Player Matchup

Ares
Ares
 
Ares
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Atheium
Thanatos
Level 32
God Stats
11W - 5L
1,726 SR
Queue Stats
84W - 80L
1,478 Elo+
Solo
Hercules
Hercules
HellboyxXx
Hercules
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,141 Elo+
Solo
Hera
Hera
ImDevilish
Hera
Level 149
God Stats
2W - 2L
1,573 SR
Queue Stats
512W - 505L
1,471 Elo+
Solo
Apollo
Apollo
Raycurren
Apollo
Level 67
God Stats
18W - 15L
1,519 SR
Queue Stats
115W - 110L
1,529 Elo+
Solo
Team Averages
Level 65
1,564 SR
1,424 Elo+

VS

Team Averages
Level 66
1,547 SR
1,493 Elo+
Tiamat
Tiamat
 
Tiamat
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BrotherGrimm
Raijin
Level 145
God Stats
3W - 6L
1,487 SR
Queue Stats
233W - 236L
1,480 Elo+
Solo
Izanami
Izanami
Vichkata1
Izanami
Level 34
God Stats
9W - 14L
1,504 SR
Queue Stats
141W - 155L
1,539 Elo+
Solo
Athena
Athena
gianniskazakos
Athena
Level 68
God Stats
5W - 6L
1,622 SR
Queue Stats
227W - 242L
1,446 Elo+
Solo
Thanatos
Thanatos
pjmiks
Thanatos
Level 43
God Stats
22W - 18L
1,622 SR
Queue Stats
241W - 235L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
4 / 1 / 11
8,006
572
9,768
10,326
9,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Atheium
Thanatos
16
10 / 2 / 2
9,301
664
10,883
11,399
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
HellboyxXx
Hercules
10
1 / 2 / 2
6,053
432
2,418
6,370
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 6 / 8
7,963
569
10,281
8,788
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Raycurren
Apollo
12
4 / 2 / 3
7,528
538
4,928
7,185
2,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 3 / 4
7,165
512
4,898
7,308
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
11
2 / 7 / 3
6,716
480
4,409
9,763
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Vichkata1
Izanami
12
1 / 6 / 2
6,976
498
4,923
9,013
2,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 7
6,788
485
4,101
12,959
7,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
pjmiks
Thanatos
13
7 / 4 / 4
8,130
581
7,341
10,945
4,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
22
Kills
13
13
Deaths
22
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
11
9.5
L
Tiamat
 
Tiamat
1
3
4
1
W
Thanatos
Atheium
Thanatos
10
2
2
5.5
L
Raijin
2
7
3
0.5
W
Hercules
HellboyxXx
Hercules
1
2
2
1
W
3
6
8
1.17
W
Apollo
Raycurren
Apollo
4
2
3
2.75
L
Izanami
Vichkata1
Izanami
1
6
2
0.33
L
2
2
7
2.75
L
Thanatos
pjmiks
Thanatos
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,278
Damage
25,672
44,068
Taken
49,988
23,122
Mitigated
21,543
17,711
Healing
17,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,768
586
0
1,546
10,326
9,640
0
2,547
7,621
17,062
0
L
Tiamat
 
Tiamat
4,898
435
0
2,591
7,308
3,683
106
1,732
5,267
35,862
0
W
Thanatos
Atheium
Thanatos
10,883
4,730
0
11,611
11,399
4,919
0
3,959
7,220
0
72,841
L
Raijin
4,409
635
0
1,407
9,763
2,804
0
3,907
5,714
31,956
0
W
Hercules
HellboyxXx
Hercules
2,418
510
0
2,003
6,370
3,495
0
2,368
3,728
1,555
12,338
W
10,281
3,038
0
810
8,788
2,806
417
2,682
5,969
46,132
0
W
Apollo
Raycurren
Apollo
4,928
2,144
0
1,741
7,185
2,262
826
1,339
5,824
0
45,612
L
Izanami
Vichkata1
Izanami
4,923
3,009
0
1,927
9,013
2,965
854
4,476
4,477
0
41,897
L
4,101
608
0
2,406
12,959
7,537
0
5,793
7,048
13,792
0
L
Thanatos
pjmiks
Thanatos
7,341
2,264
0
9,472
10,945
4,554
0
3,819
6,927
0
48,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,851
Gold Earned
35,775
343
Minions Killed
323
0
Camps Cleared
0
1,251,779
Distance Traveled
1,270,764
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,006
572
12
1
0
284,799
7
L
Tiamat
7,165
512
70
5
0
242,049
6
W
Thanatos
9,301
664
118
8
0
243,064
1
L
Raijin
6,716
480
68
5
0
229,624
3
W
Hercules
6,053
432
27
2
0
260,827
0
W
Hera
7,963
569
96
7
0
222,077
4
W
Apollo
7,528
538
90
6
0
241,012
5
L
Izanami
6,976
498
86
6
0
225,097
4
L
Athena
6,788
485
16
1
0
280,693
7
L
Thanatos
8,130
581
83
6
0
293,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role