Player Matchup

Raijin
Raijin
MBK0
Raijin
Level 19
God Stats
5W - 5L
1,906 SR
Queue Stats
160W - 168L
1,525 Elo+
Party 1
Fenrir
Fenrir
MortezaDevil
Fenrir
Level 28
God Stats
37W - 53L
1,366 SR
Queue Stats
131W - 143L
1,450 Elo+
Solo
Cerberus
Cerberus
TurkiQ8
Cerberus
Level 29
God Stats
35W - 32L
1,565 SR
Queue Stats
122W - 146L
1,476 Elo+
Party 1
Anubis
Anubis
mesharixxx
Anubis
Level 17
God Stats
6W - 7L
1,354 SR
Queue Stats
23W - 41L
1,317 Elo+
Party 1
Neith
Neith
wsmii
Neith
Level 22
God Stats
64W - 56L
1,543 SR
Queue Stats
267W - 273L
1,444 Elo+
Party 1
Team Averages
Level 23
1,547 SR
1,442 Elo+

VS

Team Averages
Level 15
1,519 SR
1,622 Elo+
Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nampo15
Discordia
Level 7
God Stats
1W - 0L
1,714 SR
Queue Stats
5W - 4L
1,757 Elo+
Solo
Rama
Rama
kaosw
Rama
Level 20
God Stats
13W - 7L
1,500 SR
Queue Stats
256W - 242L
1,556 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxTaylorHill
Tsukuyomi
Level 13
God Stats
10W - 9L
1,381 SR
Queue Stats
49W - 35L
1,538 Elo+
Solo
Sol
Sol
ПAHКИХОЙ
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MBK0
Raijin
15
2 / 3 / 1
8,796
517
6,600
10,945
4,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
5 / 4 / 1
8,326
490
7,727
14,081
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
TurkiQ8
Cerberus
13
2 / 7 / 1
7,968
469
8,022
25,050
19,760
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mesharixxx
Anubis
11
2 / 8 / 4
7,037
414
4,832
11,428
5,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
wsmii
Neith
11
1 / 8 / 4
6,971
410
6,298
10,238
4,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 6 / 10
8,510
501
4,620
14,547
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Nampo15
Discordia
15
1 / 2 / 6
9,344
550
3,665
5,745
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
kaosw
Rama
16
9 / 1 / 8
10,249
603
13,123
8,847
3,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
xxTaylorHill
Tsukuyomi
18
14 / 0 / 0
11,267
663
10,021
10,165
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 3 / 4
11,204
659
25,060
19,845
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
12
Kills
30
30
Deaths
12
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
6
10
1
L
Raijin
MBK0
Raijin
2
3
1
0.83
L
Fenrir
5
4
1
1.38
W
Discordia
Nampo15
Discordia
1
2
6
2
L
Cerberus
TurkiQ8
Cerberus
2
7
1
0.36
W
Rama
kaosw
Rama
9
1
8
13
L
Anubis
mesharixxx
Anubis
2
8
4
0.5
L
Neith
wsmii
Neith
1
8
4
0.38
W
Tsukuyomi
xxTaylorHill
Tsukuyomi
14
0
0
14
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
56,489
71,742
Taken
59,149
40,065
Mitigated
27,436
18,074
Healing
29,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,620
1,413
33
1,652
14,547
11,430
162
4,835
9,712
18,315
0
L
Raijin
MBK0
Raijin
6,600
411
0
3,134
10,945
4,773
82
3,358
7,587
62,573
0
L
Fenrir
7,727
1,706
0
5,440
14,081
6,060
0
5,994
8,087
0
47,425
W
Discordia
Nampo15
Discordia
3,665
879
0
916
5,745
2,042
687
2,295
3,450
38,686
0
L
Cerberus
TurkiQ8
Cerberus
8,022
998
0
6,616
25,050
19,760
652
16,699
8,351
42,458
0
W
Rama
kaosw
Rama
13,123
10,594
0
5,728
8,847
3,051
1,080
2,320
6,527
0
70,448
L
Anubis
mesharixxx
Anubis
4,832
331
0
2,057
11,428
5,385
64
2,733
8,695
27,714
0
L
Neith
wsmii
Neith
6,298
2,152
0
827
10,238
4,087
116
1,278
8,960
0
35,800
W
Tsukuyomi
xxTaylorHill
Tsukuyomi
10,021
2,457
0
5,914
10,165
4,055
0
1,322
8,843
0
81,808
W
25,060
11,908
0
15,715
19,845
6,858
3,518
8,966
10,879
84,945
14,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
50,574
431
Minions Killed
509
0
Camps Cleared
0
1,471,168
Distance Traveled
1,494,343
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,510
501
27
2
0
258,782
0
L
Raijin
8,796
517
134
8
0
308,860
4
L
Fenrir
8,326
490
80
5
0
314,513
2
W
Discordia
9,344
550
93
5
0
269,178
1
L
Cerberus
7,968
469
101
6
0
300,024
0
W
Rama
10,249
603
122
7
0
302,975
3
L
Anubis
7,037
414
53
3
0
257,442
0
L
Neith
6,971
410
63
4
0
290,329
0
W
Tsukuyomi
11,267
663
129
8
0
367,605
3
W
Sol
11,204
659
138
8
0
295,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role