Player Matchup

Khepri
Khepri
Daveiac
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,376 Elo+
Solo
Fenrir
Fenrir
Kovminator
Fenrir
Level 24
God Stats
10W - 13L
1,279 SR
Queue Stats
360W - 385L
1,491 Elo+
Solo
Izanami
Izanami
TTVpikaro
Izanami
Level 28
God Stats
63W - 54L
1,496 SR
Queue Stats
96W - 106L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
ViktorDeAugurk
Zhong Kui
Level 27
God Stats
4W - 3L
1,787 SR
Queue Stats
14W - 25L
1,402 Elo+
Solo
Bellona
Bellona
mlody_mrc
Bellona
Level 28
God Stats
21W - 11L
1,489 SR
Queue Stats
210W - 231L
1,354 Elo+
Solo
Team Averages
Level 26
1,510 SR
1,407 Elo+

VS

Team Averages
Level 15
1,452 SR
1,415 Elo+
Scylla
Scylla
FNE NitroX
Scylla
Level 26
God Stats
96W - 99L
1,499 SR
Queue Stats
129W - 151L
1,354 Elo+
Party 1
Merlin
Merlin
FNE PlaTinum
Merlin
Level 27
God Stats
116W - 144L
1,369 SR
Queue Stats
162W - 197L
1,354 Elo+
Party 1
Olorun
Olorun
FNE ZaWaruDo
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 60L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
hennyb_21
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 28L
1,388 Elo+
Solo
Pele
Pele
stiiiv99
Pele
Level 16
God Stats
0W - 3L
1,394 SR
Queue Stats
16W - 17L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Daveiac
Khepri
20
1 / 10 / 19
13,536
902
3,744
27,234
38,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Kovminator
Fenrir
20
9 / 5 / 16
16,075
1,072
29,503
23,645
14,557
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
TTVpikaro
Izanami
20
17 / 9 / 15
17,996
1,200
46,567
24,763
9,314
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
ViktorDeAugurk
Zhong Kui
20
5 / 1 / 23
15,772
1,051
34,027
23,614
17,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
mlody_mrc
Bellona
20
6 / 5 / 18
14,830
989
11,184
17,760
13,753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FNE NitroX
Scylla
20
6 / 5 / 16
15,264
1,018
27,778
21,356
7,635
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
5 / 5 / 14
14,440
963
20,538
25,092
9,899
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
20
2 / 7 / 19
13,650
910
13,990
25,571
15,721
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
hennyb_21
Hun Batz
20
4 / 9 / 20
14,325
955
18,132
25,952
10,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
20
13 / 12 / 10
16,574
1,105
30,525
33,543
13,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
109
38
Kills
30
30
Deaths
38
91
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Khepri
Daveiac
Khepri
1
10
19
1.05
L
Scylla
FNE NitroX
Scylla
6
5
16
2.8
L
Merlin
5
5
14
2.4
L
Olorun
2
7
19
1.64
W
Fenrir
Kovminator
Fenrir
9
5
16
3.4
W
Izanami
TTVpikaro
Izanami
17
9
15
2.72
W
Zhong Kui
ViktorDeAugurk
Zhong Kui
5
1
23
16.5
L
Hun Batz
hennyb_21
Hun Batz
4
9
20
1.56
W
Bellona
mlody_mrc
Bellona
6
5
18
3
L
Pele
13
12
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,025
Damage
110,963
117,016
Taken
131,514
92,817
Mitigated
57,988
14,807
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Daveiac
Khepri
3,744
1,367
0
0
27,234
38,042
0
19,116
8,118
19,355
0
L
Scylla
FNE NitroX
Scylla
27,778
3,080
0
839
21,356
7,635
0
4,274
17,082
59,389
0
L
Merlin
20,538
2,585
0
1,459
25,092
9,899
0
8,212
16,880
47,147
0
L
Olorun
13,990
9,032
1,808
3,292
25,571
15,721
0
7,507
18,064
27,524
0
W
Fenrir
Kovminator
Fenrir
29,503
6,007
0
1,063
23,645
14,557
0
9,674
13,971
0
38,503
W
Izanami
TTVpikaro
Izanami
46,567
44,171
0
1,210
24,763
9,314
0
13,208
11,555
0
91,204
W
Zhong Kui
ViktorDeAugurk
Zhong Kui
34,027
4,119
241
12,239
23,614
17,151
0
13,559
10,055
67,658
0
L
Hun Batz
hennyb_21
Hun Batz
18,132
2,323
0
0
25,952
10,840
0
7,266
18,686
0
32,925
W
Bellona
mlody_mrc
Bellona
11,184
2,518
0
54
17,760
13,753
0
6,749
11,011
0
17,828
L
Pele
30,525
8,610
0
2,796
33,543
13,893
0
10,512
23,031
0
54,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,209
Gold Earned
74,253
259
Minions Killed
269
6
Camps Cleared
5
1,349,177
Distance Traveled
1,408,185
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,536
902
26
2
1
236,968
0
L
Scylla
15,264
1,018
78
5
0
275,591
1
L
Merlin
14,440
963
69
5
1
279,937
0
L
Olorun
13,650
910
32
2
0
269,976
3
W
Fenrir
16,075
1,072
10
1
3
324,969
0
W
Izanami
17,996
1,200
132
9
0
223,102
0
W
Zhong Kui
15,772
1,051
77
5
1
257,325
2
L
Hun Batz
14,325
955
33
2
1
295,003
2
W
Bellona
14,830
989
14
1
1
306,813
0
L
Pele
16,574
1,105
57
4
3
287,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role