Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BRuTaLxTR
Anubis
Level 39
God Stats
107W - 132L
1,359 SR
Queue Stats
145W - 201L
1,310 Elo+
Solo
Hera
Hera
Monkey47
Hera
Level 159
God Stats
14W - 17L
1,494 SR
Queue Stats
663W - 714L
1,456 Elo+
Solo
Chernobog
Chernobog
RaymanFtw
Chernobog
Level 60
God Stats
7W - 9L
1,448 SR
Queue Stats
221W - 213L
1,451 Elo+
Solo
Cthulhu
Cthulhu
SaladRaps
Cthulhu
Level 68
God Stats
0W - 3L
1,304 SR
Queue Stats
29W - 30L
1,433 Elo+
Solo
Team Averages
Level 83
1,421 SR
1,430 Elo+

VS

Team Averages
Level 54
1,569 SR
1,457 Elo+
Janus
Janus
DREAMER916
Janus
Level 26
God Stats
7W - 3L
1,778 SR
Queue Stats
24W - 17L
1,461 Elo+
Party 1
Ymir
Ymir
Datskiy
Ymir
Level 49
God Stats
26W - 20L
1,448 SR
Queue Stats
137W - 158L
1,349 Elo+
Solo
Cupid
Cupid
KinVod
Cupid
Level 40
God Stats
4W - 1L
1,756 SR
Queue Stats
20W - 15L
1,489 Elo+
Party 1
Loki
Loki
hrebel
Loki
Level 29
God Stats
8W - 4L
1,478 SR
Queue Stats
20W - 10L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
ofekPL
Sylvanus
Level 125
God Stats
17W - 16L
1,384 SR
Queue Stats
541W - 602L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 6 / 4
8,082
539
6,447
11,127
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
BRuTaLxTR
Anubis
12
2 / 6 / 3
7,550
503
6,372
10,343
4,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hera
15
2 / 1 / 3
8,830
589
9,216
8,923
5,072
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
RaymanFtw
Chernobog
14
4 / 2 / 7
8,400
560
5,130
6,581
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
SaladRaps
Cthulhu
12
2 / 3 / 3
7,167
478
5,369
8,902
7,667
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
11 / 1 / 1
9,682
645
6,215
7,072
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Datskiy
Ymir
10
0 / 4 / 6
6,679
445
2,514
11,195
4,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
KinVod
Cupid
14
5 / 1 / 5
8,485
566
9,137
8,713
2,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
hrebel
Loki
11
1 / 5 / 9
7,596
506
6,000
12,402
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ofekPL
Sylvanus
14
1 / 2 / 0
7,972
531
3,950
13,320
11,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
39
12
Kills
18
18
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
4
0.67
L
Anubis
BRuTaLxTR
Anubis
2
6
3
0.58
W
Janus
11
1
1
11.5
W
Ymir
Datskiy
Ymir
0
4
6
0.75
W
Cupid
KinVod
Cupid
5
1
5
7.5
L
Hera
2
1
3
3.5
L
Chernobog
RaymanFtw
Chernobog
4
2
7
3.75
L
Cthulhu
SaladRaps
Cthulhu
2
3
3
1.17
W
Loki
hrebel
Loki
1
5
9
1.1
W
Sylvanus
ofekPL
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
27,816
45,876
Taken
52,702
23,023
Mitigated
24,070
12,792
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,447
2,140
0
3,857
11,127
3,430
0
1,670
9,356
0
49,750
L
Anubis
BRuTaLxTR
Anubis
6,372
348
0
3,016
10,343
4,937
279
3,717
6,382
35,800
0
W
Janus
6,215
785
0
2,150
7,072
1,817
634
2,679
4,393
47,294
0
W
Ymir
Datskiy
Ymir
2,514
480
0
250
11,195
4,970
218
4,776
6,419
17,359
0
W
Cupid
KinVod
Cupid
9,137
5,277
143
3,766
8,713
2,110
517
4,176
4,537
0
54,521
L
Hera
9,216
2,853
0
3,441
8,923
5,072
557
3,141
5,782
57,037
0
L
Chernobog
RaymanFtw
Chernobog
5,130
2,179
0
1,417
6,581
1,917
44
1,486
5,053
0
59,883
L
Cthulhu
SaladRaps
Cthulhu
5,369
319
96
965
8,902
7,667
615
1,719
7,183
23,025
0
W
Loki
hrebel
Loki
6,000
3,140
0
4,854
12,402
3,421
0
1,727
10,675
0
44,866
W
Sylvanus
ofekPL
Sylvanus
3,950
1,644
70
4,500
13,320
11,752
19
7,599
5,721
35,098
10,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,029
Gold Earned
40,414
420
Minions Killed
384
0
Camps Cleared
0
1,417,343
Distance Traveled
1,378,453
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,082
539
98
7
0
303,125
7
L
Anubis
7,550
503
48
3
0
258,289
3
W
Janus
9,682
645
92
6
0
292,917
0
W
Ymir
6,679
445
27
2
0
291,717
6
W
Cupid
8,485
566
99
7
0
273,280
0
L
Hera
8,830
589
129
9
0
261,628
8
L
Chernobog
8,400
560
105
7
0
310,159
6
L
Cthulhu
7,167
478
40
3
0
284,142
5
W
Loki
7,596
506
68
5
0
308,862
1
W
Sylvanus
7,972
531
98
7
0
211,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role