Player Matchup

Cabrakan
Cabrakan
DEADPOLEO27
Cabrakan
Level 85
God Stats
4W - 5L
1,632 SR
Queue Stats
161W - 213L
1,471 Elo+
Solo
Raijin
Raijin
RBJunior3
Raijin
Level 155
God Stats
4W - 2L
1,553 SR
Queue Stats
167W - 147L
1,525 Elo+
Party 1
Medusa
Medusa
ShoeBobby B
Medusa
Level 68
God Stats
9W - 5L
1,821 SR
Queue Stats
79W - 101L
1,421 Elo+
Party 1
Team Averages
Level 103
1,669 SR
1,473 Elo+

VS

Team Averages
Level 31
1,590 SR
1,458 Elo+
Thoth
Thoth
HoloVtuberSimp
Thoth
Level 50
God Stats
10W - 8L
1,661 SR
Queue Stats
195W - 142L
1,636 Elo+
Solo
Hou Yi
Hou Yi
IrritablePenguin
Hou Yi
Level 34
God Stats
0W - 2L
1,423 SR
Queue Stats
79W - 114L
1,382 Elo+
Solo
Cthulhu
Cthulhu
Rucita
Cthulhu
Level 8
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 11L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DEADPOLEO27
Cabrakan
13
3 / 1 / 11
9,050
754
5,413
11,318
11,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
RBJunior3
Raijin
14
9 / 2 / 4
9,734
811
13,469
9,934
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
12
2 / 3 / 5
8,240
687
7,105
8,638
2,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
8,972
748
16,179
9,650
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 3
7,654
638
3,796
9,185
3,290
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Rucita
Cthulhu
10
0 / 5 / 4
7,695
641
3,653
12,572
12,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
6
6
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DEADPOLEO27
Cabrakan
3
1
11
8.5
L
4
3
2
1.67
L
2
6
3
0.58
W
Raijin
RBJunior3
Raijin
9
2
4
5.5
L
Cthulhu
Rucita
Cthulhu
0
5
4
0.4
W
Medusa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,987
Damage
23,628
29,890
Taken
31,407
16,717
Mitigated
18,862
4,912
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DEADPOLEO27
Cabrakan
5,413
437
0
2,940
11,318
11,088
113
6,274
5,044
13,357
0
L
16,179
377
170
1,197
9,650
3,525
704
5,635
3,785
47,893
0
L
3,796
1,277
0
318
9,185
3,290
0
6,613
2,236
0
13,509
W
Raijin
RBJunior3
Raijin
13,469
439
0
1,452
9,934
2,965
477
8,258
1,676
42,119
0
L
Cthulhu
Rucita
Cthulhu
3,653
269
0
907
12,572
12,047
11
6,336
5,957
9,262
0
W
Medusa
7,105
2,884
0
520
8,638
2,664
423
5,579
3,059
0
29,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
24,321
148
Minions Killed
106
9
Camps Cleared
2
678,207
Distance Traveled
646,945
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,050
754
21
2
1
233,167
1
L
Thoth
8,972
748
83
7
1
233,258
4
L
Hou Yi
7,654
638
13
1
1
210,537
0
W
Raijin
9,734
811
76
6
5
214,990
1
L
Cthulhu
7,695
641
10
1
0
203,150
2
W
Medusa
8,240
687
51
4
3
230,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role