Player Matchup

Janus
Janus
BonJournee
Janus
Level 16
God Stats
3W - 2L
1,486 SR
Queue Stats
16W - 7L
1,641 Elo+
Solo
Fenrir
Fenrir
DoctorWinston
Fenrir
Level 18
God Stats
1W - 0L
1,464 SR
Queue Stats
1W - 1L
1,245 Elo+
Solo
Chiron
Chiron
Doggydogboy
Chiron
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
141W - 144L
1,448 Elo+
Solo
Ymir
Ymir
Hackdolf
Ymir
Level 29
God Stats
73W - 66L
1,551 SR
Queue Stats
91W - 84L
1,511 Elo+
Solo
Chaac
Chaac
StonedCzupakabra
Chaac
Level 17
God Stats
22W - 11L
1,609 SR
Queue Stats
81W - 89L
1,466 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,462 Elo+

VS

Team Averages
Level 20
1,501 SR
1,494 Elo+
Arachne
Arachne
AlexZhabin
Arachne
Level 27
God Stats
92W - 70L
1,519 SR
Queue Stats
98W - 85L
1,461 Elo+
Party 1
Hachiman
Hachiman
AxelSnow
Hachiman
Level 26
God Stats
2W - 6L
1,359 SR
Queue Stats
98W - 126L
1,360 Elo+
Solo
Hercules
Hercules
RIABUKHA8
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,792 Elo+
Solo
Ares
Ares
Surwex
Ares
Level 16
God Stats
2W - 2L
1,626 SR
Queue Stats
11W - 17L
1,391 Elo+
Solo
Anubis
Anubis
fugoleep
Anubis
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
74W - 78L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
14 / 0 / 4
15,470
619
21,824
13,962
6,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 15 / 7
9,777
391
4,121
15,386
3,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
20
16 / 2 / 4
13,764
551
20,737
16,181
6,385
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
15
0 / 3 / 23
11,893
476
10,961
25,458
25,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 4 / 10
12,867
515
14,581
20,555
15,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlexZhabin
Arachne
20
11 / 2 / 3
14,279
571
16,978
19,577
10,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
AxelSnow
Hachiman
15
2 / 9 / 3
9,999
400
7,354
18,531
5,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RIABUKHA8
Hercules
18
0 / 5 / 6
10,386
415
4,351
16,176
10,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
Surwex
Ares
13
2 / 12 / 6
9,781
391
9,748
27,074
10,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
fugoleep
Anubis
18
8 / 5 / 5
11,986
479
14,742
14,204
6,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
46
33
Kills
23
24
Deaths
33
48
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
AlexZhabin
Arachne
11
2
3
6.25
L
Hachiman
AxelSnow
Hachiman
2
9
3
0.39
W
Janus
14
0
4
16
W
0
15
7
0.23
W
Chiron
16
2
4
9
W
Ymir
0
3
23
3.83
L
Hercules
RIABUKHA8
Hercules
0
5
6
0.6
W
3
4
10
2
L
Ares
Surwex
Ares
2
12
6
0.42
L
Anubis
fugoleep
Anubis
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,224
Damage
53,173
91,542
Taken
95,562
57,371
Mitigated
42,775
27,105
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AlexZhabin
Arachne
16,978
11,534
0
8,371
19,577
10,259
3,420
4,851
14,248
0
136,447
L
Hachiman
AxelSnow
Hachiman
7,354
5,275
0
3,748
18,531
5,162
32
5,387
13,063
0
53,687
W
Janus
21,824
1,150
640
3,166
13,962
6,383
2,212
2,428
11,534
133,819
0
W
4,121
1,629
0
1,206
15,386
3,439
2,402
6,622
8,764
0
25,007
W
Chiron
20,737
9,388
2,067
8,310
16,181
6,385
3,577
4,180
12,001
0
110,833
W
Ymir
10,961
1,576
0
3,360
25,458
25,698
289
6,265
19,193
36,435
0
L
Hercules
RIABUKHA8
Hercules
4,351
2,098
0
1,160
16,176
10,510
1,452
4,832
10,562
0
34,733
W
14,581
2,571
127
8,229
20,555
15,466
690
4,995
15,560
0
83,520
L
Ares
Surwex
Ares
9,748
404
0
1,743
27,074
10,221
0
10,112
16,701
22,033
0
L
Anubis
fugoleep
Anubis
14,742
231
0
4,485
14,204
6,623
0
7,114
6,807
73,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,771
Gold Earned
56,431
566
Minions Killed
499
0
Camps Cleared
0
2,283,747
Distance Traveled
2,096,046
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,279
571
197
8
0
574,979
5
L
Hachiman
9,999
400
83
3
0
403,774
3
W
Janus
15,470
619
190
8
0
556,049
6
W
Fenrir
9,777
391
39
2
0
427,214
0
W
Chiron
13,764
551
162
6
0
432,144
2
W
Ymir
11,893
476
30
1
0
412,326
14
L
Hercules
10,386
415
69
3
0
368,826
0
W
Chaac
12,867
515
145
6
0
456,014
7
L
Ares
9,781
391
19
1
0
358,619
0
L
Anubis
11,986
479
131
5
0
389,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role