Player Matchup

Ymir
Ymir
LADYREDBUSH002
Ymir
Level 17
God Stats
48W - 34L
1,518 SR
Queue Stats
49W - 35L
1,337 Elo+
Party 1
Artemis
Artemis
SavagegamerX90
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,317 Elo+
Solo
Medusa
Medusa
YourWorstEnema
Medusa
Level 25
God Stats
1W - 2L
1,198 SR
Queue Stats
48W - 35L
1,337 Elo+
Party 1
Team Averages
Level 20
1,405 SR
1,330 Elo+

VS

Team Averages
Level 107
1,396 SR
1,342 Elo+
Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Lettercombonati
Anubis
Level 118
God Stats
5W - 6L
1,506 SR
Queue Stats
447W - 761L
1,209 Elo+
Solo
Charybdis
Charybdis
Sk8tr_4_Life467
Charybdis
Level 122
God Stats
2W - 5L
1,182 SR
Queue Stats
90W - 152L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
10,582
661
7,148
15,723
7,721
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 4 / 6
10,279
642
11,771
7,161
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 2 / 5
12,202
763
18,728
11,846
3,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 4 / 7
10,364
648
10,641
18,463
19,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 2
9,447
590
7,317
12,319
6,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Sk8tr_4_Life467
Charybdis
14
5 / 5 / 3
10,702
669
7,513
13,068
4,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
9
9
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
7
1.38
W
3
3
10
2.67
L
2
5
2
0.6
W
3
4
6
1.5
L
Charybdis
Sk8tr_4_Life467
Charybdis
5
5
3
1.3
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,647
Damage
25,471
34,730
Taken
43,850
13,546
Mitigated
31,598
3,683
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,641
675
618
3,926
18,463
19,984
95
3,249
15,214
37,867
0
W
7,148
1,161
0
380
15,723
7,721
801
8,785
6,938
21,006
0
L
7,317
51
545
3,909
12,319
6,971
120
3,356
8,963
30,956
0
W
11,771
4,326
0
213
7,161
2,066
128
2,990
4,171
0
33,843
L
Charybdis
Sk8tr_4_Life467
Charybdis
7,513
3,489
0
1,150
13,068
4,643
643
1,493
11,575
0
26,149
W
18,728
11,236
0
3,090
11,846
3,759
2,693
6,581
5,265
0
62,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
30,513
170
Minions Killed
154
8
Camps Cleared
4
818,684
Distance Traveled
746,983
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,364
648
76
5
3
273,448
2
W
Ymir
10,582
661
35
2
2
289,130
1
L
Anubis
9,447
590
41
3
1
229,623
0
W
Artemis
10,279
642
50
3
1
237,573
1
L
Charybdis
10,702
669
37
2
0
243,912
0
W
Medusa
12,202
763
85
5
5
291,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role