Player Matchup

Arachne
Arachne
BlvckSkunk
Arachne
Level 29
God Stats
18W - 23L
1,340 SR
Queue Stats
103W - 134L
1,367 Elo+
Solo
Hachiman
Hachiman
FastRaider
Hachiman
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 46L
1,421 Elo+
Solo
Ymir
Ymir
Hyigie
Ymir
Level 24
God Stats
4W - 7L
1,308 SR
Queue Stats
22W - 31L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Oxelo_mayonesa
Morgan Le Fay
Level 29
God Stats
1W - 4L
1,135 SR
Queue Stats
199W - 269L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
roma795
Sun Wukong
Level 26
God Stats
5W - 17L
1,029 SR
Queue Stats
42W - 81L
1,176 Elo+
Party 1
Team Averages
Level 25
1,262 SR
1,307 Elo+

VS

Team Averages
Level 17
1,524 SR
1,338 Elo+
Guan Yu
Guan Yu
Fietslichtje
Guan Yu
Level 6
God Stats
1W - 1L
1,673 SR
Queue Stats
11W - 14L
1,117 Elo+
Solo
Scylla
Scylla
Rau95
Scylla
Level 24
God Stats
2W - 2L
1,445 SR
Queue Stats
39W - 52L
1,370 Elo+
Solo
Bastet
Bastet
captpinkman
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
zpm545
Chang'e
Level 26
God Stats
2W - 2L
1,501 SR
Queue Stats
11W - 15L
1,368 Elo+
Solo
Medusa
Medusa
Негророждённый
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlvckSkunk
Arachne
19
11 / 2 / 2
12,339
561
9,240
14,095
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
FastRaider
Hachiman
17
8 / 2 / 6
11,269
512
12,917
14,726
4,427
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Hyigie
Ymir
15
3 / 3 / 11
10,605
482
11,161
15,713
19,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
Oxelo_mayonesa
Morgan Le Fay
16
3 / 5 / 3
10,083
458
5,924
11,429
6,974
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
roma795
Sun Wukong
17
2 / 3 / 6
10,933
497
8,976
15,310
14,710
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fietslichtje
Guan Yu
13
2 / 9 / 6
9,074
412
2,550
16,135
14,343
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Rau95
Scylla
16
4 / 8 / 7
10,574
481
13,750
13,676
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
6
1 / 5 / 0
6,644
302
925
5,126
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chang'e
zpm545
Chang'e
17
6 / 5 / 6
11,202
509
20,706
19,029
8,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 2
9,092
413
6,050
8,460
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
27
Kills
15
15
Deaths
29
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
BlvckSkunk
Arachne
11
2
2
6
W
Hachiman
FastRaider
Hachiman
8
2
6
5.5
L
Guan Yu
Fietslichtje
Guan Yu
2
9
6
0.56
W
Ymir
Hyigie
Ymir
3
3
11
2.83
W
Morgan Le Fay
Oxelo_mayonesa
Morgan Le Fay
3
5
3
0.9
L
Scylla
Rau95
Scylla
4
8
7
0.94
L
Bastet
1
5
0
0.2
W
Sun Wukong
roma795
Sun Wukong
2
3
6
1.67
L
Chang'e
zpm545
Chang'e
6
5
6
1.8
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,218
Damage
43,981
71,273
Taken
62,426
51,934
Mitigated
32,185
19,735
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BlvckSkunk
Arachne
9,240
5,617
0
5,645
14,095
6,782
2,854
5,331
8,710
0
79,826
W
Hachiman
FastRaider
Hachiman
12,917
7,937
0
6,455
14,726
4,427
3,006
6,703
7,873
0
65,947
L
Guan Yu
Fietslichtje
Guan Yu
2,550
819
829
1,531
16,135
14,343
0
5,175
10,960
0
21,727
W
Ymir
Hyigie
Ymir
11,161
1,419
0
500
15,713
19,041
1,415
7,262
8,225
45,357
0
W
Morgan Le Fay
Oxelo_mayonesa
Morgan Le Fay
5,924
1,178
0
984
11,429
6,974
947
9,503
1,600
45,531
0
L
Scylla
Rau95
Scylla
13,750
987
0
540
13,676
5,003
298
4,820
8,856
61,738
0
L
Bastet
925
267
0
0
5,126
1,266
0
1,632
3,494
0
6,943
W
Sun Wukong
roma795
Sun Wukong
8,976
1,469
0
6,151
15,310
14,710
764
5,226
10,064
0
55,986
L
Chang'e
zpm545
Chang'e
20,706
950
1,349
7,575
19,029
8,767
1,017
3,590
15,439
61,671
0
L
6,050
2,754
0
670
8,460
2,806
108
1,868
6,592
0
41,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,229
Gold Earned
46,586
437
Minions Killed
311
0
Camps Cleared
0
2,036,920
Distance Traveled
1,710,991
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,339
561
127
6
0
454,078
3
W
Hachiman
11,269
512
98
4
0
429,649
0
L
Guan Yu
9,074
412
45
2
0
367,873
0
W
Ymir
10,605
482
49
2
0
353,621
0
W
Morgan Le Fay
10,083
458
67
3
0
358,734
3
L
Scylla
10,574
481
89
4
0
342,234
1
L
Bastet
6,644
302
10
0
0
167,753
1
W
Sun Wukong
10,933
497
96
4
0
440,838
3
L
Chang'e
11,202
509
106
5
0
382,053
3
L
Medusa
9,092
413
61
3
0
451,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role