Player Matchup

Cernunnos
Cernunnos
BasileusZeus
Cernunnos
Level 89
God Stats
12W - 9L
1,593 SR
Queue Stats
459W - 320L
1,618 Elo+
Party 1
Nemesis
Nemesis
Lightning271106
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,493 Elo+
Solo
Sol
Sol
scuttlebuttjoe
Sol
Level 29
God Stats
33W - 19L
1,672 SR
Queue Stats
297W - 213L
1,630 Elo+
Party 1
Team Averages
Level 41
1,588 SR
1,580 Elo+

VS

Team Averages
Level 35
1,490 SR
1,423 Elo+
Yemoja
Yemoja
KingaDarcness12
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KlNKYY
Tsukuyomi
Level 25
God Stats
2W - 3L
1,434 SR
Queue Stats
23W - 26L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
bam_bostic
Kukulkan
Level 69
God Stats
24W - 25L
1,537 SR
Queue Stats
48W - 64L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BasileusZeus
Cernunnos
14
11 / 0 / 1
8,722
872
10,786
6,796
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 7
6,863
686
4,490
7,315
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 9
7,241
724
7,533
6,566
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,156
616
1,947
8,206
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
KlNKYY
Tsukuyomi
8
1 / 4 / 0
5,935
594
4,733
8,671
3,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
bam_bostic
Kukulkan
9
0 / 4 / 0
5,878
588
4,314
7,450
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
13
Kills
1
1
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BasileusZeus
Cernunnos
11
0
1
11.5
L
0
5
1
0.1
L
Tsukuyomi
KlNKYY
Tsukuyomi
1
4
0
0.25
W
1
1
7
4.5
L
Kukulkan
bam_bostic
Kukulkan
0
4
0
0
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,809
Damage
10,994
20,677
Taken
24,327
7,293
Mitigated
9,818
6,616
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BasileusZeus
Cernunnos
10,786
6,046
0
2,820
6,796
2,776
557
2,310
4,205
0
50,829
L
1,947
1,076
879
482
8,206
4,578
0
3,241
4,619
3,943
0
L
Tsukuyomi
KlNKYY
Tsukuyomi
4,733
1,013
0
567
8,671
3,343
0
2,316
6,259
0
10,847
W
4,490
1,397
0
677
7,315
2,505
397
2,270
4,762
0
9,726
L
Kukulkan
bam_bostic
Kukulkan
4,314
372
0
1,768
7,450
1,897
0
1,690
5,586
26,645
0
W
7,533
1,690
0
3,119
6,566
2,012
1,276
2,111
4,337
25,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,826
Gold Earned
17,969
133
Minions Killed
78
7
Camps Cleared
1
591,951
Distance Traveled
434,660
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,722
872
84
8
5
177,766
3
L
Yemoja
6,156
616
11
1
1
116,167
1
L
Tsukuyomi
5,935
594
20
2
0
159,014
1
W
Nemesis
6,863
686
9
1
2
229,337
1
L
Kukulkan
5,878
588
47
5
0
159,479
3
W
Sol
7,241
724
40
4
0
184,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role