Player Matchup

Sylvanus
Sylvanus
FrostTheSheep
Sylvanus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
HaaHeeHoo
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
jocot3
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,442 Elo+
Solo
Chernobog
Chernobog
maaravilla
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,089 Elo+
Solo
Nike
Nike
msl1234567
Nike
Level 24
God Stats
3W - 2L
1,543 SR
Queue Stats
36W - 32L
1,527 Elo+
Solo
Team Averages
Level 12
1,509 SR
1,412 Elo+

VS

Team Averages
Level 20
1,570 SR
1,507 Elo+
Apollo
Apollo
 
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ichiiya13
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OnMUMS
Morgan Le Fay
Level 21
God Stats
8W - 5L
1,829 SR
Queue Stats
149W - 137L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
TolietHead
Guan Yu
Level 24
God Stats
41W - 37L
1,523 SR
Queue Stats
71W - 68L
1,491 Elo+
Solo
Da Ji
Da Ji
ZirifeYT
Da Ji
Level 25
God Stats
6W - 2L
1,500 SR
Queue Stats
123W - 81L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrostTheSheep
Sylvanus
7
0 / 3 / 0
4,265
427
2,182
4,174
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 2 / 0
3,891
389
0
1,590
482
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thor
jocot3
Thor
6
0 / 1 / 0
4,150
415
951
3,808
828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
maaravilla
Chernobog
7
0 / 4 / 0
4,495
450
1,244
4,400
1,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 0
5,369
537
4,987
6,022
2,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 1 / 0
4,689
469
691
4,775
1,215
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Ichiiya13
Yemoja
7
0 / 2 / 0
4,304
430
654
2,818
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
OnMUMS
Morgan Le Fay
10
1 / 0 / 7
5,999
600
3,942
3,943
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
TolietHead
Guan Yu
10
2 / 0 / 4
5,469
547
3,629
5,849
2,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
ZirifeYT
Da Ji
10
8 / 0 / 1
6,586
659
2,068
5,536
1,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
3
Kills
11
11
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
1
0
0
L
Sylvanus
FrostTheSheep
Sylvanus
0
3
0
0
L
0
2
0
0
W
Yemoja
Ichiiya13
Yemoja
0
2
0
0
W
Morgan Le Fay
OnMUMS
Morgan Le Fay
1
0
7
4.5
W
Guan Yu
TolietHead
Guan Yu
2
0
4
4
W
Da Ji
ZirifeYT
Da Ji
8
0
1
8.5
L
Thor
jocot3
Thor
0
1
0
0
L
Chernobog
maaravilla
Chernobog
0
4
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,364
Damage
10,984
19,994
Taken
22,921
6,733
Mitigated
8,461
2,551
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
691
367
0
1,396
4,775
1,215
447
264
4,511
0
21,503
L
Sylvanus
FrostTheSheep
Sylvanus
2,182
708
180
624
4,174
1,429
0
224
3,660
9,454
2,410
L
0
0
0
72
1,590
482
0
1,291
145
3,290
0
W
Yemoja
Ichiiya13
Yemoja
654
302
427
96
2,818
1,528
63
410
2,408
7,530
0
W
Morgan Le Fay
OnMUMS
Morgan Le Fay
3,942
240
0
1,376
3,943
1,220
546
65
3,878
26,169
0
W
Guan Yu
TolietHead
Guan Yu
3,629
586
319
2,936
5,849
2,732
0
1,348
4,501
0
17,207
W
Da Ji
ZirifeYT
Da Ji
2,068
672
0
870
5,536
1,766
0
511
5,025
0
36,054
L
Thor
jocot3
Thor
951
282
0
250
3,808
828
0
0
3,680
0
12,230
L
Chernobog
maaravilla
Chernobog
1,244
550
0
0
4,400
1,204
0
1,683
2,465
0
16,852
L
4,987
482
0
1,425
6,022
2,790
0
900
4,924
3,524
22,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
27,047
130
Minions Killed
225
0
Camps Cleared
0
771,033
Distance Traveled
943,709
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,689
469
51
5
0
154,601
0
L
Sylvanus
4,265
427
22
2
0
166,636
0
L
Ra
3,891
389
17
2
0
68,356
0
W
Yemoja
4,304
430
8
1
0
189,301
1
W
Morgan Le Fay
5,999
600
53
5
0
188,506
0
W
Guan Yu
5,469
547
42
4
0
216,635
1
W
Da Ji
6,586
659
71
7
0
194,666
1
L
Thor
4,150
415
22
2
0
136,864
3
L
Chernobog
4,495
450
31
3
0
217,637
0
L
Nike
5,369
537
38
4
0
181,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role