Player Matchup

Cthulhu
Cthulhu
Dodolidot
Cthulhu
Level 64
God Stats
3W - 5L
1,506 SR
Queue Stats
42W - 52L
1,502 Elo+
Party 1
Anubis
Anubis
MatiRokero
Anubis
Level 158
God Stats
4W - 8L
1,367 SR
Queue Stats
118W - 134L
1,554 Elo+
Solo
Amaterasu
Amaterasu
Muarah
Amaterasu
Level 69
God Stats
2W - 2L
1,627 SR
Queue Stats
31W - 20L
1,672 Elo+
Party 1
Thanatos
Thanatos
Ostarava
Thanatos
Level 67
God Stats
3W - 6L
1,486 SR
Queue Stats
39W - 29L
1,622 Elo+
Party 1
Anhur
Anhur
我的腿毛很长你忍一下丶
Anhur
Level 149
God Stats
3W - 6L
1,499 SR
Queue Stats
139W - 142L
1,496 Elo+
Solo
Team Averages
Level 101
1,497 SR
1,569 Elo+

VS

Team Averages
Level 140
1,549 SR
1,561 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Doumarri
Raijin
Level 152
God Stats
12W - 11L
1,550 SR
Queue Stats
469W - 488L
1,528 Elo+
Solo
Da Ji
Da Ji
Kimsunei
Da Ji
Level 141
God Stats
6W - 8L
1,498 SR
Queue Stats
242W - 148L
1,591 Elo+
Party 2
Bellona
Bellona
TheDwilliams
Bellona
Level 147
God Stats
59W - 33L
1,697 SR
Queue Stats
388W - 307L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dodolidot
Cthulhu
16
1 / 4 / 3
9,803
980
8,676
17,216
17,966
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
MatiRokero
Anubis
15
1 / 7 / 1
9,214
921
4,969
10,323
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Muarah
Amaterasu
15
0 / 2 / 2
8,702
870
5,818
12,529
9,482
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ostarava
Thanatos
15
1 / 5 / 2
8,898
890
4,752
9,146
5,915
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 2 / 3
9,551
955
10,701
9,592
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

159

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
7 / 0 / 12
11,090
1,109
13,367
8,511
11,676
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nox
 
Nox
17
2 / 1 / 14
10,192
1,019
7,154
5,721
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Doumarri
Raijin
17
2 / 1 / 10
10,065
1,007
10,093
6,077
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Kimsunei
Da Ji
17
6 / 1 / 10
10,889
1,089
9,815
8,331
3,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheDwilliams
Bellona
17
3 / 1 / 14
10,764
1,076
15,523
11,625
11,497
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
4
Kills
20
20
Deaths
4
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
12
13
W
Nox
 
Nox
2
1
14
9
L
Cthulhu
Dodolidot
Cthulhu
1
4
3
0.63
W
Raijin
Doumarri
Raijin
2
1
10
7
W
Da Ji
Kimsunei
Da Ji
6
1
10
11
L
Anubis
MatiRokero
Anubis
1
7
1
0.21
L
Amaterasu
Muarah
Amaterasu
0
2
2
0.5
L
Thanatos
Ostarava
Thanatos
1
5
2
0.4
W
Bellona
TheDwilliams
Bellona
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,916
Damage
55,952
58,806
Taken
40,265
42,492
Mitigated
31,195
3,747
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,367
429
0
1,903
8,511
11,676
0
2,682
5,829
23,414
0
W
Nox
 
Nox
7,154
516
128
951
5,721
2,497
0
2,538
3,183
24,793
0
L
Cthulhu
Dodolidot
Cthulhu
8,676
255
194
0
17,216
17,966
0
10,270
6,631
28,704
0
W
Raijin
Doumarri
Raijin
10,093
0
0
1,236
6,077
2,216
0
2,763
3,314
39,783
0
W
Da Ji
Kimsunei
Da Ji
9,815
2,780
0
573
8,331
3,309
0
2,793
5,538
0
14,692
L
Anubis
MatiRokero
Anubis
4,969
101
0
892
10,323
5,233
0
3,497
6,731
36,999
0
L
Amaterasu
Muarah
Amaterasu
5,818
1,699
0
506
12,529
9,482
0
7,087
5,188
0
10,700
L
Thanatos
Ostarava
Thanatos
4,752
709
0
1,497
9,146
5,915
0
4,439
4,619
0
10,558
W
Bellona
TheDwilliams
Bellona
15,523
4,782
700
1,580
11,625
11,497
0
2,869
8,756
0
41,809
L
10,701
4,887
0
658
9,592
3,896
0
4,386
5,023
0
29,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,168
Gold Earned
53,000
201
Minions Killed
219
7
Camps Cleared
11
974,035
Distance Traveled
1,081,319
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,090
1,109
24
2
0
235,809
0
W
Nox
10,192
1,019
53
5
1
202,475
5
L
Cthulhu
9,803
980
36
4
0
202,541
0
W
Raijin
10,065
1,007
83
8
3
199,822
0
W
Da Ji
10,889
1,089
9
1
4
208,779
0
L
Anubis
9,214
921
76
8
2
149,202
0
L
Amaterasu
8,702
870
11
1
0
231,534
0
L
Thanatos
8,898
890
17
2
1
214,112
3
W
Bellona
10,764
1,076
50
5
3
234,434
1
L
Anhur
9,551
955
61
6
4
176,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role