Player Matchup

King Arthur
King Arthur
Arronex
King Arthur
Level 82
God Stats
7W - 18L
1,371 SR
Queue Stats
411W - 478L
1,504 Elo+
Solo
Ymir
Ymir
Damo24
Ymir
Level 106
God Stats
0W - 2L
1,470 SR
Queue Stats
1W - 8L
1,186 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IItzGordo
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 9L
1,065 Elo+
Party 1
Fenrir
Fenrir
Nado25
Fenrir
Level 118
God Stats
0W - 1L
1,315 SR
Queue Stats
3W - 11L
1,309 Elo+
Party 1
Cupid
Cupid
SF Swarm
Cupid
Level 86
God Stats
0W - 2L
1,483 SR
Queue Stats
2W - 11L
1,070 Elo+
Party 1
Team Averages
Level 91
1,399 SR
1,227 Elo+

VS

Team Averages
Level 115
1,627 SR
1,615 Elo+
Khepri
Khepri
DunkMeDaddy
Khepri
Level 159
God Stats
4W - 6L
1,558 SR
Queue Stats
702W - 390L
1,728 Elo+
Party 2
King Arthur
King Arthur
HomerFarted
King Arthur
Level 114
God Stats
26W - 30L
1,465 SR
Queue Stats
598W - 673L
1,477 Elo+
Solo
Ravana
Ravana
SMASHTON1703
Ravana
Level 129
God Stats
5W - 3L
1,745 SR
Queue Stats
505W - 313L
1,724 Elo+
Party 2
Vulcan
Vulcan
SirBigOfFoot
Vulcan
Level 159
God Stats
7W - 5L
1,784 SR
Queue Stats
353W - 169L
1,744 Elo+
Party 2
Anhur
Anhur
subpoenas
Anhur
Level 15
God Stats
5W - 2L
1,585 SR
Queue Stats
8W - 7L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arronex
King Arthur
14
1 / 4 / 1
8,822
490
9,137
13,396
9,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Damo24
Ymir
11
0 / 5 / 2
7,256
403
5,977
20,574
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
IItzGordo
Morgan Le Fay
11
1 / 3 / 1
7,453
414
5,606
10,032
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nado25
Fenrir
13
1 / 6 / 3
8,010
445
6,851
14,032
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
SF Swarm
Cupid
11
2 / 5 / 0
7,372
410
6,809
12,435
3,240
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 0 / 8
8,188
455
4,779
12,330
10,998
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
HomerFarted
King Arthur
19
5 / 1 / 0
11,892
661
10,078
14,888
15,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
17
12 / 3 / 2
10,954
609
12,367
11,582
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
17
3 / 0 / 7
10,654
592
17,979
9,301
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
subpoenas
Anhur
14
3 / 1 / 4
9,226
513
8,083
8,207
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
5
Kills
23
23
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arronex
King Arthur
1
4
1
0.38
L
Ymir
Damo24
Ymir
0
5
2
0.2
W
Khepri
0
0
8
4
W
King Arthur
HomerFarted
King Arthur
5
1
0
5
L
Morgan Le Fay
IItzGordo
Morgan Le Fay
1
3
1
0.5
L
Fenrir
Nado25
Fenrir
1
6
3
0.42
L
Cupid
SF Swarm
Cupid
2
5
0
0.4
W
Ravana
12
3
2
4.33
W
Vulcan
3
0
7
6.5
W
Anhur
subpoenas
Anhur
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,380
Damage
53,286
70,469
Taken
56,308
27,709
Mitigated
38,768
17,635
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arronex
King Arthur
9,137
918
0
2,490
13,396
9,229
0
2,303
11,093
7,249
48,926
L
Ymir
Damo24
Ymir
5,977
925
373
6,527
20,574
7,661
0
10,283
10,291
28,162
0
W
Khepri
4,779
755
150
1,672
12,330
10,998
186
2,622
9,708
25,640
0
W
King Arthur
HomerFarted
King Arthur
10,078
529
0
4,978
14,888
15,552
0
1,839
13,049
14,556
75,579
L
Morgan Le Fay
IItzGordo
Morgan Le Fay
5,606
78
76
999
10,032
2,730
0
5,314
4,718
32,244
0
L
Fenrir
Nado25
Fenrir
6,851
1,150
0
2,501
14,032
4,849
0
2,936
11,096
0
51,197
L
Cupid
SF Swarm
Cupid
6,809
2,586
922
3,747
12,435
3,240
0
4,154
8,281
0
36,627
W
Ravana
12,367
3,600
0
4,134
11,582
5,437
0
2,016
9,566
0
72,868
W
Vulcan
17,979
2,286
0
1,782
9,301
3,885
552
4,812
4,489
107,929
0
W
Anhur
subpoenas
Anhur
8,083
4,987
0
2,228
8,207
2,896
1,122
1,864
6,343
0
63,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
50,914
374
Minions Killed
603
0
Camps Cleared
0
1,651,250
Distance Traveled
1,716,284
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,822
490
129
7
0
326,581
1
L
Ymir
7,256
403
45
3
0
330,011
5
W
Khepri
8,188
455
16
1
0
316,638
5
W
King Arthur
11,892
661
191
11
0
340,073
3
L
Morgan Le Fay
7,453
414
53
3
0
336,722
7
L
Fenrir
8,010
445
91
5
0
338,440
0
L
Cupid
7,372
410
56
3
0
319,496
5
W
Ravana
10,954
609
126
7
0
372,476
7
W
Vulcan
10,654
592
151
8
0
372,653
3
W
Anhur
9,226
513
119
7
0
314,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role