Player Matchup

Zhong Kui
Zhong Kui
Derelikmahballs
Zhong Kui
Level 49
God Stats
1W - 0L
1,765 SR
Queue Stats
7W - 3L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
HuckVenom
Danzaburou
Level 42
God Stats
2W - 1L
1,860 SR
Queue Stats
13W - 17L
1,297 Elo+
Party 1
Nox
Nox
JailGuard61
Nox
Level 155
God Stats
2W - 0L
1,994 SR
Queue Stats
12W - 11L
1,523 Elo+
Party 1
Team Averages
Level 82
1,873 SR
1,430 Elo+

VS

Team Averages
Level 90
1,437 SR
1,362 Elo+
Scylla
Scylla
StonedAssassin65
Scylla
Level 77
God Stats
2W - 6L
1,414 SR
Queue Stats
29W - 44L
1,330 Elo+
Party 2
Danzaburou
Danzaburou
arush222
Danzaburou
Level 97
God Stats
5W - 5L
1,684 SR
Queue Stats
24W - 34L
1,343 Elo+
Party 2
Gilgamesh
Gilgamesh
nightlasher3737
Gilgamesh
Level 97
God Stats
3W - 9L
1,212 SR
Queue Stats
138W - 148L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Derelikmahballs
Zhong Kui
13
4 / 9 / 14
10,852
678
10,744
18,247
9,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
HuckVenom
Danzaburou
15
10 / 4 / 12
12,478
780
15,503
13,902
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
10 / 4 / 10
12,966
810
18,286
13,104
5,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
12,130
758
13,249
13,182
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
arush222
Danzaburou
15
6 / 6 / 7
12,103
756
11,650
18,970
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
nightlasher3737
Gilgamesh
13
5 / 13 / 6
11,452
716
13,843
20,060
16,286
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
24
Kills
17
17
Deaths
24
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Derelikmahballs
Zhong Kui
4
9
14
1.22
W
Danzaburou
HuckVenom
Danzaburou
10
4
12
4
W
10
4
10
3.75
L
6
5
9
2.1
L
Danzaburou
arush222
Danzaburou
6
6
7
1.58
L
Gilgamesh
nightlasher3737
Gilgamesh
5
13
6
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,533
Damage
38,742
45,253
Taken
52,212
21,003
Mitigated
29,914
13,905
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Derelikmahballs
Zhong Kui
10,744
1,961
100
5,447
18,247
9,836
357
5,635
12,612
26,147
0
W
Danzaburou
HuckVenom
Danzaburou
15,503
9,269
0
5,470
13,902
5,606
509
4,596
9,306
0
34,120
W
18,286
911
0
2,888
13,104
5,561
544
3,564
9,540
55,054
0
L
13,249
76
81
1,766
13,182
4,299
677
8,983
4,199
31,735
0
L
Danzaburou
arush222
Danzaburou
11,650
2,167
245
6,785
18,970
9,329
1,075
11,345
7,625
0
40,271
L
Gilgamesh
nightlasher3737
Gilgamesh
13,843
4,733
242
1,540
20,060
16,286
0
9,134
10,926
0
30,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
35,685
169
Minions Killed
136
5
Camps Cleared
7
746,550
Distance Traveled
776,573
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,852
678
46
3
0
216,750
0
W
Danzaburou
12,478
780
39
2
1
249,321
0
W
Nox
12,966
810
84
5
4
280,479
4
L
Scylla
12,130
758
59
4
3
293,215
1
L
Danzaburou
12,103
756
53
3
1
266,806
4
L
Gilgamesh
11,452
716
24
2
3
216,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role