Player Matchup

Amaterasu
Amaterasu
AzzaBoB
Amaterasu
Level 81
God Stats
4W - 12L
1,538 SR
Queue Stats
47W - 59L
1,446 Elo+
Party 2
Khepri
Khepri
RiseOfJohn
Khepri
Level 68
God Stats
0W - 3L
1,235 SR
Queue Stats
2W - 9L
1,263 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SolidFulla
Morgan Le Fay
Level 13
God Stats
1W - 3L
1,411 SR
Queue Stats
16W - 29L
1,323 Elo+
Party 2
Neith
Neith
YamiSukehiro95
Neith
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 36L
1,715 Elo+
Party 2
Thor
Thor
nofskz
Thor
Level 65
God Stats
0W - 2L
1,390 SR
Queue Stats
3W - 15L
1,233 Elo+
Party 2
Team Averages
Level 49
1,415 SR
1,396 Elo+

VS

Team Averages
Level 124
1,670 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DistinctTaste
Sol
Level 146
God Stats
72W - 38L
1,759 SR
Queue Stats
1,590W - 820L
1,613 Elo+
Party 1
Geb
Geb
Invictous
Geb
Level 158
God Stats
15W - 5L
1,926 SR
Queue Stats
1,156W - 625L
1,627 Elo+
Party 1
Loki
Loki
NeilMaz
Loki
Level 103
God Stats
18W - 9L
1,676 SR
Queue Stats
507W - 463L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
Niipp Slapp
Ao Kuang
Level 106
God Stats
6W - 12L
1,487 SR
Queue Stats
124W - 227L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AzzaBoB
Amaterasu
13
2 / 8 / 3
8,304
461
5,709
16,539
9,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
RiseOfJohn
Khepri
12
1 / 4 / 9
8,128
452
3,958
15,150
11,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
SolidFulla
Morgan Le Fay
15
4 / 6 / 6
9,179
510
12,628
12,278
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 3
8,221
457
7,583
13,476
3,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thor
nofskz
Thor
14
5 / 7 / 6
9,337
519
9,896
17,611
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 2 / 4
12,597
700
11,635
10,983
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
12 / 4 / 6
11,931
663
29,571
22,545
7,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 13
8,805
489
4,675
14,859
11,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
NeilMaz
Loki
16
7 / 2 / 2
11,023
612
10,690
11,326
8,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Niipp Slapp
Ao Kuang
17
4 / 1 / 4
10,850
603
4,220
11,261
5,391
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
63
13
Kills
34
34
Deaths
14
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
2
4
6
L
Amaterasu
AzzaBoB
Amaterasu
2
8
3
0.44
W
12
4
6
3.75
W
1
5
13
1.5
W
Loki
NeilMaz
Loki
7
2
2
4
W
Ao Kuang
Niipp Slapp
Ao Kuang
4
1
4
6
L
Khepri
RiseOfJohn
Khepri
1
4
9
1.38
L
Morgan Le Fay
SolidFulla
Morgan Le Fay
4
6
6
1.17
L
1
9
3
0.28
L
Thor
nofskz
Thor
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,774
Damage
60,791
75,054
Taken
70,974
34,332
Mitigated
37,604
10,314
Healing
23,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
11,635
3,885
0
717
10,983
4,736
5,366
1,020
9,963
0
99,542
L
Amaterasu
AzzaBoB
Amaterasu
5,709
1,668
0
4,939
16,539
9,354
1,173
6,983
8,692
0
34,976
W
29,571
18,862
0
15,118
22,545
7,900
7,162
9,080
13,465
96,676
0
W
4,675
705
195
1,672
14,859
11,027
351
3,825
11,034
11,032
0
W
Loki
NeilMaz
Loki
10,690
2,759
0
2,155
11,326
8,550
1,088
1,016
10,245
0
65,550
W
Ao Kuang
Niipp Slapp
Ao Kuang
4,220
1,038
0
3,901
11,261
5,391
792
1,580
9,681
63,951
13,616
L
Khepri
RiseOfJohn
Khepri
3,958
275
0
0
15,150
11,101
0
10,346
4,691
15,509
0
L
Morgan Le Fay
SolidFulla
Morgan Le Fay
12,628
1,292
0
993
12,278
4,187
25
8,441
3,837
40,536
0
L
7,583
2,224
0
1,560
13,476
3,164
135
3,997
9,379
0
43,343
L
Thor
nofskz
Thor
9,896
3,049
0
2,822
17,611
6,526
0
8,453
8,842
0
39,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,169
Gold Earned
55,206
265
Minions Killed
570
0
Camps Cleared
0
1,561,552
Distance Traveled
1,689,135
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,597
700
179
10
0
294,149
2
L
Amaterasu
8,304
461
65
4
0
305,577
4
W
Sol
11,931
663
145
8
0
287,394
1
W
Geb
8,805
489
6
0
0
344,627
1
W
Loki
11,023
612
110
6
0
347,046
5
W
Ao Kuang
10,850
603
130
7
0
415,919
4
L
Khepri
8,128
452
16
1
0
324,511
0
L
Morgan Le Fay
9,179
510
55
3
0
312,368
1
L
Neith
8,221
457
71
4
0
297,276
6
L
Thor
9,337
519
58
3
0
321,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role