Player Matchup

Vamana
Vamana
Gold III
ASlickBunny
Vamana
Gold III
Level 149
God Stats
29W - 19L
1,709 SR
Queue Stats
61W - 57L
1,468 MMR
Solo
Nu Wa
Nu Wa
Gold III
AmpleAirplane39
Nu Wa
Gold III
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 143L
1,483 MMR
Solo
Neith
Neith
Gold IV
GalaxySprinkle2
Neith
Gold IV
Level 134
God Stats
6W - 8L
1,433 SR
Queue Stats
98W - 107L
1,382 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
NikumanChi
Aphrodite
Bronze III
Level 42
God Stats
1W - 0L
1,758 SR
Queue Stats
1W - 1L
1,459 MMR
Solo
Ravana
Ravana
Gold I
Revifide
Ravana
Gold I
Level 157
God Stats
5W - 2L
1,671 SR
Queue Stats
312W - 303L
1,671 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,614 SR
1,493 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,467 SR
1,491 MMR
Kukulkan
Kukulkan
Gold II
ALLEZZANFIACINII
Kukulkan
Gold II
Level 156
God Stats
23W - 19L
1,648 SR
Queue Stats
193W - 207L
1,601 MMR
Party 1
Ullr
Ullr
Platinum V
Alberca777
Ullr
Platinum V
Level 109
God Stats
39W - 45L
1,578 SR
Queue Stats
218W - 224L
1,688 MMR
Party 3
Hel
Hel
Gold IV
Gansito-ML
Hel
Gold IV
Level 160
God Stats
0W - 2L
1,167 SR
Queue Stats
59W - 67L
1,369 MMR
Party 3
Fafnir
Fafnir
Gold II
OnlyMagikz
Fafnir
Gold II
Level 106
God Stats
4W - 12L
1,276 SR
Queue Stats
372W - 381L
1,378 MMR
Solo
Awilix
Awilix
Platinum IV
thorhapa06
Awilix
Platinum IV
Level 145
God Stats
18W - 13L
1,667 SR
Queue Stats
669W - 659L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
5 / 1 / 12
15,084
559
22,089
29,070
34,669
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
8 / 6 / 9
15,775
584
26,524
16,644
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 7 / 9
12,239
453
11,017
18,221
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
NikumanChi
Aphrodite
11
0 / 7 / 4
8,861
328
1,881
8,817
6,812
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Revifide
Ravana
20
12 / 9 / 8
15,850
587
20,078
19,684
12,519
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaGilgameshMorgan Le FayTiamatLoki

VS

Bans
PersephoneSobekCthulhuGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 6
14,056
521
19,349
20,061
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 6 / 7
13,028
483
8,321
20,058
8,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 4
13,357
495
13,521
26,072
23,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
OnlyMagikz
Fafnir
16
0 / 6 / 23
12,353
458
8,345
22,648
25,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
thorhapa06
Awilix
20
14 / 3 / 6
14,812
549
15,355
20,815
8,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
76
27
Kills
30
30
Deaths
27
42
Assists
46
Player
Kills
Deaths
Assists
KDA
L
9
6
6
2
W
Vamana
5
1
12
11
L
5
6
7
1.42
W
8
6
9
2.08
W
2
7
9
0.93
L
2
6
4
0.67
W
Aphrodite
NikumanChi
Aphrodite
0
7
4
0.29
L
Fafnir
OnlyMagikz
Fafnir
0
6
23
1.92
W
Ravana
Revifide
Ravana
12
9
8
1.78
L
Awilix
thorhapa06
Awilix
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,589
Damage
64,891
92,436
Taken
109,654
66,525
Mitigated
74,678
26,751
Healing
25,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,349
1,892
0
3,448
20,061
9,050
36
7,063
12,678
114,898
0
W
Vamana
22,089
9,063
0
8,436
29,070
34,669
612
16,622
12,448
9,117
105,085
L
8,321
2,469
0
2,696
20,058
8,301
356
5,691
14,099
0
104,921
W
26,524
5,387
468
3,604
16,644
6,161
342
7,202
9,442
107,454
0
W
11,017
4,223
0
4,582
18,221
6,364
3,410
6,170
12,051
0
87,075
L
13,521
1,846
3,391
11,838
26,072
23,720
246
4,831
20,972
80,962
0
W
Aphrodite
NikumanChi
Aphrodite
1,881
312
1,826
2,180
8,817
6,812
21
5,217
3,600
9,155
0
L
Fafnir
OnlyMagikz
Fafnir
8,345
2,127
0
3,198
22,648
25,337
99
5,913
16,280
40,496
0
W
Ravana
Revifide
Ravana
20,078
5,891
0
5,655
19,684
12,519
2,447
7,401
12,283
0
115,134
L
Awilix
thorhapa06
Awilix
15,355
6,351
0
1,340
20,815
8,270
0
7,074
13,345
0
110,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,809
Gold Earned
67,606
646
Minions Killed
690
0
Camps Cleared
0
2,363,317
Distance Traveled
2,338,151
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,056
521
193
7
0
411,431
7
W
Vamana
15,084
559
184
7
0
538,555
4
L
Ullr
13,028
483
132
5
0
460,277
2
W
Nu Wa
15,775
584
158
6
0
473,704
7
W
Neith
12,239
453
153
6
0
502,267
4
L
Hel
13,357
495
162
6
0
428,157
2
W
Aphrodite
8,861
328
17
1
0
319,825
7
L
Fafnir
12,353
458
42
2
0
464,754
9
W
Ravana
15,850
587
134
5
0
528,966
0
L
Awilix
14,812
549
161
6
0
573,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role