Player Matchup

Morgan Le Fay
Morgan Le Fay
Heavenly_Rains
Morgan Le Fay
Level 58
God Stats
46W - 64L
1,439 SR
Queue Stats
186W - 215L
1,392 Elo+
Party 2
Chang'e
Chang'e
TMP DETROIT
Chang'e
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 155L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhippyPenguin73
Tsukuyomi
Level 112
God Stats
14W - 10L
1,590 SR
Queue Stats
165W - 161L
1,416 Elo+
Solo
Skadi
Skadi
iXopai
Skadi
Level 129
God Stats
11W - 16L
1,369 SR
Queue Stats
137W - 145L
1,393 Elo+
Solo
Athena
Athena
lovelace2018
Athena
Level 26
God Stats
3W - 0L
1,779 SR
Queue Stats
30W - 29L
1,370 Elo+
Party 2
Team Averages
Level 84
1,535 SR
1,386 Elo+

VS

Team Averages
Level 54
1,496 SR
1,369 Elo+
Sylvanus
Sylvanus
JUSTxNIK
Sylvanus
Level 77
God Stats
4W - 3L
1,878 SR
Queue Stats
365W - 340L
1,485 Elo+
Solo
Sol
Sol
PepeFierce
Sol
Level 49
God Stats
230W - 218L
1,457 SR
Queue Stats
264W - 257L
1,406 Elo+
Solo
Hun Batz
Hun Batz
SUPPERKILLER22
Hun Batz
Level 67
God Stats
6W - 10L
1,399 SR
Queue Stats
332W - 354L
1,372 Elo+
Party 1
Fenrir
Fenrir
The-Rickist-Rick
Fenrir
Level 30
God Stats
17W - 19L
1,317 SR
Queue Stats
337W - 409L
1,243 Elo+
Party 1
Izanami
Izanami
louietheman
Izanami
Level 46
God Stats
38W - 39L
1,431 SR
Queue Stats
122W - 157L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Heavenly_Rains
Morgan Le Fay
18
8 / 4 / 6
13,050
502
16,073
14,728
9,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
TMP DETROIT
Chang'e
20
7 / 3 / 8
14,653
564
15,693
22,296
10,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
WhippyPenguin73
Tsukuyomi
20
5 / 5 / 7
14,145
544
15,178
22,506
12,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
iXopai
Skadi
20
6 / 3 / 12
13,913
535
20,907
19,720
7,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
18
4 / 6 / 14
12,882
495
7,583
29,538
32,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JUSTxNIK
Sylvanus
17
4 / 8 / 6
11,913
458
10,735
26,379
23,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
5 / 3 / 5
13,097
504
20,954
18,998
8,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
20
7 / 3 / 3
13,814
531
15,480
20,526
8,319
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 6 / 2
10,954
421
8,704
17,253
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
louietheman
Izanami
17
0 / 10 / 6
11,415
439
13,141
20,532
6,441
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
30
Kills
20
21
Deaths
30
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Heavenly_Rains
Morgan Le Fay
8
4
6
2.75
L
Sylvanus
JUSTxNIK
Sylvanus
4
8
6
0.88
L
5
3
5
2.5
L
Hun Batz
7
3
3
2.83
W
Chang'e
TMP DETROIT
Chang'e
7
3
8
3.67
L
4
6
2
0.83
W
Tsukuyomi
WhippyPenguin73
Tsukuyomi
5
5
7
1.7
W
Skadi
iXopai
Skadi
6
3
12
4
L
Izanami
louietheman
Izanami
0
10
6
0.3
W
Athena
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,434
Damage
69,014
108,788
Taken
103,688
73,479
Mitigated
61,172
27,778
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Heavenly_Rains
Morgan Le Fay
16,073
1,143
0
1,025
14,728
9,690
1,407
4,999
9,447
50,088
0
L
Sylvanus
JUSTxNIK
Sylvanus
10,735
2,888
2,040
6,181
26,379
23,914
0
11,339
14,570
36,834
0
L
20,954
4,467
0
8,279
18,998
8,049
1,318
6,176
12,442
105,079
0
L
Hun Batz
15,480
3,685
0
7,128
20,526
8,319
0
8,450
11,610
0
131,099
W
Chang'e
TMP DETROIT
Chang'e
15,693
869
2,784
7,549
22,296
10,175
2,998
7,926
14,185
91,803
0
L
8,704
1,132
0
2,886
17,253
14,449
0
5,117
11,732
479
38,359
W
Tsukuyomi
WhippyPenguin73
Tsukuyomi
15,178
3,988
533
8,936
22,506
12,914
1,362
4,763
17,570
0
132,069
W
Skadi
iXopai
Skadi
20,907
9,989
0
4,773
19,720
7,880
7,143
4,525
15,195
0
92,274
L
Izanami
louietheman
Izanami
13,141
9,281
0
2,777
20,532
6,441
582
6,864
13,384
0
82,787
W
Athena
7,583
2,142
0
2,178
29,538
32,820
758
9,551
19,584
46,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,643
Gold Earned
61,193
647
Minions Killed
576
0
Camps Cleared
0
2,442,431
Distance Traveled
2,245,686
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,050
502
73
3
0
463,302
2
L
Sylvanus
11,913
458
48
2
0
382,147
1
L
Sol
13,097
504
160
6
0
470,066
9
L
Hun Batz
13,814
531
165
6
0
538,705
1
W
Chang'e
14,653
564
180
7
0
479,361
4
L
Fenrir
10,954
421
70
3
0
471,767
5
W
Tsukuyomi
14,145
544
194
7
0
529,307
5
W
Skadi
13,913
535
135
5
0
480,126
3
L
Izanami
11,415
439
133
5
0
383,001
0
W
Athena
12,882
495
65
3
0
490,335
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role