Player Matchup

Susano
Susano
Masters
PAINxL0WER
Susano
Masters
Level 125
God Stats
15W - 14L
1,733 SR
Queue Stats
230W - 205L
2,515 MMR
Solo
Horus
Horus
Masters
Project Epsylon
Horus
Masters
Level 160
God Stats
7W - 7L
1,753 SR
Queue Stats
706W - 704L
2,503 MMR
Solo
Artio
Artio
Masters
Schism123
Artio
Masters
Level 152
God Stats
5W - 2L
1,892 SR
Queue Stats
280W - 241L
2,515 MMR
Solo
Nu Wa
Nu Wa
Diamond III
iVxctorL
Nu Wa
Diamond III
Level 160
God Stats
21W - 7L
1,914 SR
Queue Stats
74W - 44L
2,559 MMR
Solo
Chronos
Chronos
Masters
ºPride
Chronos
Masters
Level 115
God Stats
2W - 3L
1,640 SR
Queue Stats
93W - 90L
2,902 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,786 SR
2,599 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,739 SR
2,598 MMR
Geb
Geb
Diamond II
Comando MJ
Geb
Diamond II
Level 159
God Stats
20W - 18L
1,707 SR
Queue Stats
260W - 252L
2,400 MMR
Solo
Ullr
Ullr
Masters
Djuyce
Ullr
Masters
Level 160
God Stats
2W - 5L
1,555 SR
Queue Stats
440W - 421L
3,008 MMR
Solo
Chang'e
Chang'e
Diamond I
InfiniteGeniuses
Chang'e
Diamond I
Level 145
God Stats
38W - 29L
1,693 SR
Queue Stats
726W - 717L
2,406 MMR
Party 1
He Bo
He Bo
Masters
NTS_ArimaMVP
He Bo
Masters
Level 127
God Stats
11W - 8L
1,831 SR
Queue Stats
791W - 784L
2,441 MMR
Party 1
Bellona
Bellona
Masters
rhequium
Bellona
Masters
Level 129
God Stats
6W - 10L
1,907 SR
Queue Stats
64W - 38L
2,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
PAINxL0WER
Susano
13
2 / 3 / 8
8,216
587
8,790
10,759
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 0 / 6
7,135
510
4,920
8,306
6,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artio
Schism123
Artio
15
4 / 1 / 3
8,999
643
9,106
13,611
12,813
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
iVxctorL
Nu Wa
14
7 / 1 / 10
8,982
642
13,195
7,537
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos
ºPride
Chronos
16
6 / 0 / 3
9,651
689
5,357
6,237
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
TiamatGilgameshPersephoneOdinMorgan Le Fay

VS

Bans
FreyaArachneScyllaGuan YuFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,006
429
2,460
11,521
7,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
Djuyce
Ullr
13
0 / 3 / 0
7,522
537
2,260
9,252
2,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 1
6,165
440
5,256
9,683
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
4 / 7 / 1
7,938
567
8,202
11,449
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bellona
rhequium
Bellona
13
1 / 3 / 1
7,566
540
9,378
15,727
11,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
23
Kills
5
5
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ullr
Djuyce
Ullr
0
3
0
0
L
0
7
1
0.07
L
4
7
1
0.64
W
Susano
PAINxL0WER
Susano
2
3
8
2
W
4
0
6
7
W
Artio
Schism123
Artio
4
1
3
5.5
W
Nu Wa
iVxctorL
Nu Wa
7
1
10
12
L
Bellona
rhequium
Bellona
1
3
1
0.5
W
Chronos
ºPride
Chronos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,368
Damage
27,556
46,450
Taken
57,632
28,962
Mitigated
27,052
16,303
Healing
18,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,460
408
0
1,442
11,521
7,766
0
5,025
6,220
11,869
0
L
Ullr
Djuyce
Ullr
2,260
327
0
2,525
9,252
2,649
0
3,656
5,374
0
51,591
L
5,256
228
1,153
2,426
9,683
2,521
0
3,553
5,942
39,198
0
L
8,202
598
168
2,891
11,449
2,866
0
4,293
7,018
56,849
0
W
Susano
PAINxL0WER
Susano
8,790
3,135
0
500
10,759
3,980
0
4,710
5,899
0
53,524
W
4,920
2,221
662
2,300
8,306
6,802
150
4,048
4,084
0
22,321
W
Artio
Schism123
Artio
9,106
1,700
0
8,406
13,611
12,813
0
546
13,065
54,963
0
W
Nu Wa
iVxctorL
Nu Wa
13,195
2,231
81
1,629
7,537
2,700
343
4,127
3,270
49,163
0
L
Bellona
rhequium
Bellona
9,378
5,309
0
7,587
15,727
11,250
0
9,696
5,852
0
53,875
W
Chronos
ºPride
Chronos
5,357
2,234
0
2,725
6,237
2,667
1,049
2,150
4,087
70,720
9,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,983
Gold Earned
35,197
491
Minions Killed
430
0
Camps Cleared
0
1,450,289
Distance Traveled
1,368,771
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,006
429
16
1
0
279,488
5
L
Ullr
7,522
537
116
8
0
246,375
2
L
Chang'e
6,165
440
80
6
0
272,959
2
L
He Bo
7,938
567
113
8
0
277,801
2
W
Susano
8,216
587
87
6
0
299,823
1
W
Horus
7,135
510
34
2
0
292,270
8
W
Artio
8,999
643
124
9
0
304,997
2
W
Nu Wa
8,982
642
88
6
0
286,594
5
L
Bellona
7,566
540
105
8
0
292,148
3
W
Chronos
9,651
689
158
11
0
266,605
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role