Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
LADY CROFT7152
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,808 Elo+
Party 2
Awilix
Awilix
TsD Absolem
Awilix
Level 66
God Stats
5W - 4L
1,489 SR
Queue Stats
197W - 211L
1,424 Elo+
Party 2
Olorun
Olorun
XxRauleAlejoxX
Olorun
Level 107
God Stats
6W - 4L
1,590 SR
Queue Stats
170W - 156L
1,596 Elo+
Party 2
Team Averages
Level 99
1,516 SR
1,565 Elo+

VS

Team Averages
Level 33
1,575 SR
1,452 Elo+
Awilix
Awilix
Beckzas04
Awilix
Level 41
God Stats
0W - 2L
1,548 SR
Queue Stats
57W - 59L
1,533 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Clasxy
Kumbhakarna
Level 53
God Stats
0W - 1L
1,759 SR
Queue Stats
118W - 127L
1,391 Elo+
Party 1
Anubis
Anubis
DuskBizzNatch
Anubis
Level 28
God Stats
11W - 12L
1,657 SR
Queue Stats
27W - 31L
1,571 Elo+
Party 3
Gilgamesh
Gilgamesh
X-xRaiderx-xX__
Gilgamesh
Level 26
God Stats
4W - 11L
1,458 SR
Queue Stats
195W - 192L
1,365 Elo+
Party 1
Izanami
Izanami
andrie321
Izanami
Level 18
God Stats
2W - 9L
1,454 SR
Queue Stats
16W - 26L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 1 / 4
6,397
582
5,646
5,332
1,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
 
Cerberus
10
4 / 1 / 5
6,312
574
4,719
8,596
4,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
3 / 1 / 0
7,375
670
3,713
4,670
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
11
1 / 2 / 5
6,745
613
2,547
7,270
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
7 / 0 / 1
7,948
723
5,427
4,836
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Beckzas04
Awilix
9
0 / 1 / 1
5,329
484
772
6,016
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Clasxy
Kumbhakarna
7
0 / 6 / 1
4,850
441
2,654
10,684
4,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 3 / 0
6,020
547
4,891
7,120
3,497
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
X-xRaiderx-xX__
Gilgamesh
9
0 / 3 / 1
5,281
480
1,083
5,863
2,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
andrie321
Izanami
9
0 / 4 / 0
5,158
469
889
4,837
1,303
Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
5
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
4
4
W
Cerberus
 
Cerberus
4
1
5
6.5
L
Awilix
Beckzas04
Awilix
0
1
1
0.5
L
Kumbhakarna
Clasxy
Kumbhakarna
0
6
1
0.08
L
4
3
0
1.33
W
3
1
0
3
W
Awilix
1
2
5
1.75
L
Gilgamesh
X-xRaiderx-xX__
Gilgamesh
0
3
1
0.17
W
7
0
1
7.5
L
Izanami
andrie321
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,052
Damage
10,289
30,704
Taken
34,520
11,510
Mitigated
13,940
13,345
Healing
5,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,646
2,910
0
1,938
5,332
1,632
624
3,033
2,299
0
26,570
W
Cerberus
 
Cerberus
4,719
630
88
2,069
8,596
4,383
24
1,915
6,681
19,408
0
L
Awilix
Beckzas04
Awilix
772
247
0
997
6,016
1,873
0
290
5,726
0
29,504
L
Kumbhakarna
Clasxy
Kumbhakarna
2,654
779
85
1,648
10,684
4,317
0
5,497
5,187
9,631
0
L
4,891
297
0
2,543
7,120
3,497
138
1,034
6,086
24,707
0
W
3,713
1,105
0
1,957
4,670
1,919
740
0
4,589
0
40,556
W
Awilix
2,547
971
0
2,927
7,270
1,919
0
2,042
5,228
0
36,731
L
Gilgamesh
X-xRaiderx-xX__
Gilgamesh
1,083
349
0
102
5,863
2,950
545
243
5,620
0
20,374
W
5,427
3,014
338
4,028
4,836
1,657
718
712
4,124
55,297
0
L
Izanami
andrie321
Izanami
889
765
0
0
4,837
1,303
0
3,082
1,755
0
27,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
26,638
386
Minions Killed
237
0
Camps Cleared
0
1,065,713
Distance Traveled
1,100,232
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,397
582
59
5
0
180,267
0
W
Cerberus
6,312
574
63
6
0
228,347
1
L
Awilix
5,329
484
59
5
0
254,859
0
L
Kumbhakarna
4,850
441
11
1
0
219,115
0
L
Anubis
6,020
547
58
5
0
198,074
0
W
Medusa
7,375
670
85
8
0
210,740
5
W
Awilix
6,745
613
74
7
0
245,581
0
L
Gilgamesh
5,281
480
44
4
0
214,753
3
W
Olorun
7,948
723
105
10
0
200,778
1
L
Izanami
5,158
469
65
6
0
213,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role