Player Matchup

Sylvanus
Sylvanus
Jose_GaymerPro
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 111L
1,409 Elo+
Party 2
Bakasura
Bakasura
Sarmonus
Bakasura
Level 29
God Stats
5W - 2L
1,768 SR
Queue Stats
39W - 25L
1,567 Elo+
Solo
Artemis
Artemis
SavagegamerX90
Artemis
Level 18
God Stats
1W - 1L
1,680 SR
Queue Stats
2W - 1L
1,730 Elo+
Solo
Artio
Artio
Snokky_134
Artio
Level 29
God Stats
2W - 6L
1,370 SR
Queue Stats
101W - 136L
1,369 Elo+
Party 2
Raijin
Raijin
pollomike24
Raijin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 35L
1,347 Elo+
Solo
Team Averages
Level 27
1,564 SR
1,484 Elo+

VS

Team Averages
Level 35
1,556 SR
1,455 Elo+
Zeus
Zeus
Chekes SsX
Zeus
Level 39
God Stats
2W - 3L
1,465 SR
Queue Stats
88W - 128L
1,347 Elo+
Party 1
Hercules
Hercules
ELFELIXMV
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ElBanju
Gilgamesh
Level 26
God Stats
48W - 31L
1,637 SR
Queue Stats
185W - 193L
1,539 Elo+
Party 3
Khepri
Khepri
Smeggerelli
Khepri
Level 29
God Stats
16W - 8L
1,705 SR
Queue Stats
187W - 175L
1,551 Elo+
Party 3
Bellona
Bellona
vGloxius
Bellona
Level 79
God Stats
6W - 4L
1,471 SR
Queue Stats
295W - 324L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
1 / 3 / 1
6,923
495
3,054
7,571
3,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Sarmonus
Bakasura
16
10 / 1 / 0
9,556
683
8,089
11,271
4,755
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 1
7,763
555
4,223
5,987
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
10
0 / 5 / 2
6,329
452
2,390
12,964
5,769
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Raijin
11
0 / 5 / 3
6,681
477
2,105
5,897
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
7,019
501
6,765
8,211
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
ELFELIXMV
Hercules
9
1 / 6 / 1
5,819
416
819
8,924
5,156
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
ElBanju
Gilgamesh
6
2 / 0 / 1
5,253
375
2,269
2,551
1,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Khepri
10
2 / 0 / 2
6,657
476
4,852
4,512
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
vGloxius
Bellona
14
10 / 3 / 1
8,524
609
12,412
10,552
7,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
13
Kills
18
18
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Hercules
ELFELIXMV
Hercules
1
6
1
0.25
L
Gilgamesh
ElBanju
Gilgamesh
2
0
1
2.5
W
Sylvanus
1
3
1
0.5
W
Bakasura
Sarmonus
Bakasura
10
1
0
10
W
2
4
1
0.63
L
Khepri
2
0
2
3
W
Artio
0
5
2
0.2
W
Raijin
0
5
3
0.3
L
Bellona
vGloxius
Bellona
10
3
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,861
Damage
27,117
43,690
Taken
34,750
17,518
Mitigated
19,748
10,126
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,765
1,481
0
1,167
8,211
3,148
673
649
6,537
37,764
0
L
Hercules
ELFELIXMV
Hercules
819
401
0
373
8,924
5,156
0
234
8,126
0
18,126
L
Gilgamesh
ElBanju
Gilgamesh
2,269
704
0
850
2,551
1,265
0
1,452
1,099
0
9,182
W
Sylvanus
3,054
2,193
732
931
7,571
3,206
873
1,742
5,829
26,332
0
W
Bakasura
Sarmonus
Bakasura
8,089
5,604
0
5,828
11,271
4,755
1,055
2,759
8,512
0
49,558
W
4,223
2,399
0
0
5,987
1,808
3,741
158
5,829
0
33,073
L
Khepri
4,852
368
0
944
4,512
3,015
0
2,561
1,897
24,011
0
W
Artio
2,390
739
415
2,001
12,964
5,769
474
4,768
7,896
16,531
0
W
Raijin
2,105
106
0
219
5,897
1,980
64
2,190
3,707
22,058
0
L
Bellona
vGloxius
Bellona
12,412
5,454
0
2,286
10,552
7,164
0
2,429
7,497
0
57,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
33,272
316
Minions Killed
251
0
Camps Cleared
0
1,217,689
Distance Traveled
1,070,462
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,019
501
60
4
0
229,399
1
L
Hercules
5,819
416
32
2
0
283,927
0
L
Gilgamesh
5,253
375
16
1
0
105,728
0
W
Sylvanus
6,923
495
49
4
0
194,367
0
W
Bakasura
9,556
683
118
8
0
300,458
0
W
Artemis
7,763
555
75
5
0
236,004
0
L
Khepri
6,657
476
47
3
0
159,332
3
W
Artio
6,329
452
26
2
0
264,641
0
W
Raijin
6,681
477
48
3
0
222,219
1
L
Bellona
8,524
609
96
7
0
292,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role