Hercules
razdwadupa
Hercules
Level 41
God Stats
14W - 16L
1,525 SR
Queue Stats
342W - 398L
1,403 Elo+
Solo
Charybdis
Charybdis
resynel
Charybdis
Level 88
God Stats
1W - 0L
1,511 SR
Queue Stats
16W - 15L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HellboyxXx
Cthulhu
13
4 / 2 / 2
9,813
654
10,580
16,232
8,967
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
edur445
Chang'e
13
4 / 6 / 4
9,661
644
12,488
17,375
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
gokute88
Medusa
10
0 / 9 / 3
8,127
542
6,485
14,922
4,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DanilaBoy
Tiamat
14
4 / 3 / 11
10,211
681
10,742
10,259
5,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
razdwadupa
Hercules
14
9 / 2 / 6
10,651
710
17,384
15,612
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charybdis
resynel
Charybdis
15
3 / 3 / 12
10,592
706
11,802
11,440
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
16
17
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DanilaBoy
Tiamat
4
3
11
3.17
L
Cthulhu
HellboyxXx
Cthulhu
4
2
2
2.5
L
Chang'e
edur445
Chang'e
4
6
4
1
L
Medusa
gokute88
Medusa
0
9
3
0.17
W
Hercules
razdwadupa
Hercules
9
2
6
6
W
Charybdis
resynel
Charybdis
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,553
Damage
39,928
48,529
Taken
37,311
19,854
Mitigated
23,580
11,999
Healing
7,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DanilaBoy
Tiamat
10,742
604
157
2,360
10,259
5,505
370
7,609
2,650
25,407
0
L
Cthulhu
HellboyxXx
Cthulhu
10,580
1,044
851
1,440
16,232
8,967
0
3,014
12,337
27,784
0
L
Chang'e
edur445
Chang'e
12,488
1,303
2,650
6,009
17,375
6,204
94
4,548
12,111
44,296
0
L
Medusa
gokute88
Medusa
6,485
2,440
0
1,049
14,922
4,683
0
2,854
11,568
0
19,867
W
Hercules
razdwadupa
Hercules
17,384
3,732
0
3,456
15,612
13,821
496
8,033
7,579
0
32,623
W
Charybdis
resynel
Charybdis
11,802
4,232
0
1,031
11,440
4,254
1,922
7,915
3,525
0
49,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,601
Gold Earned
31,454
154
Minions Killed
161
6
Camps Cleared
8
759,170
Distance Traveled
777,581
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,211
681
32
2
5
271,001
2
L
Cthulhu
9,813
654
35
2
0
254,584
0
L
Chang'e
9,661
644
89
6
2
267,467
4
L
Medusa
8,127
542
30
2
4
237,119
0
W
Hercules
10,651
710
39
3
0
258,696
5
W
Charybdis
10,592
706
90
6
3
247,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role