Player Matchup

Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
Magic8bal
Artemis
Gold III
Level 95
God Stats
3W - 1L
1,858 SR
Queue Stats
129W - 130L
1,556 MMR
Solo
Loki
Loki
Silver III
TheCr00k
Loki
Silver III
Level 35
God Stats
8W - 6L
1,486 SR
Queue Stats
17W - 28L
1,498 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 97
1,569 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 69
1,584 SR
1,615 MMR
Xing Tian
Xing Tian
Gold III
Malignition
Xing Tian
Gold III
Level 62
God Stats
2W - 2L
1,676 SR
Queue Stats
165W - 182L
1,650 MMR
Solo
Odin
Odin
Gold II
ThorGodOfGoats
Odin
Gold II
Level 154
God Stats
0W - 1L
1,901 SR
Queue Stats
261W - 256L
1,466 MMR
Party 1
Anubis
Anubis
Platinum III
WaifuBeaterUwU
Anubis
Platinum III
Level 44
God Stats
1W - 2L
1,817 SR
Queue Stats
60W - 56L
1,843 MMR
Solo
Hou Yi
Hou Yi
Bronze III
iDxvyy
Hou Yi
Bronze III
Level 45
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Athena
Athena
Gold II
thememerdreamer
Athena
Gold II
Level 39
God Stats
0W - 2L
1,244 SR
Queue Stats
11W - 8L
1,715 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 0 / 0
6,726
673
5,054
4,151
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
 
Osiris
10
2 / 1 / 0
5,899
590
6,080
7,465
5,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
 
Cerberus
9
1 / 1 / 3
5,706
571
2,252
6,132
3,731
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Magic8bal
Artemis
10
1 / 1 / 0
5,875
588
3,366
4,376
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Loki
10
2 / 1 / 3
5,906
591
2,582
5,368
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Morgan Le FayHelYmirTiamatPersephone

VS

Bans
ArtioKhepriIzanamiFafnirGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Malignition
Xing Tian
8
1 / 0 / 1
5,234
523
1,691
6,161
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 3 / 0
5,077
508
2,665
7,460
3,955
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 5 / 0
4,681
468
1,873
5,549
1,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
iDxvyy
Hou Yi
8
0 / 2 / 1
4,655
466
2,116
4,202
907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 1 / 1
4,742
474
2,716
6,653
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
11
Kills
4
4
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
0
5
W
Osiris
 
Osiris
2
1
0
2
W
Cerberus
 
Cerberus
1
1
3
2.5
W
Artemis
Magic8bal
Artemis
1
1
0
1
L
Xing Tian
Malignition
Xing Tian
1
0
1
1.5
W
Loki
2
1
3
3.5
L
1
3
0
0.33
L
1
5
0
0.2
L
Hou Yi
iDxvyy
Hou Yi
0
2
1
0.25
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,334
Damage
11,061
27,492
Taken
30,025
13,076
Mitigated
12,733
11,131
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,054
1,150
0
1,481
4,151
1,186
0
2,392
1,759
39,207
0
W
Osiris
 
Osiris
6,080
1,788
0
3,225
7,465
5,616
33
491
6,703
2,995
26,033
W
Cerberus
 
Cerberus
2,252
196
0
2,388
6,132
3,731
0
1,570
4,562
23,076
0
W
Artemis
Magic8bal
Artemis
3,366
1,713
0
1,863
4,376
1,132
200
653
3,723
0
36,043
L
Xing Tian
Malignition
Xing Tian
1,691
229
0
1,071
6,161
3,752
0
2,021
4,070
15,008
0
W
Loki
2,582
673
0
2,174
5,368
1,411
300
1,348
3,937
0
26,792
L
2,665
698
0
1,500
7,460
3,955
0
316
6,886
838
15,836
L
1,873
200
0
1,150
5,549
1,952
0
3,946
1,429
20,493
0
L
Hou Yi
iDxvyy
Hou Yi
2,116
1,081
0
1,117
4,202
907
0
291
3,911
0
18,464
L
2,716
1,007
0
1,690
6,653
2,167
0
672
5,830
20,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,112
Gold Earned
24,389
337
Minions Killed
205
0
Camps Cleared
0
960,828
Distance Traveled
869,564
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,726
673
94
9
0
191,860
1
W
Osiris
5,899
590
55
6
0
198,411
1
W
Cerberus
5,706
571
56
6
0
193,786
2
W
Artemis
5,875
588
72
7
0
176,051
3
L
Xing Tian
5,234
523
23
2
0
179,276
2
W
Loki
5,906
591
60
6
0
200,720
2
L
Odin
5,077
508
47
5
0
194,938
5
L
Anubis
4,681
468
56
6
0
132,925
1
L
Hou Yi
4,655
466
44
4
0
153,164
3
L
Athena
4,742
474
35
4
0
209,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role