Player Matchup

Cthulhu
Cthulhu
BrightBenji
Cthulhu
Level 13
God Stats
1W - 1L
1,387 SR
Queue Stats
1W - 2L
1,622 Elo+
Party 1
Neith
Neith
Kragen666
Neith
Level 57
God Stats
15W - 11L
1,527 SR
Queue Stats
169W - 227L
1,372 Elo+
Solo
Zeus
Zeus
sheaphead
Zeus
Level 108
God Stats
2W - 4L
1,621 SR
Queue Stats
144W - 135L
1,519 Elo+
Party 1
Team Averages
Level 59
1,512 SR
1,504 Elo+

VS

Team Averages
Level 96
1,461 SR
1,404 Elo+
Ah Puch
Ah Puch
Fantonio02
Ah Puch
Level 137
God Stats
10W - 8L
1,602 SR
Queue Stats
422W - 409L
1,484 Elo+
Solo
King Arthur
King Arthur
IKoNyxI
King Arthur
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 71L
1,315 Elo+
Solo
Cernunnos
Cernunnos
RPGKD
Cernunnos
Level 80
God Stats
2W - 0L
1,281 SR
Queue Stats
8W - 14L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrightBenji
Cthulhu
13
1 / 4 / 6
11,072
615
7,669
20,331
25,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Kragen666
Neith
13
1 / 3 / 7
10,231
568
8,484
12,437
5,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
15
8 / 3 / 1
11,956
664
16,917
12,715
5,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fantonio02
Ah Puch
16
3 / 3 / 4
11,346
630
26,383
11,344
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
IKoNyxI
King Arthur
12
0 / 6 / 3
9,797
544
3,535
16,776
13,809
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
RPGKD
Cernunnos
16
7 / 1 / 2
12,634
702
10,662
12,350
4,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
10
10
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrightBenji
Cthulhu
1
4
6
1
W
Ah Puch
Fantonio02
Ah Puch
3
3
4
1.67
W
King Arthur
IKoNyxI
King Arthur
0
6
3
0.25
L
Neith
Kragen666
Neith
1
3
7
1.5
W
Cernunnos
RPGKD
Cernunnos
7
1
2
8
L
Zeus
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
40,580
45,483
Taken
40,470
36,535
Mitigated
21,606
7,333
Healing
11,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrightBenji
Cthulhu
7,669
211
713
1,060
20,331
25,753
82
9,063
11,268
27,239
0
W
Ah Puch
Fantonio02
Ah Puch
26,383
159
233
4,781
11,344
3,738
402
7,910
3,434
80,706
0
W
King Arthur
IKoNyxI
King Arthur
3,535
159
0
2,232
16,776
13,809
0
8,695
8,081
0
15,725
L
Neith
Kragen666
Neith
8,484
4,231
0
1,888
12,437
5,499
1,240
9,589
2,848
0
21,336
W
Cernunnos
RPGKD
Cernunnos
10,662
4,758
0
4,054
12,350
4,059
1,979
8,809
3,541
0
50,401
L
Zeus
16,917
453
0
3,672
12,715
5,283
309
7,758
4,957
58,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
33,777
214
Minions Killed
218
7
Camps Cleared
7
912,984
Distance Traveled
993,548
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,072
615
28
2
0
296,634
0
W
Ah Puch
11,346
630
114
6
3
335,727
2
W
King Arthur
9,797
544
24
1
1
324,594
0
L
Neith
10,231
568
52
3
0
309,020
6
W
Cernunnos
12,634
702
80
4
3
333,227
4
L
Zeus
11,956
664
134
7
7
307,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role