Player Matchup

Hun Batz
Hun Batz
Ezor19
Hun Batz
Level 26
God Stats
24W - 23L
1,565 SR
Queue Stats
73W - 84L
1,434 Elo+
Party 2
Yemoja
Yemoja
MXDE
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,450 Elo+
Party 2
Neith
Neith
Mxnsly
Neith
Level 6
God Stats
20W - 15L
1,500 SR
Queue Stats
24W - 18L
1,485 Elo+
Party 2
Poseidon
Poseidon
RafaStrychnine
Poseidon
Level 24
God Stats
40W - 37L
1,526 SR
Queue Stats
83W - 89L
1,446 Elo+
Party 2
Ares
Ares
RolanDuky
Ares
Level 67
God Stats
5W - 3L
1,750 SR
Queue Stats
168W - 159L
1,457 Elo+
Party 2
Team Averages
Level 30
1,568 SR
1,454 Elo+

VS

Team Averages
Level 25
1,620 SR
1,576 Elo+
Da Ji
Da Ji
Alukar-d79
Da Ji
Level 29
God Stats
3W - 1L
1,505 SR
Queue Stats
19W - 24L
1,574 Elo+
Solo
Hercules
Hercules
KNHNsakuya
Hercules
Level 17
God Stats
2W - 2L
1,705 SR
Queue Stats
122W - 85L
1,621 Elo+
Solo
Heimdallr
Heimdallr
Slenderman206
Heimdallr
Level 35
God Stats
8W - 10L
1,617 SR
Queue Stats
212W - 215L
1,560 Elo+
Party 1
Olorun
Olorun
nickskyhigh
Olorun
Level 17
God Stats
9W - 9L
1,407 SR
Queue Stats
48W - 42L
1,546 Elo+
Party 1
Poseidon
Poseidon
xXCherryBloodXx
Poseidon
Level 26
God Stats
7W - 0L
1,869 SR
Queue Stats
17W - 11L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ezor19
Hun Batz
17
3 / 11 / 3
11,575
890
8,785
24,545
11,473
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
MXDE
Yemoja
17
0 / 4 / 7
10,711
824
8,223
18,793
12,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Mxnsly
Neith
18
1 / 6 / 4
11,436
880
7,144
18,921
8,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
18
3 / 7 / 5
12,373
952
16,173
16,983
6,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
1 / 6 / 6
11,248
865
12,289
29,424
36,993
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
12 / 3 / 10
13,878
1,068
15,472
9,381
3,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
KNHNsakuya
Hercules
20
6 / 0 / 23
13,726
1,056
19,254
16,093
13,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heimdallr
Slenderman206
Heimdallr
20
5 / 0 / 21
13,852
1,066
20,804
10,424
4,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
20
8 / 3 / 15
13,550
1,042
33,069
15,810
6,891
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
20
3 / 2 / 20
12,704
977
14,388
8,873
3,112
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
123
8
Kills
34
34
Deaths
8
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Da Ji
12
3
10
5.67
L
Hun Batz
Ezor19
Hun Batz
3
11
3
0.41
W
Hercules
KNHNsakuya
Hercules
6
0
23
17.5
L
Yemoja
MXDE
Yemoja
0
4
7
0.88
L
Neith
Mxnsly
Neith
1
6
4
0.5
L
Poseidon
3
7
5
0.79
L
Ares
1
6
6
0.67
W
Heimdallr
Slenderman206
Heimdallr
5
0
21
15.5
W
Olorun
8
3
15
5.17
W
Poseidon
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
102,987
108,666
Taken
60,581
75,331
Mitigated
31,800
4,345
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
15,472
2,454
0
132
9,381
3,938
0
6,138
3,243
0
20,717
L
Hun Batz
Ezor19
Hun Batz
8,785
2,158
0
392
24,545
11,473
0
9,735
14,805
0
30,992
W
Hercules
KNHNsakuya
Hercules
19,254
6,256
0
5,090
16,093
13,654
0
8,144
7,949
0
27,083
L
Yemoja
MXDE
Yemoja
8,223
781
2,428
534
18,793
12,024
0
11,276
7,517
16,943
0
L
Neith
Mxnsly
Neith
7,144
3,097
0
845
18,921
8,141
0
8,012
10,909
0
34,308
L
Poseidon
16,173
660
0
146
16,983
6,700
0
2,398
14,585
58,771
0
L
Ares
12,289
464
0
0
29,424
36,993
0
16,036
13,388
19,983
0
W
Heimdallr
Slenderman206
Heimdallr
20,804
10,187
0
2,066
10,424
4,205
0
7,308
3,116
0
54,886
W
Olorun
33,069
21,031
0
6,549
15,810
6,891
0
9,463
6,347
65,460
0
W
Poseidon
14,388
2,092
666
311
8,873
3,112
0
5,632
3,241
46,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,343
Gold Earned
67,710
241
Minions Killed
255
3
Camps Cleared
12
1,301,011
Distance Traveled
1,199,880
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,878
1,068
13
1
0
181,387
0
L
Hun Batz
11,575
890
41
3
0
259,262
0
W
Hercules
13,726
1,056
19
1
0
290,104
0
L
Yemoja
10,711
824
20
2
0
282,070
0
L
Neith
11,436
880
62
5
1
229,422
3
L
Poseidon
12,373
952
106
8
0
245,928
0
L
Ares
11,248
865
12
1
2
284,329
0
W
Heimdallr
13,852
1,066
82
6
4
262,113
1
W
Olorun
13,550
1,042
70
5
6
211,694
0
W
Poseidon
12,704
977
71
5
2
254,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role