Player Matchup

Serqet
Serqet
Archasanz
Serqet
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
BroBangMe69
Nu Wa
Level 29
God Stats
8W - 9L
1,582 SR
Queue Stats
330W - 312L
1,490 Elo+
Party 1
Ymir
Ymir
MasterPooopFace
Ymir
Level 18
God Stats
3W - 2L
1,363 SR
Queue Stats
20W - 13L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wish15648
Tsukuyomi
Level 9
God Stats
12W - 8L
1,566 SR
Queue Stats
19W - 31L
1,318 Elo+
Solo
Gilgamesh
Gilgamesh
iStarkel
Gilgamesh
Level 15
God Stats
3W - 5L
1,499 SR
Queue Stats
25W - 28L
1,412 Elo+
Solo
Team Averages
Level 16
1,502 SR
1,443 Elo+

VS

Team Averages
Level 15
1,514 SR
1,479 Elo+
Awilix
Awilix
CrybabyGhost
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,110 Elo+
Solo
Izanami
Izanami
HeyCuties
Izanami
Level 17
God Stats
14W - 11L
1,610 SR
Queue Stats
31W - 29L
1,522 Elo+
Solo
Bastet
Bastet
Maldaviano
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 17L
1,675 Elo+
Solo
Cupid
Cupid
ProleagueChaka
Cupid
Level 14
God Stats
18W - 31L
1,461 SR
Queue Stats
36W - 46L
1,435 Elo+
Solo
Nemesis
Nemesis
Pythius002
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Archasanz
Serqet
18
8 / 2 / 24
10,609
1,179
9,918
5,800
2,602
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
16 / 0 / 23
12,724
1,414
20,152
3,232
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 0 / 34
10,930
1,214
14,259
10,793
18,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
Wish15648
Tsukuyomi
18
8 / 3 / 33
11,037
1,226
17,410
8,679
3,500
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
iStarkel
Gilgamesh
17
9 / 2 / 18
10,594
1,177
11,361
11,709
7,630
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

311

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
1 / 14 / 3
8,277
920
7,085
18,779
5,240
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
HeyCuties
Izanami
14
2 / 3 / 2
9,255
1,028
10,601
14,625
4,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bastet
Maldaviano
Bastet
15
1 / 10 / 3
8,465
941
5,510
17,616
4,215
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 12 / 4
9,450
1,050
8,977
17,081
4,694
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Pythius002
Nemesis
14
0 / 7 / 5
8,220
913
3,272
12,201
3,747
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
24
46
Kills
7
7
Deaths
46
132
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
Archasanz
Serqet
8
2
24
10
W
16
0
23
27.5
L
Awilix
1
14
3
0.18
L
Izanami
HeyCuties
Izanami
2
3
2
1
L
Bastet
Maldaviano
Bastet
1
10
3
0.25
W
5
0
34
22
L
3
12
4
0.42
L
Nemesis
Pythius002
Nemesis
0
7
5
0.36
W
Tsukuyomi
Wish15648
Tsukuyomi
8
3
33
8.17
W
Gilgamesh
iStarkel
Gilgamesh
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,100
Damage
35,445
40,213
Taken
80,302
33,457
Mitigated
22,383
1,806
Healing
1,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Archasanz
Serqet
9,918
1,463
0
24
5,800
2,602
0
0
5,800
0
13,978
W
20,152
4,654
132
1,209
3,232
1,317
0
0
3,232
53,753
0
L
Awilix
7,085
3,380
0
582
18,779
5,240
0
8,870
9,909
0
14,527
L
Izanami
HeyCuties
Izanami
10,601
8,080
0
955
14,625
4,487
0
5,845
8,780
0
50,559
L
Bastet
Maldaviano
Bastet
5,510
2,452
0
202
17,616
4,215
0
8,275
8,622
0
18,620
W
14,259
2,323
0
30
10,793
18,408
0
0
10,793
28,916
0
L
8,977
4,629
0
38
17,081
4,694
0
6,650
10,263
0
29,743
L
Nemesis
Pythius002
Nemesis
3,272
679
0
216
12,201
3,747
0
5,090
7,111
0
12,348
W
Tsukuyomi
Wish15648
Tsukuyomi
17,410
6,653
0
131
8,679
3,500
0
0
8,679
0
28,336
W
Gilgamesh
iStarkel
Gilgamesh
11,361
3,256
0
280
11,709
7,630
0
0
11,709
319
21,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
43,667
192
Minions Killed
161
8
Camps Cleared
4
843,451
Distance Traveled
764,587
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,609
1,179
14
2
1
162,358
0
W
Nu Wa
12,724
1,414
75
8
1
177,179
3
L
Awilix
8,277
920
16
2
1
127,388
0
L
Izanami
9,255
1,028
77
9
1
174,587
2
L
Bastet
8,465
941
14
2
0
176,689
0
W
Ymir
10,930
1,214
53
6
1
145,094
0
L
Cupid
9,450
1,050
35
4
1
142,684
0
L
Nemesis
8,220
913
19
2
1
143,239
0
W
Tsukuyomi
11,037
1,226
22
2
2
186,273
1
W
Gilgamesh
10,594
1,177
28
3
3
172,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role