Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Hebi
Mulan
Level 94
God Stats
5W - 2L
1,597 SR
Queue Stats
46W - 48L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
InTh3Queue
Cthulhu
Level 65
God Stats
6W - 5L
1,537 SR
Queue Stats
333W - 349L
1,500 Elo+
Party 1
Nemesis
Nemesis
Pardead
Nemesis
Level 66
God Stats
5W - 6L
1,405 SR
Queue Stats
31W - 26L
1,480 Elo+
Party 2
Medusa
Medusa
Youngxinthecity
Medusa
Level 106
God Stats
6W - 4L
1,579 SR
Queue Stats
376W - 362L
1,515 Elo+
Party 1
Team Averages
Level 88
1,523 SR
1,497 Elo+

VS

Team Averages
Level 84
1,558 SR
1,498 Elo+
Zeus
Zeus
Abyss_418
Zeus
Level 98
God Stats
0W - 2L
1,354 SR
Queue Stats
22W - 29L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
BirSesVar_TR
Tsukuyomi
Level 140
God Stats
32W - 24L
1,547 SR
Queue Stats
266W - 252L
1,498 Elo+
Solo
Sol
Sol
GrootDingus2159
Sol
Level 63
God Stats
3W - 2L
1,605 SR
Queue Stats
36W - 34L
1,442 Elo+
Solo
Athena
Athena
ghostking804
Athena
Level 37
God Stats
142W - 72L
1,724 SR
Queue Stats
310W - 246L
1,678 Elo+
Solo
Aphrodite
Aphrodite
nicomorgal
Aphrodite
Level 84
God Stats
14W - 13L
1,562 SR
Queue Stats
346W - 337L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
11 / 0 / 3
8,792
676
13,195
5,851
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Hebi
Mulan
11
0 / 4 / 5
6,309
485
6,346
11,112
6,423
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Cthulhu
InTh3Queue
Cthulhu
10
1 / 4 / 7
6,343
488
3,522
9,735
6,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Pardead
Nemesis
12
5 / 0 / 4
7,049
542
8,028
7,735
2,657
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
3 / 1 / 3
7,538
580
5,816
5,363
1,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 3 / 0
6,175
475
2,100
6,179
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
BirSesVar_TR
Tsukuyomi
11
3 / 6 / 0
6,758
520
5,102
10,678
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
7,291
561
4,599
8,428
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
8
1 / 5 / 4
6,026
464
2,906
14,034
9,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
nicomorgal
Aphrodite
13
3 / 3 / 2
7,449
573
8,169
12,999
10,660
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
20
Kills
8
9
Deaths
20
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
0
3
12.5
L
Zeus
0
3
0
0
L
Tsukuyomi
BirSesVar_TR
Tsukuyomi
3
6
0
0.5
L
1
3
2
0.67
W
Mulan
Hebi
Mulan
0
4
5
0.63
W
Cthulhu
InTh3Queue
Cthulhu
1
4
7
1.13
W
Nemesis
Pardead
Nemesis
5
0
4
7
W
3
1
3
4.5
L
Athena
1
5
4
0.6
L
Aphrodite
nicomorgal
Aphrodite
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,907
Damage
22,876
39,796
Taken
52,318
19,108
Mitigated
28,176
10,365
Healing
18,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,195
2,297
0
2,347
5,851
2,253
0
2,658
3,193
51,202
0
L
Zeus
2,100
108
0
2,171
6,179
1,657
0
2,703
3,275
31,034
0
L
Tsukuyomi
BirSesVar_TR
Tsukuyomi
5,102
541
181
1,454
10,678
4,315
0
4,225
6,250
0
41,239
L
4,599
1,850
150
4,110
8,428
2,336
832
841
7,541
49,443
0
W
Mulan
Hebi
Mulan
6,346
1,140
0
2,972
11,112
6,423
585
4,262
6,850
0
36,106
W
Cthulhu
InTh3Queue
Cthulhu
3,522
308
0
1,290
9,735
6,040
0
5,387
4,348
20,392
0
W
Nemesis
Pardead
Nemesis
8,028
3,583
0
3,406
7,735
2,657
0
3,051
4,684
0
31,661
W
5,816
2,682
0
350
5,363
1,735
1,722
2,416
2,947
0
40,236
L
Athena
2,906
831
136
2,925
14,034
9,208
208
5,775
8,035
15,555
0
L
Aphrodite
nicomorgal
Aphrodite
8,169
1,537
613
6,786
12,999
10,660
249
2,477
10,500
44,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,031
Gold Earned
33,699
329
Minions Killed
375
0
Camps Cleared
0
1,304,876
Distance Traveled
1,087,648
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,792
676
93
7
0
263,251
3
L
Zeus
6,175
475
77
6
0
165,105
5
L
Tsukuyomi
6,758
520
76
6
0
234,364
0
L
Sol
7,291
561
89
7
0
226,003
2
W
Mulan
6,309
485
78
6
0
222,364
2
W
Cthulhu
6,343
488
32
2
0
249,905
2
W
Nemesis
7,049
542
44
3
0
310,629
5
W
Medusa
7,538
580
82
6
0
258,727
2
L
Athena
6,026
464
36
3
0
243,400
1
L
Aphrodite
7,449
573
97
7
0
218,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role