Player Matchup

Anubis
Anubis
Atlyss
Anubis
Level 38
God Stats
3W - 4L
1,689 SR
Queue Stats
255W - 254L
1,397 Elo+
Party 2
Cthulhu
Cthulhu
Stormfell
Cthulhu
Level 43
God Stats
1W - 7L
1,252 SR
Queue Stats
255W - 250L
1,396 Elo+
Party 2
Anhur
Anhur
TheBooms
Anhur
Level 28
God Stats
4W - 5L
1,681 SR
Queue Stats
184W - 183L
1,387 Elo+
Party 2
Team Averages
Level 36
1,541 SR
1,393 Elo+

VS

Team Averages
Level 72
1,557 SR
1,496 Elo+
Izanami
Izanami
Adrothe
Izanami
Level 65
God Stats
7W - 4L
1,616 SR
Queue Stats
255W - 246L
1,530 Elo+
Party 1
Chaac
Chaac
ItzJayden55
Chaac
Level 126
God Stats
10W - 4L
1,605 SR
Queue Stats
292W - 251L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
misfitsavage
Kukulkan
Level 26
God Stats
1W - 0L
1,450 SR
Queue Stats
16W - 20L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atlyss
Anubis
12
2 / 5 / 1
8,100
623
6,193
8,401
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Stormfell
Cthulhu
11
1 / 4 / 4
8,725
671
6,282
13,033
12,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
TheBooms
Anhur
12
2 / 5 / 3
8,458
651
5,474
10,382
3,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adrothe
Izanami
14
7 / 4 / 6
10,397
800
9,731
8,902
2,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 10
9,209
708
9,219
15,693
9,345
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
misfitsavage
Kukulkan
14
5 / 0 / 8
9,853
758
9,211
6,084
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adrothe
Izanami
7
4
6
2.5
L
Anubis
Atlyss
Anubis
2
5
1
0.5
W
2
1
10
7
L
Cthulhu
Stormfell
Cthulhu
1
4
4
0.75
L
Anhur
TheBooms
Anhur
2
5
3
0.7
W
Kukulkan
misfitsavage
Kukulkan
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,949
Damage
28,161
31,816
Taken
30,679
20,027
Mitigated
13,173
6,955
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adrothe
Izanami
9,731
6,185
0
1,753
8,902
2,131
1,639
5,708
3,194
0
35,758
L
Anubis
Atlyss
Anubis
6,193
620
0
2,154
8,401
4,218
0
1,913
6,330
30,545
0
W
9,219
1,196
0
7,476
15,693
9,345
473
3,490
12,203
0
33,700
L
Cthulhu
Stormfell
Cthulhu
6,282
763
98
2,041
13,033
12,002
0
4,309
8,323
25,295
0
L
Anhur
TheBooms
Anhur
5,474
2,737
0
2,662
10,382
3,807
0
2,421
7,745
0
15,567
W
Kukulkan
misfitsavage
Kukulkan
9,211
547
356
2,071
6,084
1,697
625
3,805
2,279
38,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
29,459
142
Minions Killed
168
5
Camps Cleared
7
672,184
Distance Traveled
732,849
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,397
800
54
4
3
228,055
2
L
Anubis
8,100
623
69
5
4
210,473
4
W
Chaac
9,209
708
46
4
1
255,118
4
L
Cthulhu
8,725
671
30
2
0
245,990
5
L
Anhur
8,458
651
43
3
1
215,721
3
W
Kukulkan
9,853
758
68
5
3
249,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role