Player Matchup

Ra
Ra
DMG Otaku
Ra
Level 17
God Stats
6W - 8L
1,372 SR
Queue Stats
27W - 36L
1,247 Elo+
Party 1
King Arthur
King Arthur
GrindingSeth
King Arthur
Level 18
God Stats
20W - 29L
1,351 SR
Queue Stats
20W - 29L
1,219 Elo+
Party 1
Ymir
Ymir
Itchyhcti
Ymir
Level 18
God Stats
0W - 1L
1,691 SR
Queue Stats
21W - 23L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
SIipout
Tsukuyomi
Level 17
God Stats
7W - 16L
1,348 SR
Queue Stats
17W - 30L
1,197 Elo+
Party 1
Neith
Neith
blek24rus
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,453 SR
1,308 Elo+

VS

Team Averages
Level 22
1,379 SR
1,268 Elo+
Danzaburou
Danzaburou
A_Booggyy
Danzaburou
Level 8
God Stats
27W - 21L
1,283 SR
Queue Stats
150W - 159L
1,242 Elo+
Solo
Sylvanus
Sylvanus
OutcastFalcon
Sylvanus
Level 29
God Stats
6W - 2L
1,344 SR
Queue Stats
33W - 28L
1,266 Elo+
Solo
Medusa
Medusa
Young-Saucekage
Medusa
Level 26
God Stats
69W - 74L
1,500 SR
Queue Stats
206W - 244L
1,380 Elo+
Solo
Hera
Hera
diabolo21000
Hera
Level 27
God Stats
6W - 5L
1,267 SR
Queue Stats
30W - 40L
1,258 Elo+
Solo
Bellona
Bellona
relative_river2
Bellona
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 56L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,088
417
2,686
6,539
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
GrindingSeth
King Arthur
9
1 / 6 / 5
6,555
386
3,177
9,087
3,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
11
2 / 5 / 1
7,133
420
3,941
16,149
8,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
SIipout
Tsukuyomi
7
2 / 5 / 2
6,197
365
1,502
5,243
1,442
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
blek24rus
Neith
11
2 / 11 / 1
7,271
428
2,104
12,351
3,851
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A_Booggyy
Danzaburou
16
7 / 0 / 2
10,465
616
7,711
8,535
3,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
OutcastFalcon
Sylvanus
6
0 / 1 / 1
6,264
368
193
1,858
1,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
11 / 6 / 5
10,426
613
9,161
9,492
3,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
7 / 1 / 6
10,525
619
8,454
6,745
2,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
7 / 3 / 4
9,930
584
8,809
13,870
10,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
9
Kills
32
33
Deaths
11
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
A_Booggyy
Danzaburou
7
0
2
8
L
2
6
3
0.58
L
King Arthur
GrindingSeth
King Arthur
1
6
5
0.58
L
Ymir
2
5
1
0.5
W
Sylvanus
OutcastFalcon
Sylvanus
0
1
1
0.5
L
Tsukuyomi
SIipout
Tsukuyomi
2
5
2
0.6
W
11
6
5
2.25
L
Neith
blek24rus
Neith
2
11
1
0.23
W
7
1
6
10
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,410
Damage
34,328
49,369
Taken
40,500
19,480
Mitigated
21,957
3,322
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
A_Booggyy
Danzaburou
7,711
5,471
0
3,007
8,535
3,515
7,572
1,208
7,327
0
69,178
L
2,686
335
141
1,101
6,539
2,031
401
2,331
4,208
28,208
0
L
King Arthur
GrindingSeth
King Arthur
3,177
315
0
754
9,087
3,501
0
1,000
8,087
0
19,988
L
Ymir
3,941
448
45
844
16,149
8,655
340
3,122
13,027
33,682
0
W
Sylvanus
OutcastFalcon
Sylvanus
193
145
283
195
1,858
1,419
147
610
1,248
2,609
0
L
Tsukuyomi
SIipout
Tsukuyomi
1,502
502
0
160
5,243
1,442
0
1,445
3,798
0
12,587
W
9,161
5,430
72
1,336
9,492
3,552
3,727
1,392
8,100
0
51,976
L
Neith
blek24rus
Neith
2,104
1,182
0
277
12,351
3,851
577
1,005
11,346
0
21,412
W
8,454
1,297
0
2,591
6,745
2,713
990
1,221
5,524
65,835
0
W
8,809
2,238
0
3,696
13,870
10,758
2,402
2,260
11,610
0
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,244
Gold Earned
47,610
187
Minions Killed
401
0
Camps Cleared
0
962,907
Distance Traveled
1,243,136
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,465
616
127
7
0
292,735
4
L
Ra
7,088
417
37
2
0
182,487
0
L
King Arthur
6,555
386
35
2
0
172,671
0
L
Ymir
7,133
420
57
3
0
240,886
0
W
Sylvanus
6,264
368
3
0
0
53,506
1
L
Tsukuyomi
6,197
365
27
2
0
145,256
0
W
Medusa
10,426
613
83
5
0
275,922
0
L
Neith
7,271
428
31
2
0
221,607
4
W
Hera
10,525
619
114
7
0
330,901
0
W
Bellona
9,930
584
74
4
0
290,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role